Search found 22 matches
- Thu Jun 05, 2003 9:13 am
- Forum: Technical & Bugs forum
- Topic: I think the (KQ2) Music pack is corrupt...
- Replies: 2
- Views: 1083
Re: I think the (KQ2) Music pack is corrupt...
It might help if you provided more information.<br>For example, what user-agent (Web browser) are you using, and if you're using a download manager, which one? <p></p><i></i>
- Sun Jun 01, 2003 1:18 am
- Forum: The AGDI Archive
- Topic: NEW TIERRA FANSITE: Tierra Game Central
- Replies: 48
- Views: 71175
Re: NEW TIERRA FANSITE: Tierra Game Central
What was used to write that design? It's obviously a Microsoft Office program, but which one, and which version? <p></p><i></i>
- Thu May 29, 2003 7:02 pm
- Forum: The AGDI Archive
- Topic: NEW TIERRA FANSITE: Tierra Game Central
- Replies: 48
- Views: 71175
Re: NEW TIERRA FANSITE: Tierra Game Central
<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr><br>Perhaps I should use Opera instead of IE. Shame to switch browsers just to view one page. <br><hr></blockquote><!--EZCODE QUOTE END--><br><br>Then start using Opera for everything. I can give you dozens of reasons. <!--EZCO...
- Wed Apr 09, 2003 9:06 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: The artist who wrote...
- Replies: 2
- Views: 963
Re: The artist who wrote...
Yes, while playing the game for the second time, it struck me just how good Tom's compositions are. Truly something. <p></p><i></i>
- Wed Apr 09, 2003 3:16 am
- Forum: Technical & Bugs forum
- Topic: Grammar error.
- Replies: 6
- Views: 1708
Re: Only...
I was under the impression that it wasn't optional. Sentences that omit commas in such cases never sound right to me--having a partial stop between conjoined clauses seems natural.<br><br>(see, this is where it's useful to have a good education systems (ie. something other than Ontario's, like Québ...
- Sat Apr 05, 2003 10:56 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Fantastic - but slight fustration
- Replies: 4
- Views: 1279
Re: Fantastic - but slight fustration
Check the walkthrough. It has many hints. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p></p><i></i>
- Sat Apr 05, 2003 4:01 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Probably I'm the oddball who thinks badly about the voices.
- Replies: 55
- Views: 32329
Re: Probably I'm the oddball who thinks badly about the voic
The only voice that grated on me was The Father.<br>It didn't sound deep enough to my liking. Also, and this is only a technical issue, but Graham's voice had an echo-ish distortion that didn't apply to other voices, which hurts the overall quality, to me. Otherwise, though, it's good so far. <!--EZ...
- Sat Feb 15, 2003 10:20 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: After all the work, will KQ IV return?
- Replies: 32
- Views: 10922
Colours
Offhand, 16-bit colour is 65 536 colours, not millions. That's 32-bit colour. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>(rather, 16 million is 24-bit colour. 32-bit appears to be bill...
- Thu Feb 13, 2003 11:40 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest II+ Walkthrough Version 2.0
- Replies: 8
- Views: 2487
Re: King's Quest II+ Walkthrough Version 2.0
I updated both files a little with cleaner JavaScript, and now you don't have those stupid bullets in Mozilla. Stupid spotty Moz CSS support. Oh, well. <p></p><i></i>
- Wed Feb 12, 2003 6:23 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Tierra.....
- Replies: 75
- Views: 24591
Re: You know....
Yeah, so did I, actually. Felt kind of undeserved, somehow. <p></p><i></i>
- Tue Feb 11, 2003 7:49 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest II+ Walkthrough Version 2.0
- Replies: 8
- Views: 2487
Re: King's Quest II+ Walkthrough Version 2.0
You can grab the markup, CSS and Javascript files here.<br><br><!--EZCODE AUTOLINK START--><a href="http://ptd.dark-phantasy.com/temp/tierra.kq2plus.xhtml.walkthrough.workingfile.zip">ptd.dark-phantasy.com/tem...ngfile.zip</a><!--EZCODE AUTOLINK END--> <p></p><i></i>
- Sun Feb 09, 2003 10:24 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest II+ Walkthrough Version 2.0
- Replies: 8
- Views: 2487
Heh.
That's intentional. It cuts over 10 kilobytes from the file size, and on a file that big meant for on-line viewing, it makes quite the difference. I have the file with line breaks intact, also. <p></p><i></i>
- Thu Feb 06, 2003 11:38 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest II+ Walkthrough Version 2.0
- Replies: 8
- Views: 2487
Oops.
I made a little mistake when scrunching up the file, and it made many, many words run into each other. Fixed, now. <p></p><i></i>
- Thu Feb 06, 2003 10:34 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest II+ Walkthrough Version 2.0
- Replies: 8
- Views: 2487
King's Quest II+ Walkthrough Version 2.0
I've finished my rewrite of the KQ2+ walkthrough, and it was really quite fun, actually. It was a massive undertaking, but it looks much better now, will collapse and grow in all three major browsers, and it'll even load faster, since it's 109 995 bytes smaller, exactly. That's a HUGE amount of byte...
- Wed Feb 05, 2003 2:42 am
- Forum: Technical & Bugs forum
- Topic: KQ2 Manual problem
- Replies: 1
- Views: 1312
Re: KQ2 Manual Problems
Well, if you haven't read this thread, it might be of some help.<br><br><!--EZCODE AUTOLINK START--><a href="http://pub57.ezboard.com/froyalquestforumsfrm18.showMessage?topicID=780.topic">pub57.ezboard.com/froyalq...=780.topic</a><!--EZCODE AUTOLINK END--> <p></p><i></i>
- Tue Feb 04, 2003 9:26 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest 2 VGA Official Walkthrough released!
- Replies: 65
- Views: 73711
Re: html
A class? I didn't think those existed. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br>Anyway, Erpy, it's taking me much longer than I expected (Microsoft made a bigger mess than I expected), b...
- Tue Feb 04, 2003 6:39 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest 2 VGA Official Walkthrough released!
- Replies: 65
- Views: 73711
Re: Wow.
It's not at all efficient file size-wise, since it tries to put a long-as-hell <font> tag EVERYWHERE instead of using CSS. And its code is a bloody mess. Yes, it works, but it's ugly, and inefficient. <br><br>(Offhand, I'm only up to the third hint, and I've already chopped off 40kB from the file si...
- Tue Feb 04, 2003 12:57 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest 2 VGA Official Walkthrough released!
- Replies: 65
- Views: 73711
Re: re
Bah, it's just because you used FrontPage. FrontPage is evil crap. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> I can fix it--and probably get the hints to hide in older versions of IE--and Mozi...
- Tue Feb 04, 2003 12:37 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: King's Quest 2 VGA Official Walkthrough released!
- Replies: 65
- Views: 73711
Re: re
Hey, does anyone mind if I tear at the markup to get to comply to W3C specs? I just can't stand to see things like this:<br><br><!--EZCODE AUTOLINK START--><a href="http://validator.w3.org/check?uri=http%3A%2F%2Fwww.tierraentertainment.com%2FKQ2_RTS_FAQ.htm">validator.w3.org/check?ur...TS_...
- Thu Jan 30, 2003 12:48 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Just a thanks.
- Replies: 1
- Views: 1021
Re: Just a thanks.
The feeling is mostly universal around here. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p></p><i></i>
- Tue Jan 28, 2003 12:53 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Manual in v. 1.1
- Replies: 3
- Views: 1371
Re: Manual in v. 1.1
The 1.1 patch doesn't do that for you? I thought it did. Bah. <p></p><i></i>
- Tue Jan 28, 2003 12:44 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Manual in v. 1.1
- Replies: 3
- Views: 1371
Manual in v. 1.1
Sorry about it being broken for so many people. I would have fixed it earlier, but Javascript is most certainly not my strong suit, and I didn't really have any idea how--until yesterday, that is. I had a sudden strike of inspiration. So, just grab the file below and extract to your KQ2VGA/manual di...