Search found 392 matches
- Mon Jan 13, 2003 10:27 am
- Forum: King's Quest III Redux: To Heir Is Human Forum
- Topic: Anyone interested in this remake? (Archived)
- Replies: 159
- Views: 190347
Re: Hmmm...
Hey navynuke! I was thinking, "I know this guy is serious, and I could at least improve on the AGI graphics for this game." And it took me an hour to do an exact screenshot from the game. Now, I did this quickly, so there's a lot of problems with it. That's the good news. The bad news is I...
- Sun Jan 12, 2003 1:41 pm
- Forum: The AGDI Archive
- Topic: Hurray for the new moderators
- Replies: 145
- Views: 185439
Re: Another advantage.......................
I'd like to encourage The Knight. I believe you can make it! I mean, he does spend all that time putting a millions periods or exclamations at the end of a subject. I believe he can go the extra mile! <p><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory" targe...
- Sun Jan 12, 2003 1:21 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Stuck...
- Replies: 21
- Views: 9477
Re: Hmmm...
I don't know much about fire, but if you hit two piece of metal together, sometimes you get sparks.. <p><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory" target="top"><!--EZCODE IMAGE START--><img src="http://www.nancycarterdesign.com/spongefac...
- Sat Jan 11, 2003 10:32 am
- Forum: The AGDI Archive
- Topic: Hurray for the new moderators
- Replies: 145
- Views: 185439
Re: Heh.
I have a Q, does this mean we'll never be able to see the AGDs anymore? or hardly ever? What's the point of making games if you can't talk to your fans about them? You're becoming like Sierra now. You're just caring about making the games, and profit. Not the individuals. That's what made sierra spe...
- Fri Jan 10, 2003 9:16 am
- Forum: King's Quest III Redux: To Heir Is Human Forum
- Topic: Anyone interested in this remake? (Archived)
- Replies: 159
- Views: 190347
- Thu Jan 09, 2003 8:24 am
- Forum: King's Quest I VGA Remake Forum
- Topic: What Easter Eggs have you found in the game?
- Replies: 65
- Views: 35386
Re: Yes!!!!
I believe that it says this on the 2nd page, farlander. Sorry, they announced it before, hehe. I know that in the walkthrough (I didn't use it, I swear!) says "a guest appearance" or something like that. <p><!--EZCODE LINK START--><a href="http://vikingfarm.tripod.com"> Summer on...
- Thu Jan 09, 2003 7:53 am
- Forum: King's Quest III Redux: To Heir Is Human Forum
- Topic: Anyone interested in this remake? (Archived)
- Replies: 159
- Views: 190347
Re: Timer
Good work on the half navynuke04. I'd personally write a letter to tierra about your remake in case they haven't taken notice of it yet. I wouldn't want you stepping on Tierra's toes either (jk lol). Anyways, I'd suggest going to either a sierra fan board (here) or a game development board (gamedev....
- Mon Jan 06, 2003 10:02 am
- Forum: Technical & Bugs forum
- Topic: Game Locks Up
- Replies: 2
- Views: 1313
Re: Game Locks Up
As far as I am aware of, the AGDs have no clue why this happens, either. Try installing the digital music pack, or disabling all sound at this part of the game. <p><!--EZCODE LINK START--><a href="http://vikingfarm.tripod.com"> Summer on the Viking Farm<br><br><br><!--EZCODE LINK START--><...
- Mon Jan 06, 2003 9:52 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Eggs and Curiosities (spoilers)
- Replies: 69
- Views: 20501
Re: Eggs and Curiosities (spoilers)
Robin Williams<br>Just figured that out, how interesting! <p><!--EZCODE LINK START--><a href="http://vikingfarm.tripod.com"> Summer on the Viking Farm<br><br><br><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory/" target="top"><!--EZCODE IM...
- Sun Jan 05, 2003 1:52 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Stuck...
- Replies: 21
- Views: 9477
Re: I can't believe that worked...
glad to be of service. <p><br><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory/" target="top"><!--EZCODE IMAGE START--><img src="http://www.nancycarterdesign.com/spongefactory/images/title.gif" style="border:0;"/><!--EZCODE IMAGE...
- Sun Jan 05, 2003 12:17 pm
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: Stuck...
- Replies: 21
- Views: 9477
Re: Still need help...
what do you have that is blue and shines? <p><br><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory/" target="top"><!--EZCODE IMAGE START--><img src="http://www.nancycarterdesign.com/spongefactory/images/title.gif" style="border:0;"...
- Sat Jan 04, 2003 4:23 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: sharks???? :O
- Replies: 35
- Views: 18729
Re: sharks???? :O
They are chasing a seahorse. Obviously they will think this is suspicious. It'd probably be better to go somewhere where they definately won't be able to find you. (farther away) <p></p><i></i>
- Sat Jan 04, 2003 12:52 am
- Forum: King's Quest III Redux: To Heir Is Human Forum
- Topic: Future remake? (archived)
- Replies: 714
- Views: 460924
Re: future remakes
Why does is this thread always near the top when it's not updated? I always see that it's near the top meaning someone has posted on it, and I see the same messages as before. Maybe someone edited it?
- Sat Jan 04, 2003 12:30 am
- Forum: King's Quest II: Romancing the Stones Forum
- Topic: sharks???? :O
- Replies: 35
- Views: 18729
Re: Inventory
You can't get it to pry open wth your fingers! <p></p><i></i>
- Fri Jan 03, 2003 10:15 am
- Forum: Technical & Bugs forum
- Topic: bug report/issues...
- Replies: 2
- Views: 1385
Re: bug report/issues...
Well, I normally wouldn't say anything, but since you kind of said that like a question AGD2, I'll just fill you in <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> AGS definately isn't the one that...
- Thu Dec 26, 2002 7:14 am
- Forum: King's Quest III Redux: To Heir Is Human Forum
- Topic: Anyone interested in this remake? (Archived)
- Replies: 159
- Views: 190347
I have a little bit of help to offer...
Ok, I'm not sure how AGS scripting works, but I can explain how to do it in C, and you can figure out in the help files the corresponding functions. (Originally I put a ; at the end of that sentence but then erased it and made a . .... ARG too much programming!) for the timed trips you would say som...
- Fri Dec 06, 2002 11:12 am
- Forum: King's Quest I VGA Remake Forum
- Topic: I cannot pick up the CHEST from the dead giant
- Replies: 3
- Views: 1384
cursors
It's in the cursors. You should see a red dot signalfying the point that you click in the "hotspot" Basically, click the red dot on the chest, not the hand over the chest. <p></p><i></i>