Search found 101 matches
- Sun Jun 25, 2006 12:04 pm
- Forum: General Forum
- Topic: The QFG2 teaser looks amazing!
- Replies: 78
- Views: 34486
Re: Censored?
Censored? Come on, your audience has grown older :-). You don't have to care if some prude US chains refuse to carry your game. Make a game worth playing for adults, not for 8-12 years old. Sven Luckily, Erpy went on record as saying the censored bar was only for the teaser, not in the full game: T...
- Wed Jun 21, 2006 8:53 am
- Forum: Off-Topic Forum
- Topic: Hitchhiker's guide to the galaxy
- Replies: 1
- Views: 1156
The trouble is that many of it's puzzles wouldn't translate very well to point-n-click. For example, when you're in the dark, how would you convey the sense of four misisng senses, but one that isn't. Or, to take another example, enjoying the Vogon's poetry without making the puzzle solution complet...
- Fri Jun 09, 2006 10:38 am
- Forum: General Forum
- Topic: Larry 2 and others
- Replies: 16
- Views: 5308
- Fri May 26, 2006 5:13 am
- Forum: General Forum
- Topic: I'm waiting patiently for QFG 2
- Replies: 36
- Views: 13992
- Mon Feb 27, 2006 10:23 pm
- Forum: General Forum
- Topic: Surprise for KQ's lovers
- Replies: 63
- Views: 25494
My personal gut feeling is that it's going to be something a bit simpler, such as an early release of a QFG2VGA manual before the actual game is released, letting us drool at all the included screenshots, and getting a feel for what the controls will be. If you think about it, it's unlikely they'd h...
- Mon Feb 20, 2006 10:53 pm
- Forum: General Forum
- Topic: "while we wait"
- Replies: 66
- Views: 36884
Planescape Torment was a bloody brilliant game. It had memorable characters (who can't love a wisecracking floating skull), a really deep storyline, and real freedom for the player to play however they wanted - a lot of care had been done to create quests and allow the player to play as an evil or ...
- Mon Feb 20, 2006 3:24 am
- Forum: General Forum
- Topic: "while we wait"
- Replies: 66
- Views: 36884
- Mon May 02, 2005 12:42 am
- Forum: General Forum
- Topic: i shot myself (in the foot)
- Replies: 21
- Views: 7568
In an effort to bring this topic back on topic, such as it is, I provide the following link to how to shoot yourself in the foot in various programming languages.
How To Shoot Yourself in the Foot
How To Shoot Yourself in the Foot
- Sun Apr 03, 2005 11:30 pm
- Forum: General Forum
- Topic: ...................................
- Replies: 26
- Views: 7872
- Sun Apr 03, 2005 11:28 pm
- Forum: General Forum
- Topic: Thieving
- Replies: 17
- Views: 6648
You know, it wouldn't necessary be too unbalancing to allow the thief to break into many houses. All you need to do is vary the amount the thief can find on a particular breakdown. If all he got from a breakdown was a few coins, it'd give thieves the chance to improve their skills without quickly ma...
- Sun Apr 03, 2005 11:20 pm
- Forum: General Forum
- Topic: King's Quest III?
- Replies: 19
- Views: 9859
- Fri Apr 01, 2005 3:19 am
- Forum: General Forum
- Topic: King's Quest III?
- Replies: 19
- Views: 9859
Radiant's remake is also, alas, on hiatus, and I'm not sure when and if he'll be returning to work on it. On the bright side, his remake was also getting the VGA treatment, although he later decided to complete the game development using lo-res graphics first, and then look for help in replacing the...
- Fri Feb 04, 2005 2:29 am
- Forum: Off-Topic Forum
- Topic: Caitlin question
- Replies: 2
- Views: 683
- Mon Jan 03, 2005 2:20 am
- Forum: General Forum
- Topic: KQ2.5: project abandoned
- Replies: 18
- Views: 5388
- Fri Dec 03, 2004 12:55 am
- Forum: General Forum
- Topic: ?AGD?: New Forum QFG? Beta Version -this year? Last+6Months?
- Replies: 32
- Views: 9713
- Wed Dec 01, 2004 12:25 am
- Forum: General Forum
- Topic: A fan!
- Replies: 34
- Views: 8017
For those who are interested, Radiant's website is at: http://www.geocities.com/p_simoons/
- Sun Nov 28, 2004 11:05 pm
- Forum: Game Making Forum
- Topic: Sierra Forest Tutorial
- Replies: 33
- Views: 21144
- Sun Nov 28, 2004 11:03 pm
- Forum: Game Making Forum
- Topic: ..................................
- Replies: 14
- Views: 2924
- Sun Nov 28, 2004 11:00 pm
- Forum: Game Making Forum
- Topic: To Heir is To Human
- Replies: 15
- Views: 4879
- Fri Nov 26, 2004 5:45 am
- Forum: Game Making Forum
- Topic: Simon Background
- Replies: 7
- Views: 1961
Hey, pretty good. There's certainly no shame in doing it that way - not all of us are good artists (I know I'm certainly not). Admittantly, it would be better from a legal standpoint to have any game you write completely free of copyrighted material, but if reusing existing game backgrounds lets you...
- Tue Nov 23, 2004 5:51 am
- Forum: General Forum
- Topic: Space Quest Series
- Replies: 15
- Views: 4174
- Tue Nov 23, 2004 5:46 am
- Forum: General Forum
- Topic: Thieving
- Replies: 17
- Views: 6648
Just because it may not give you points, it would still be nice if thieves had the option to break into various houses within the city. Perhaps have one or two generic house room screens, with a couple of common places to get money from, which the thief can randomly enter if he tries house doorways....
- Tue Nov 23, 2004 5:38 am
- Forum: Game Making Forum
- Topic: To Heir is To Human
- Replies: 15
- Views: 4879
One of the things I like about Radiant's remake so far is that things are more sensible now. That is, nothing is just lying around the countryside with no particular reason why it would be there. Some of the items have new puzzles associated with getting them, and at the same time make sense if you ...
- Sun Nov 21, 2004 11:01 pm
- Forum: Game Making Forum
- Topic: Leisure Suit Larry 3 vga Cancelled
- Replies: 225
- Views: 50668
- Fri Nov 12, 2004 2:21 am
- Forum: Game Making Forum
- Topic: MoE Remake.
- Replies: 73
- Views: 15803