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Brigand Fortress, or camp!!

Posted: Thu Mar 22, 2007 7:13 am
by Ibanezrg82
Me and my friend back in the day had a fleeting hope
of a brigand fortress somewhere in the mountains, or a camp in the
desert somewhere.

After days of walking around, screen after screen on his high speed 286, we finally gave up.

Posted: Thu Mar 22, 2007 8:02 am
by Gronagor
So... that is a request?? :)

AGDI said that the desert won't be as boring in the remake. We'll have to wait and see!

Posted: Thu Mar 22, 2007 3:47 pm
by gamecreator
Well, there was a bandit camp in KQ5, if you don't get your wish in the QfG2 remake.

And the desert wasn't that boring.  There were at least four interesting locations there that I could think of.  But after all, it is a vast desert - not a populated city.

Posted: Thu Mar 22, 2007 6:29 pm
by Erpy
Nope, no brigand camp, I'm afraid. There's no real reason why we didn't add one, other than the fact it was too major.

Image

Posted: Thu Mar 22, 2007 10:28 pm
by Quest For Glory Fan
besides the one in Speilburg is plenty.

I wasn't requesting a Fricana Camp!!!

Posted: Fri Mar 23, 2007 6:29 am
by Ibanezrg82
It was just one of my early childhood memories of the game.
And for the person who quoted KQ5, I own all of the major Sierra
titles. Don't jive me with worthless knowledge. I know all of the ins and outs for everything KQ and QFG. (Although my early KQ1 and KQ2 has started to fade).
I played QFG2 back then, because the only computer I had was an
IBM 8086. As if you even know what that is. 16 color monitor.
I was 11 years old when I figured out how to install the original SOUNDBLASTER card into that piece of crap.
The hard drive had maybe 60 megabytes on it. The funny thing is my father worked with computers since they existed in the workplace.


Do not confuse the two series, they were both made by very different
parties.

Posted: Fri Mar 23, 2007 6:41 am
by Gronagor
Wow. You started a bit late with the adventure games! Most of us started when EGA was still a dream!  :lol

But I must admit I too walked those deserts for months on end, hoping to find something else! Ok... never did... *sigh*

Posted: Fri Mar 23, 2007 6:08 pm
by Quest For Glory Fan
that's about the time I started too but QFG2 is still on my "too play" list

Posted: Fri Mar 23, 2007 7:35 pm
by Lambonius
I have extremely fond memories of my first experiences with gaming, and those were the old ASCII-based graphics games, particularly one called Castle Adventure (I may be a bit off on the title) and an awesome primitive RPG roughly based on Tolkein's Mines of Moria, from LOTR.  I think the game itself was just called Moria.  I played those games on an old monochrome-green monitored early IBM (don't remember the model.)  I had to be about 5 years old or so.  Man they were great.  The first point and click adventure game that I remember getting was Indiana Jones and the Last Crusade, which came bundled with our new 286 and completely blew me away, changing me forever into an adventure game addict.  As I grew up, I rooted out every single Lucasarts and Sierra adventure game that I could get my hands on, and I still own all of them.  Ahh memories.  Adventure games rule.

Posted: Sat Mar 24, 2007 5:45 am
by Quest For Glory Fan
Last Crusade? or is that Fate of Atlantis?

whoah, sorry guys

Posted: Sat Mar 24, 2007 7:31 am
by Ibanezrg82
I forgot all about CGA,

Well, I verified I aint talking to a bunch of newcomers to adventure gaming.
All they have ever played is console.

So what are we, a bunch of old maids remembering the old times
here?

Posted: Sat Mar 24, 2007 10:48 pm
by Lambonius
Quest For Glory Fan wrote:Last Crusade? or is that Fate of Atlantis?
It was Last Crusade; Fate of Atlantis came along a few years later.  I remember anxiously following its development in Lucasart's old Adventurer rag.

Re: whoah, sorry guys

Posted: Mon Mar 26, 2007 6:24 am
by Jontas
Ibanezrg82 wrote:... So what are we, a bunch of old maids remembering the old times
here?
Actually we're an elite class of super geeks, standing up to the tyranny of faceless gaming corporations that choose convenience and mass appeal over quality and creativity. In a world that lacks originality and any sense of risk, we draw strength from yesteryears where a heroine named Roberta and a company named sierra came together and pioneered the way for exceptional computer gaming and broke the full potential of computer hardware. Some of us recreate these works in tribute or original productions reviving the genre, others of us just watch in awe and reap the benefits. Old maids hang on to illusions while we my friend preserve the past. We will stand strong until the present monotony becomes ruble beneath our feet.  :D

Re: whoah, sorry guys

Posted: Mon Mar 26, 2007 6:50 am
by Lambonius
Jontas wrote:
Ibanezrg82 wrote:... So what are we, a bunch of old maids remembering the old times
here?
Actually we're an elite class of super geeks, standing up to the tyranny of faceless gaming corporations that choose convenience and mass appeal over quality and creativity. In a world that lacks originality and any sense of risk, we draw strength from yesteryears where a heroine named Roberta and a company named sierra came together and pioneered the way for exceptional computer gaming and broke the full potential of computer hardware. Some of us recreate these works in tribute or original productions reviving the genre, others of us just watch in awe and reap the benefits. Old maids hang on to illusions while we my friend preserve the past. We will stand strong until the present monotony becomes ruble beneath our feet.  :D
*stands up and applauds.

Posted: Mon Mar 26, 2007 1:42 pm
by Gronagor
... uhm... yeah... what Jontas said.  :p

Posted: Mon Mar 26, 2007 7:23 pm
by Blackthorne519
Word, Jontas.

There's nothing wrong with believing in good things - even if they're old.

Why do you think people still read "Gulliver's Travels" by Jonathan Swift?  Or why do theatre companies still stage productions of "Lysistrata"?  

Because they're good.  You don't discard something because of age.


Bt

that was fun

Posted: Mon Mar 26, 2007 9:57 pm
by Jontas
Thank you, thank you. LOL.
Yeah I thought I'd have a little fun and got a little carried away, nevertheless that's all from the heart baby.
You guys all rock seriously  ;)

Posted: Tue Mar 27, 2007 5:07 am
by Klytos
Didn't CS Lewis say that? Just because something is old doesn't make it wrong.

Sorry about the old maids,

Posted: Tue Mar 27, 2007 7:01 am
by Ibanezrg82
Hey, sorry about the old maids thing, I must admit I am one of the elite super geeks. I'm elite enough to make a good story and some damn hard puzzles, but not elite enough to create a game engine.
When you write one up to date with today's programming, give me a call.

And on the "heroine" Roberta front,

Posted: Tue Mar 27, 2007 7:10 am
by Ibanezrg82
I know the Williams created the Sierra empire, but you all must face the facts. They sold out. Bottom line.
I believe truly in adventure gaming. I have a whole computer devoted to it. Not a computer, more like a museum.

Its sad really, that all kids these days care about, in gaming, is pressing buttons, reflex skills. When's the last time you saw a kid playing a true game with a keyboard? All they play these days are games like Halo and such which are all truly ripoffs of Wolfenstein and of course, Doom.

I remember the day when you had to know how to read to play a decent game.

Re: Sorry about the old maids,

Posted: Tue Mar 27, 2007 10:35 am
by Alliance
Ibanezrg82 wrote:Hey, sorry about the old maids thing, I must admit I am one of the elite super geeks. I'm elite enough to make a good story and some damn hard puzzles, but not elite enough to create a game engine.
When you write one up to date with today's programming, give me a call.
You're an obnoxious noob who spammed my forums, that's what you are.
EDIT: And, surprise, surprise, you posted a load of stupid crap in their guestbook, too.

Posted: Tue Mar 27, 2007 3:51 pm
by Shantzy
Déjà vu!
I made a post about this ages ago. Funny someone else had the same idea. I believe it is because we expected to find a brigand camp when we first played the game. It certainly had made sense, even if you don't take the first game in account. Aziza also talked about a camp in the Julanar story, and I remember wasting an entire day exploring the empty desert screens in search for white tents or a fortress.

:lol

Posted: Thu Mar 29, 2007 7:34 am
by Ibanezrg82
Damn straight, Shantzy!

I think I was in third grade or something, and we had some fleeting
hope on it. Maybe it was because we thought there was more to
the desert than meets the eye.

I always thought too, that I could walk to Raseir.
Is that possible? Well if you played it like I did, you probably dont
know. Thanks for the thought though.

Maybe we got the whole thing confused with KQ5. Or maybe
the two creators just didn't put enough active sites in the desert.

To this day, I still tell myself a lie that there is more than a griffin, oasis,
a tree, and a beast in a cage, out there.

Posted: Thu Mar 29, 2007 8:04 am
by haradan
To this day, I still tell myself a lie that there is more than a griffin, oasis,
a tree, and a beast in a cage, out there.
But there IS. You CAN walk to Raseir. Just cross to the other range of mountains, turn left and put your game at max speed (don't worry, the hero stops once it reaches Raseir). Oh, and remember to take a lot of water, food and a saurus.

Never too late to learn new things, eh?

Posted: Fri Mar 30, 2007 5:19 am
by Ibanezrg82
I remember reading something about that a while back, but I thought it was just bullshit.

So, how long does it take, in real time anyway. Probably a couple of
hours, right?

Did you ever try walking back to Shapeir? If so, did it work?
As I know the way days and nights work in Raseir, something different happens everyday, leading up to when you are charmed by Ad Avis.

I dont think it could happen. I could see the going to Raseir, but not back.
I need details! Is this just a bug in the game?
As I said, I read it before and actually tried it just like you said, but never got there.