Search found 568 matches

by Wolfgang Abenteuer
Sat Jul 13, 2002 8:16 am
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 460636

Not Erpy, but...

Fender178, I can't remember if it's in this thread or not, but AGD2 already announced that they're cancelling their secret project, which was SQ2, so that there will NOT be two separate teams remaking the same game. They don't want to step on Kippesoep's toes, so to speak. That, and as I understand ...
by Wolfgang Abenteuer
Sat Jun 29, 2002 8:57 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 460636

Re: Future remake?

Well, I personally enjoyed both SQ1VGA and QFG1VGA. QFG1VGA was actually the first QFG I played, so to me it WAS the nostalgic mood. :) If I didn't have such horrendous problems running on my computer now, I'd likely play it through at least once a week. As for what Erpy said about people having low...
by Wolfgang Abenteuer
Wed Jun 26, 2002 4:03 am
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 460636

Re: re:

I was wondering the same thing as Chris, just out of curiosity. I'd imagine that they weren't too far along, as AGD2 said, their scripter bailed out and I doubt they would cancel the project if it was really near completion. And FullJee, um, take it easy, man! I'm sure Kippesoep's remake of SQ2 will...
by Wolfgang Abenteuer
Tue Jun 25, 2002 7:58 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 460636

Re: Future remake?

Wow...that's kind of a shock! Both the secret project announced, and then announced that it is going to be cancelled in the same day. Well, again, it's honourable of Tierra to back down for the sake of Kippesoep, as well as being able to admit when something goes wrong, rather than keeping fans in t...
by Wolfgang Abenteuer
Mon Jun 24, 2002 7:22 pm
Forum: King's Quest III Redux: To Heir Is Human Forum
Topic: Future remake? (archived)
Replies: 714
Views: 460636

Re: Future remake?

King's Quest 3 all the way!

~Wolfgang
by Wolfgang Abenteuer
Sun Jun 09, 2002 11:25 am
Forum: King's Quest I VGA Remake Forum
Topic: the well
Replies: 1
Views: 1110

Re: the well

Hmmm...sounds like a timing issue. What's the speed of your processor? I don't really think that matters to AGS, but maybe it's something. Maybe try setting the game speed down on the options menu. I have the game speed set in the middle on my game and I've never drowned in the well before.<br><br>H...
by Wolfgang Abenteuer
Tue May 07, 2002 7:30 am
Forum: King's Quest I VGA Remake Forum
Topic: King Quest
Replies: 24
Views: 8879

Re: The gnome's name

Glad I could help! <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>~Wolfgang <p></p><i></i>
by Wolfgang Abenteuer
Mon May 06, 2002 9:47 am
Forum: King's Quest I VGA Remake Forum
Topic: King Quest
Replies: 24
Views: 8879

The gnome's name

*Spoiler ahead*<br>.<br>.<br>.<br>.<br>.<br>.<br>.<br>.<br>.<br>.<br>.<br>The gnome's name is Rumplestiltskin, but remember the note in the witch's house said to 'think backwards'. Also, remember that it's spelled "Rumplestiltskin", not "Rumpelstiltskin". That was the problem I h...
by Wolfgang Abenteuer
Sat Apr 27, 2002 10:22 am
Forum: King's Quest I VGA Remake Forum
Topic: VERSION 3.0?
Replies: 3
Views: 2019

Re: VERSION 3.0?

I think they'll be releasing it once AGS is updated. You might want to check out the AGS website to find out when that will be.<br><br>~Wolfgang <p></p><i></i>
by Wolfgang Abenteuer
Wed Apr 10, 2002 7:24 pm
Forum: Technical & Bugs forum
Topic: Cancel Intro
Replies: 6
Views: 2462

Re: Well...

Hehe...that's some good advice there, AGD2! <!--EZCODE EMOTICON START :p --><img src=http://www.ezboard.com/intl/aenglish/im ... tongue.gif ALT=":p"><!--EZCODE EMOTICON END--> <br><br>~Wolfgang <p></p><i></i>
by Wolfgang Abenteuer
Wed Apr 10, 2002 12:07 am
Forum: Technical & Bugs forum
Topic: Cancel Intro
Replies: 6
Views: 2462

Re: Cancel Intro

A mouse click will cancel the Tierra intro...not KQ1VGA's actual introduction (the part when you click on "Introduction" on the menu).<br><br>And, yes, that would be nice, DasJan. I've clicked on the wrong button before and then had to sit through the intro. Not a bad intro, mind you, but ...
by Wolfgang Abenteuer
Sun Apr 07, 2002 9:38 am
Forum: King's Quest I VGA Remake Forum
Topic: That Ring..
Replies: 10
Views: 3692

To kaushy:

I believe the bug you are referring to isn't really a bug. It has to do with the pathfinding program in AGS. From what I've heard from the AGD's, this has been fixed in recent versions of AGS and will be fixed in KQ1VGA version 3.0. Feel free to correct me if I'm wrong, however...<br><br>~Wolfgang <...
by Wolfgang Abenteuer
Sun Apr 07, 2002 9:34 am
Forum: King's Quest I VGA Remake Forum
Topic: What does the name Sashanan mean and what language isitfrom?
Replies: 6
Views: 4611

Sashanan

According to Sashanan himself, he is called the "Diamond of the Desert". I'm not sure if that's what his name means or not, but if it is, chances are the language it's from is Arabic. Everything else about that game had an Arabic theme, so why not the names, too?<br><br>~Wolfgang <p></p><i...
by Wolfgang Abenteuer
Mon Apr 01, 2002 11:38 pm
Forum: King's Quest I VGA Remake Forum
Topic:  What's your favorite king's quest and why?
Replies: 49
Views: 19356

Hmmm...

Rather than choose a favourite (which would be difficult), I'll do what AGD1 did and list what I liked and didn't like.<br><br>KQ1 - First KQ I played...only the second Sierra game I played next to Leisure Suit Larry (my dad bought the games back then..hee hee). I liked it much better than Larry bec...
by Wolfgang Abenteuer
Fri Mar 22, 2002 9:26 pm
Forum: The AGDI Archive
Topic:  QFG2: Communication Poll
Replies: 121
Views: 173837

Re: QFG2: Communication Poll

An excellent idea, AGD2. Give something that everyone will be happy with. Now THAT'S diplomacy!!! <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> See, that's why we all love Tierra!<br><br>~Wolfgan...
by Wolfgang Abenteuer
Wed Mar 13, 2002 11:20 pm
Forum: King's Quest I VGA Remake Forum
Topic: How many times?
Replies: 12
Views: 3936

How many times?

Ok. I know you've all played KQ1VGA and most likely all of you have finished it. My question here is, how MANY times have you finished it...i.e. played it all the way through? (You HAVE done it more than once haven't you? :P )<br><br>Myself, I've finished it around 25 times. I say "around"...
by Wolfgang Abenteuer
Wed Jan 23, 2002 2:25 am
Forum: The AGDI Archive
Topic:  QFG2: Communication Poll
Replies: 121
Views: 173837

To Frogman

You could just have the dialogue be similar to QFG3 & 4, in that if you wanted to ask someone about something, click the talk icon on them, and if you wanted to tell about something, walk near them and click the talk icon on yourself. That way, depending on who you clicked on, it would run a dif...
by Wolfgang Abenteuer
Tue Jan 22, 2002 2:29 am
Forum: The AGDI Archive
Topic:  QFG2: Communication Poll
Replies: 121
Views: 173837

Re: QFG2: Communication Poll

I like them both, and I'm sure no matter which one you put in there it will work out very well. Personally, though, I tend to favor the point-and-click interface as opposed to text parsers. It took me a while to remember to spell "Shapeir" and "Raseir" instead of "Shapier&qu...