Search found 11 matches
- Mon Jul 07, 2008 6:12 pm
- Forum: General Forum
- Topic: Katrina
- Replies: 48
- Views: 27065
(snip) I can't speak to the intentions of the developers -- I never associated Ad Avis with the moon-turned-vampire at the end of the QFG2 credits; I just thought that was a hint of the nature of the next game in the series, the same way the change in the music at the end of the credits in QFG1 hin...
- Wed Oct 10, 2007 3:19 pm
- Forum: General Forum
- Topic: Money Changer
- Replies: 33
- Views: 23058
Heh. Last time I played QFG2, I was lugging around over 60 scorpion tails and over 40 ghoul claws. Harik will buy as many as you can give him if you sell them in bulk like that, but if you try it individually the number will be a lot lower. Money really is a non-issue in QFG2EGA, though. Doesn't m...
- Fri Apr 06, 2007 8:20 pm
- Forum: General Forum
- Topic: I can't believe nobody scooped this yet! :-)
- Replies: 14
- Views: 6080
- Wed Apr 04, 2007 11:12 pm
- Forum: General Forum
- Topic: What sucks about QFG series.
- Replies: 77
- Views: 61304
Like many of the games that came out before the mid 90's, the QFG games were dependent to varying degrees on the speed of your computer, and this meant that there could be a HUGE difference between the difficulties in QFG3 combat vs QFG2 combat. Case in point: QFG3 had the Hero's animation for swing...
- Mon Apr 02, 2007 6:18 pm
- Forum: General Forum
- Topic: What sucks about QFG series.
- Replies: 77
- Views: 61304
Yes, the uselessness of the stats as something that I noticed too. Dodge was useful against some things (Vorpal bunnies), same deal with Parry (Badders), but what's a hero going to do against a necrotaur that insists on charging headlong into him? Parry half a ton of raging beast? :D I noticed a ...
- Mon Apr 02, 2007 4:35 pm
- Forum: General Forum
- Topic: What sucks about QFG series.
- Replies: 77
- Views: 61304
QFG2 is a really good example of a game that hops across the line delineating my personal preferences when it comes to time management. Before going to Raseir, events happened in their own time. This meant that, yes, I had to wait for the next elemental, and there were times when there was nothing ...
- Fri Jan 28, 2005 7:45 pm
- Forum: General Forum
- Topic: The Avatar's QFGII Mentionables
- Replies: 36
- Views: 11100
I guess this is the way it is in the EGA version? Because I think she only takes them one at a time in VGA (leaving you with lots of heavy silvers :() Knew I was forgetting something... :) And yes, I was referring to the EGA version of the game. If the good folks here are going all out with the co...
- Thu Jan 27, 2005 1:43 am
- Forum: General Forum
- Topic: The Avatar's QFGII Mentionables
- Replies: 36
- Views: 11100
The healer will pay 5 silver per claw, but if you're selling them she'll be kind enough to pay you in gold... aside from that last one if you've got an odd number of claws, of course, which she'll give you 5 silvers for. It's just good business sense. :) But, I was also one of those who was a littl...
- Tue Dec 07, 2004 5:08 pm
- Forum: Polls
- Topic: Best adventure game of all time?
- Replies: 49
- Views: 26141
Twinsen's Odyssey (Little Big Adventure 2)
How about Twinsen's Odyssey (Little Big Adventure 2)? Anybody played it?
- Tue Dec 07, 2004 12:30 pm
- Forum: General Forum
- Topic: Is AGDI going to create some new games?
- Replies: 2
- Views: 1991
Nice. It will be very nice if this commercial adventure game will have a charm of AGDI free games. Because I've had bad expirence with some of the latest russian commercial adventure games (adventure genre in Russia game market have never been dead). There are very professional and good-looking gam...
- Tue Dec 07, 2004 11:46 am
- Forum: General Forum
- Topic: Is AGDI going to create some new games?
- Replies: 2
- Views: 1991
Is AGDI going to create some new games?
Is AGDI going to create some new games in the near future? I mean completely new commercial games (not remakes)? I'm asking this because I really like your remakes. They are brilliant.