Search found 86 matches
- Thu Sep 18, 2008 1:57 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: The FAQ made me think the hero must deal with Al Scurva
- Replies: 6
- Views: 3367
Re: Why must the hero deal with Al Scurva?
Now, if only you could finish the game without even leaving your inn room...you could have ordered daily room service from Shema. Then you could have convinced Aboo to get other people (like Aziza) to come visit you (then throw Aziza out if she forgets to say hi or something).
- Wed Sep 17, 2008 10:31 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Dropping the two remaining dispel potions
- Replies: 6
- Views: 1721
Re: Dropping the two remaining dispel potions
Do either of these things hurt your paladin/honor points?Erpy wrote:If you didn't visit Aziza's house on day 16, the saurus won't be at the end ceremony. (and like was already mentioned, saving the beast is not mandatory)
- Wed Sep 17, 2008 5:09 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Dropping the two remaining dispel potions
- Replies: 6
- Views: 1721
Re: Dropping the two remaining dispel potions
You already realized I know what I'm talking about, so the question is what will actually happen, not what if. Besides, I already mentioned that you weren't expected to carry the two remaining dispel potions.
- Wed Sep 17, 2008 4:24 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Dropping the two remaining dispel potions
- Replies: 6
- Views: 1721
Dropping the two remaining dispel potions
After you deal with Al Scurva (which is mandatory, but why?) , what happens in the endgame movie if you previously dropped your two remaining dispel potions (that plot wise you weren't expected to keep). And what if didn't drop them but just left them in the storage chest (which in theory makes them...
- Wed Sep 17, 2008 4:22 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: The FAQ made me think the hero must deal with Al Scurva
- Replies: 6
- Views: 3367
The FAQ made me think the hero must deal with Al Scurva
Why is saving Al Scurva part of the main plot and not just an optional side quest? I mean, wizards already know about Ad Avis from the WIT, and everybody know about him when the saurus visits Aziza with you. Besides, it gives nothing to know about Ad Avis in advance. It's not like you can prepare fo...
- Sun Sep 14, 2008 10:34 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: bargaining system
- Replies: 9
- Views: 1720
Re: bargaining system
While we're at it, why can't we use the keyboard's up and down key like in QFG3? I wish I knew I could just type numbers directly before finishing up the game...
- Sun Sep 14, 2008 2:46 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: The QfG2 Walkthrough Is Live!
- Replies: 49
- Views: 43591
Re: The QfG2 Walkthrough Is Live!
Please add to the walkthrough that you can get honor points by bringing back the inn key to the kattas after they wake you up before you leave to Rasier.
Also, do add the easter egg about travelling manually to Rasier.
Also, do add the easter egg about travelling manually to Rasier.
- Sun Sep 14, 2008 1:12 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Can't ride a returning saurus around the griffin
- Replies: 1
- Views: 12453
Can't ride a returning saurus around the griffin
If I approach the griffin's screen (I mean skareen) without a saurus, and only then call the saurus (easy level), then once I ride him it ignores the walk directions. I have to take off and leave to another screen/skareen and only call and ride it there.
- Sun Sep 14, 2008 1:10 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: A bug that forces you to steal the bellows
- Replies: 16
- Views: 8106
Re: Bug that forces you to steal the bellows
Yes, I talked to Keapon. No, I didn't keep the savefile (because I can still be paladin by stealing the bellows).
- Sun Sep 14, 2008 11:54 am
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: A bug that forces you to steal the bellows
- Replies: 16
- Views: 8106
Re: Bug that forces you to steal the bellows
Not only that, but I can't even use that cloth bag that caused all this mess! It says its sand is too "fine"!
- Sun Sep 14, 2008 11:31 am
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: A bug that forces you to steal the bellows
- Replies: 16
- Views: 8106
A bug that forces you to steal the bellows
As a fighter (v1.1), if I already beat Issur in the past and already filled my cloth bag with sand before talking to Aziza about the air elemental, I can't tell (as opposed to ask) anyone about the air elemental. And no, dropping anything that has to do with dirt doesn't change anything. This means ...
- Sat Sep 13, 2008 12:10 am
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What are the maximum points for abilities (+please enforce)?
- Replies: 19
- Views: 33686
Re: What are the maximum points for abilities (+please enforce)?
I get Strenght 400 when I import my Wages of War or my Shadows of Darkness savegame into QfG 4. But I don't think it's possible to build the strength of your hero to 400 in Wages of War . Maybe you're right, but there's no way to check it without re-playing QFG3. you still only export your hero wit...
- Sat Sep 13, 2008 12:03 am
- Forum: Technical & Bugs forum
- Topic: QFG2VGA leaves leftovers in the registry
- Replies: 6
- Views: 4926
Re: QFG2VGA leaves leftovers in the registry
I am not sure where the other listed entries came from, nor whether they have anything to do with the installer software placing them there It's not an assumption. I just installed the game (v1.0) via InCtrl5, which tells me anything the installer has done. Alas, you did something good because in v...
- Fri Sep 12, 2008 10:47 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What are the maximum points for abilities (+please enforce)?
- Replies: 19
- Views: 33686
Re: What are the maximum points for abilities (+please enforce)?
The game DOES track which wishes you used with the Djinni I don't think you understood what I wrote. I meant that if you get 250 points for 2 random abilities legally, but 250 points for other abilities via cheating, then QFG3 wouldn't know which of them were the 2 legal ones and which were the che...
- Fri Sep 12, 2008 10:44 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Feature: Alternate points
- Replies: 7
- Views: 1890
Re: Feature: Alternate points
I meant if the easter egg involves a combat, doesn't it raise your abilities like a standard combat?Erpy wrote:Depends on what kinds of actions you're performing them.
- Fri Sep 12, 2008 9:09 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Feature: Alternate points
- Replies: 7
- Views: 1890
Re: Feature: Alternate points
Don't these optional things build up your abilities like in standard battles?Erpy wrote:they're meant to be very strictly optional.
- Fri Sep 12, 2008 7:49 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What are the maximum points for abilities (+please enforce)?
- Replies: 19
- Views: 33686
Re: What are the maximum points for abilities (+please enforce)?
In QFG2, the maximum is already 200 You contradict yourself. Even if you don't believe Brainiac, it's obvious QFG3 accepts at least up to 250 in everything (because it can't tell which is cheating and which is Djinni). And in QFG3, strength (like all stats) only goes up to 300. I have savegames to ...
- Fri Sep 12, 2008 7:44 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Feature request: allow to skip long dialogs
- Replies: 11
- Views: 3052
Re: Feature request: allow to skip long dialogs
That's really not the same as one quick keyboard sparing right click.
- Fri Sep 12, 2008 7:42 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What happens to the storage chest when you leave to Rasier?
- Replies: 18
- Views: 4732
- Fri Sep 12, 2008 7:38 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Feature request: allow to skip long dialogs
- Replies: 11
- Views: 3052
Re: Feature request: allow to skip long dialogs
I didn't mean long scenes, but long dialogs. There are quiet a few of those. As a random example, try talking about anything to the meat seller.
- Fri Sep 12, 2008 7:37 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What happens to the storage chest when you leave to Rasier?
- Replies: 18
- Views: 4732
Re: What happens to the storage chest when you leave to Rasier?
Do you mean the original QFG2 (because we've already discussed the remake)?Erpy wrote:If thieves and magic users purchased chainmail armor in QFG1, it'd be imported along in QFG2.
- Fri Sep 12, 2008 7:10 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Feature request: allow to skip long dialogs
- Replies: 11
- Views: 3052
Feature request: allow to skip long dialogs
I'm not sure it was possible in QFG3 but I think it was in QFG4. While a left click moved on the next screen of dialog, a right click skipped it (as if you kept left clicking repeatedly). In the remake, not even the escape button escapes long dialogs, so please add such a feature if you release a ne...
- Fri Sep 12, 2008 6:53 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: What are the maximum points for abilities (+please enforce)?
- Replies: 19
- Views: 33686
What are the maximum points for abilities (+please enforce)?
If it follows the logic of QFG1, then it should be 200. If it follows the logic of QFG3, then it's 200 except strength which should be able to reach 300 (in QFG3, strength can get to 400 and the rest only to 300). So which is it? The reason I ask is because every other game tells you that in advance...
- Fri Sep 12, 2008 6:30 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Did the remake maintain the neutrality of classes?
- Replies: 11
- Views: 5543
Re: Did the remake maintain the neutrality of classes?
It's too bad for points 2 & 3, but I guess the developers already had the thinking that Sierra only developed in QFG3 and above. At least they were fair enough to break neutrality only when it came to their own original additions (most importantly, the paladin is still neutral). So assuming you ...
- Fri Sep 12, 2008 5:32 pm
- Forum: Quest for Glory II: Trial by Fire Remake Forum
- Topic: Did the remake maintain the neutrality of classes?
- Replies: 11
- Views: 5543
Did the remake maintain the neutrality of classes?
QFG3 was always the first game in the series that broke the neutrality of classes. That is, the hero could still be hybrid but certain main plot elements were only available to certain classes. Does the remake of QFG2 ever look directly at your class to decide if you can do something? Or is it 100% ...