Search found 6 matches

by MamaGeek
Mon Sep 01, 2008 1:33 am
Forum: Quest for Glory II: Trial by Fire Remake Forum
Topic: Another newbie question: Initiating Combat
Replies: 2
Views: 1063

Re: Another newbie question: Initiating Combat

Thank you! I really do try everything I can think of. I just keep missing the obvious. :\
by MamaGeek
Sun Aug 31, 2008 9:35 pm
Forum: Quest for Glory II: Trial by Fire Remake Forum
Topic: Another newbie question: Initiating Combat
Replies: 2
Views: 1063

Another newbie question: Initiating Combat

I am a thief. How do I initiate combat practice at the Adventurer's Guild? I'm in the sparring room, but I can't take any weapons, and clicking my dagger on anything tells me that it's not a good time for throwing.
by MamaGeek
Sun Aug 31, 2008 9:07 pm
Forum: Quest for Glory II: Trial by Fire Remake Forum
Topic: Thieve's Guild Symbol
Replies: 2
Views: 1116

Re: Thieve's Guild Symbol

Thank you!
by MamaGeek
Sun Aug 31, 2008 9:05 pm
Forum: Quest for Glory II: Trial by Fire Remake Forum
Topic: Thieve's Guild Symbol
Replies: 2
Views: 1116

Thieve's Guild Symbol

I tried to use my Thieve's Guild Card on someone and was told to use the Thieve's Guild sign instead, but how do I do that?
by MamaGeek
Wed Apr 14, 2004 2:19 pm
Forum: King's Quest II: Romancing the Stones Forum
Topic: Door of Destiny sucks?
Replies: 9
Views: 1687

Well, since I haven't gotten that far into the game yet... :p
by MamaGeek
Wed Apr 14, 2004 1:49 pm
Forum: King's Quest II: Romancing the Stones Forum
Topic: Door of Destiny sucks?
Replies: 9
Views: 1687

Door of Destiny

I like the new door, but would change one thing. I would have it give hints to the stone locations one at a time as they are found, as in the keys of the old game, instead of all at once at the beginning.