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PostPosted: Mon Jun 23, 2008 4:09 am 
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It was definitely more to it than the SQ7 just not accepting the license. I can't go into details, though. I do know it couldn't work.

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PostPosted: Mon Jun 23, 2008 10:16 am 
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So whats the latest page 21 progress update to bugs & VU feedback..


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PostPosted: Mon Jun 23, 2008 12:22 pm 
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There's no need to ask the same thing every couple of posts.  When we have something to report on the situation, we'll post it here.


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PostPosted: Mon Jun 23, 2008 1:04 pm 
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Anonymous Game Creator 2 wrote:
There's no need to ask the same thing every couple of posts.  When we have something to report on the situation, we'll post it here.
If we are lucky, the next update won't be on this thread but on another subforum. :lol

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PostPosted: Sun Jun 29, 2008 1:21 am 
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Any way to help pressure Vivendi on the fan end of things?


I love the work you guys have done/are doing!


:lol


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PostPosted: Sun Jun 29, 2008 1:49 am 
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Vivendi have now finished their playthrough and we're currently awaiting them to send us their list containing the results.  Also, they still have to review the legal disclaimer to see if that needs any updates or changes.  

We were told that the person who reviewed the game at Vivendi was a big fan of the old adventures and was "very impressed" at the end product, which was great to hear!

Hopefully not too much longer now...


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PostPosted: Sun Jun 29, 2008 3:13 am 
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Great news hope to play it soon  :D


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 Post subject: Yaaay!
PostPosted: Sun Jun 29, 2008 10:14 am 
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That is good news! You guys must be really chuffed to have such positive feedback. I'm sure if they liked it that much theres is no question as to whether they will allow you to release it or not.

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PostPosted: Mon Jun 30, 2008 8:04 pm 
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So what are the odds that Vivendi would try to buy the finished game from you for their release?


Last edited by malekdarshin on Tue Jul 01, 2008 2:40 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Jun 30, 2008 10:44 pm 
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Anonymous Game Creator 2 wrote:
Vivendi have now finished their playthrough and we're currently awaiting them to send us their list containing the results.  Also, they still have to review the legal disclaimer to see if that needs any updates or changes.  

We were told that the person who reviewed the game at Vivendi was a big fan of the old adventures and was "very impressed" at the end product, which was great to hear!

Hopefully not too much longer now...


This is great news, AGD2. :)  I can't wait to adventure in Shapier once more!


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PostPosted: Tue Jul 01, 2008 9:11 am 
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malekdarshin wrote:
So what are the odds that Vivendi would try to buy the finished game from you for their release?


I don't think very good, but don't be surprised if you see the compilation going back on sale soon...

hmmm... if this should happen, I hope people jump in and buy. That may convince Vivendi that there is still life in this series.


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 Post subject:
PostPosted: Tue Jul 01, 2008 10:17 am 
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Buy it from us? Heck, they could already take the thing and charge $50 for it if they wanted without ever being legally obliged to give us a cent.

I do hope that if this remake helps to increase the sales of Vivendi's collections this time, that they'll at least recognize it as something financially viable and give us some consideration for future projects.


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PostPosted: Tue Jul 01, 2008 5:53 pm 
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Anonymous Game Creator 2 wrote:
Buy it from us? Heck, they could already take the thing and charge $50 for it if they wanted without ever being legally obliged to give us a cent.

I do hope that if this remake helps to increase the sales of Vivendi's collections this time, that they'll at least recognize it as something financially viable and give us some consideration for future projects.


I hope so, as well.  

That said, my sense is that adventure games today are selling at a price-point of around $20-30 a game (see: "The Adventure Company" releases, which seems to be one of the only companies making adventure games anymore).  The financial model of making games that can sell at the $50 price-point seems far more lucrative and attractive an option.  Nevertheless, the cult following of nostalgic games like these should show that there is nevertheless great demand for remakes of these classics.

So, with regards to next steps -- once this Vivendi person, who has already played through the game, gives AGDI the thumbs up, distribution of the game can begin?


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 Post subject:
PostPosted: Tue Jul 01, 2008 6:08 pm 
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No, we're nearing home base, but there's still a small amount of bugs to fix before we can release the game, even with VU's ah-okay.

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 Post subject:
PostPosted: Tue Jul 01, 2008 6:19 pm 
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Erpy wrote:
No, we're nearing home base, but there's still a small amount of bugs to fix before we can release the game, even with VU's ah-okay.

Image


Sounds good.  Thanks, Erpy.  Please keep us informed!


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PostPosted: Tue Jul 01, 2008 6:36 pm 
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I heard a rumor they forgot to implement the Mage-class. Not that I've got any problem with that... I'm pretty sure everyone will be playing fighter/paladin class anyways, so they can just as well leave it out...

Hmmm... yeah... mage-class = sissy class.
:p


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 Post subject:
PostPosted: Wed Jul 02, 2008 2:21 am 
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This is all terribly exciting! QFG 2 was far and away my favorite game years past, and I'm thrilled to see it reborn. I hope you folks recognize that your work is very much appreciated - so much so by me that I did not sign up for the beta because I did not have the time to dedicate to doing a great job. Now THAT's love.


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 Post subject:
PostPosted: Thu Jul 03, 2008 10:41 pm 
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i went from checking this site for updates weekly............. and then it became daily.............  and now i find myself checking back constantly


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PostPosted: Fri Jul 04, 2008 12:31 pm 
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Seeing that there is a "small amount of bugs left"  and Vivendi has finished their play-though.  Would it be feasible to say that we should be seeing Quest for Glory 2 in VGA by the end of August?


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PostPosted: Fri Jul 04, 2008 2:31 pm 
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I think everyone would love it if the game came out before the end of July. But keep in mind that unforeseeable circumstances can always pop up to prevent any sort of timely release. This close to the finish, I don't think anyone wants to tempt Murphy by giving a tentative release date which may then still be broken.

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 Post subject:
PostPosted: Fri Jul 04, 2008 6:07 pm 
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How long is the release cycle for new beta builds anyway?


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 Post subject:
PostPosted: Fri Jul 04, 2008 6:13 pm 
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Hey I just registered just so I could say how excited I am for this game and how much I appreciate the hard work being put into it. I have always known about Quest for Glory 1 vga, but I never realized that there were any more until I was around 8 when my older brother bought the quest for glory collection (which we still have). I played QFG1 vga, but I just couldn't get into the text parser of QFG2. So I decided to look and see if maybe sierra had remade it, and I found this. I was around 13 at the time. Now I'm 17. Considering that I have been waiting for this game for about a quarter of my life, I think that says a lot. Thanks AGDI!


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 Post subject:
PostPosted: Fri Jul 04, 2008 9:56 pm 
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JonWW wrote:
Would it be feasible to say that we should be seeing Quest for Glory 2 in VGA by the end of August?

jpnuar1 wrote:
I think everyone would love it if the game came out before the end of July.

Well if we're predicting when we think people want it out by, I think everyone would love it if the game came out before the end of today. :)

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 Post subject:
PostPosted: Sat Jul 05, 2008 4:18 am 
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Christmas 2004.

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 Post subject: QFG Webpage
PostPosted: Mon Jul 07, 2008 6:53 am 
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Considering the game is relatively close to coming, is there anyone who has put together the webpage that will link us to the game?

Undoubtedly you will have a page that will highlight your triumph, so while we still have some time in waiting, perhaps now might be a good idea for someone to put something together so that when we are given the "okay", it can happen seemlessly.


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