Search found 5064 matches

by Erpy
Mon Jul 01, 2002 11:47 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: How about Asian languages?

Check your mail. I forgot to mention it, but in addition to posting on this forum you can also drop me a mail if you have any questions. (just don't do that during the recruitment for beta testers)<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashwnk1.jpg"><!...
by Erpy
Mon Jul 01, 2002 10:21 am
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: How about Asian languages?

That would be great, YODAM. The game has priority over the manual though. I'll send you the translation template and instructions if that's OK with you.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashwnk1.jpg"><!--EZCODE IMAGE END--> <p></p><i></i>
by Erpy
Sun Jun 30, 2002 4:31 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: How about Asian languages?

In that case, I can send the translation template and instructions to you. You can either post your email adress here or if you don't feel like posting your adress in a public forum, just drop me a mail. (you can get my email adress by clicking on my username)<br><br><!--EZCODE IMAGE START--><img sr...
by Erpy
Sat Jun 29, 2002 4:43 am
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: How about Asian languages?

KQ1VGA 3.0 currently supports Truetype fonts already. I believe that a japanese translation could be done in theory if you'd import a japanese font. The only thing is that the characters are always aligned from the top-left. So any languages that are supposed to be read from right to left will be ve...
by Erpy
Sat Jun 29, 2002 1:36 am
Forum: King's Quest I VGA Remake Forum
Topic: who is the man in the screenshot?
Replies: 5
Views: 1671

Re: all the points in kq2

Why should we create a point maximum that can't be reached? Tierra also took the dead end situations out of the game, so don't worry about it. Of course, beta testing will show whether it's possible for people whose name is not Wookie to get the maximum score.<br><br><!--EZCODE IMAGE START--><img sr...
by Erpy
Sat Jun 29, 2002 12:03 am
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

Sierra's remakes weren't really succesful, even though I must say I liked them. KQ1SCI was quite an improvement in mood from the AGI-version for example. Still, QG1VGA and SQ1VGA had timer-problems and when Sierra released them, you paid the full price for something you basically owned already. Also...
by Erpy
Fri Jun 28, 2002 1:46 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: More Russian people

I believe it's a her. The initial russian translator discontinued his work, but I was contacted by a second volunteer soon afterwards. I'll drop you a mail to discuss it.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashhapy.jpg"><!--EZCODE IMAGE END--> <p></...
by Erpy
Fri Jun 28, 2002 1:41 pm
Forum: King's Quest I VGA Remake Forum
Topic: who is the man in the screenshot?
Replies: 5
Views: 1671

Re: who is the man in the screenshot?

Are you talking about the guy who says: "ahh...to you good day"? He's probably a new character. I mean, there wasn't even a town in the original KQ2. The screenshot was posted to show that KQ2+ will have a lot of new features compared to the old AGI-version.<br><br><!--EZCODE IMAGE START--...
by Erpy
Thu Jun 27, 2002 3:50 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

By the way, Heyjupiter, I just removed your previous post as you pretty much posted the same thing here.

Don't take it personal, I'm just trying to make sure the forums don't get cluttered up.

Image
by Erpy
Wed Jun 26, 2002 8:36 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

Interesting. Now I see what you meant when you were talking about a different style from what was done in KQ1VGA. Still, it feels quite like the classic SQ's. Since the demo only features three rooms, I guess it doesn't really matter THAT much since there's hardly enough art to make a clear comparis...
by Erpy
Wed Jun 26, 2002 4:16 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

Yes, we have some art done for SQ2. I haven't discussed this with AGD2 yet, but my suggestion would be not to put any of the SQ2-art online for the following reasons: 1) Showing the art of a game that's likely to be discontinued is like saying to everyone: "See these pictures? That's what you w...
by Erpy
Wed Jun 26, 2002 12:48 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: re:

Yup, SQ2 was pretty linear and SQ2VGA wouldn't have had an enhanced plot or something. This means that most of the differences between Kippesoep's game and ours would be cosmetical. If Kippesoep were to cancel his project (but lets be realistic, he wrote his own engine for the project. I doubt he'd ...
by Erpy
Tue Jun 25, 2002 8:10 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

Thanks Wolfgang. I hope everyone takes the news the way you do. I was really wondering how our community members were gonna react to this. As AGD2 said, since Kippesoep's engine uses the 320x240 resolution, it's likely that you'll get the so-called letterbox-effect if he were to use pictures drawn f...
by Erpy
Tue Jun 25, 2002 4:32 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 466905

Re: Future remake?

AGD2 is right. We talked about it a little while ago. After the mystery scripter left, we were unsure about what to do with this. I mentioned that Kippesoep wasn't a newbie in game design and thus it was very likely that he would actually finish his project. (not to be unfair, but a lot of people wh...
by Erpy
Mon Jun 24, 2002 8:38 pm
Forum: General Forum
Topic:  Translators: Please Read
Replies: 248
Views: 78286

Re: Sir Erpy !

The reason the pages haven't been sent is because I'm still working on them. I slowed down a little after I learned that KQ1VGA 3.0 would take a little while to be completed. It's only a few days since I finished my final days at school (well, final until the holidays are over that is) and I had mor...
by Erpy
Wed Jun 19, 2002 2:30 am
Forum: Technical & Bugs forum
Topic: Problem with Colors on KQ1VGA
Replies: 18
Views: 7371

Re: Problem with Colors on KQ1VGA

Hmmmm...never heard of it before. Have you tried fiddling with the color modes? (right-click on desktop, properties, settings) I'm not sure what color mode you're using, try 16-bit color mode.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashunea.jpg"><!--EZC...
by Erpy
Thu May 23, 2002 8:59 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: I'd like to translate this game to Russian

Great. Our previous Russian translator recently dropped out. I'll contact you right away!<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashh ... <!--EZCODE IMAGE END--> <p></p><i></i>
by Erpy
Fri May 10, 2002 6:51 pm
Forum: Technical & Bugs forum
Topic: Addendum
Replies: 1
Views: 1118

Thanks...

we hope you enjoyed playing it.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashh ... <!--EZCODE IMAGE END--> <p></p><i></i>
by Erpy
Fri May 10, 2002 6:49 pm
Forum: Technical & Bugs forum
Topic: Bug?
Replies: 1
Views: 1115

Re: Bug?

I too had a few cases where Graham was suddenly unable to move, but these cases never seem to repeat themselves two times in a row. It's a random occurance that's nearly impossible to take out, but it fortunately barely ever happens.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello...
by Erpy
Fri May 10, 2002 6:43 pm
Forum: King's Quest I VGA Remake Forum
Topic: Does Kings Quest VGA work on Windows NT 4.0?
Replies: 1
Views: 969

Re: Does Kings Quest VGA work on Windows NT 4.0?

I've never tested it, but I don't think it runs on NT 4.0.<br>KQ1VGA uses DirectX 7.0 and as you probably know, NT doesn't support that version of DirectX. I wish I had more uplifting news for you.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashsinc.jpg"><!...
by Erpy
Thu May 09, 2002 5:02 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: I want a link of the translation files

I'll drop you a mail so we can discuss what can be done.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashn ... <!--EZCODE IMAGE END--> <p></p><i></i>
by Erpy
Sun May 05, 2002 2:45 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Tough luck, huh?

Let me know if you made up your mind. If you decide to restart the translation, good luck.<br><br>If you decide to give up, we'll try to get another french translator.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashsinc.jpg"><!--EZCODE IMAGE END--> <p></p><...
by Erpy
Fri May 03, 2002 8:58 pm
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: Hmm

I have a beta-version right now, but it doesn't support truetype fonts yet, so it will crash as soon as a non-standard character should be displayed. I'm still waiting for the next version myself.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashcock.jpg"><!-...
by Erpy
Fri May 03, 2002 12:33 am
Forum: General Forum
Topic:  Translation Aid
Replies: 134
Views: 50701

Re: Hmm

Click the hand on Graham in the dark forest where the witch appears. He'll duck down and the witch will miss. If she misses three times, she'll give up and leave.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashtell.jpg"><!--EZCODE IMAGE END--> <p></p><i></i>
by Erpy
Tue Apr 30, 2002 2:12 am
Forum: King's Quest I VGA Remake Forum
Topic: That Ring..
Replies: 10
Views: 3768

Re: ...

Ah. I was starting to think I was seeing things.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashl ... <!--EZCODE IMAGE END--> <p></p><i></i>