It is currently Tue Oct 17, 2017 6:03 am

All times are UTC




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: importing
PostPosted: Mon Jun 25, 2007 7:31 pm 
Offline
Peasant Status

Joined: Mon Jun 25, 2007 7:20 pm
Posts: 3
hey, everyone. I just signed up to this forum today but i've known this site for two years and i can't wait for the release of qfg 2. but one thing i've always been wondering is... will we be able to import our character from qfg 1 to the remake? Also, will we be able to save our character for use in qfg 3? I've always loved the import feature in qfg games since the work u do in the previous game pays off in the next  :D

_________________
"Wise man learn much by saying little"
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jun 25, 2007 8:45 pm 
Offline
Forum Administrator
User avatar

Joined: Tue Sep 25, 2001 8:28 pm
Posts: 11434
Location: The Netherlands
The answer to both questions is yes.

Image


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 01, 2007 8:27 am 
Offline
Knight Status
User avatar

Joined: Wed Mar 21, 2007 5:14 am
Posts: 152
sweet.

I hope to suplement my once every year and a half QFG binge with QFG2AGDI.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Aug 11, 2007 5:09 pm 
Offline
Royal Servant Status

Joined: Sun Jul 18, 2004 6:24 am
Posts: 86
Location: Phoenix Foundation
Another question on importing. I recall that due to certain stats (perhaps Lock Picking) that I shouldn't have as a Fighter, I was wrongly imported as a Thief in QFG2.

In the remake, will we be able to choose the type of character after importing, just like what we could do later in the series? Or will this be corrected? Thanks in advance.

_________________
IBM PC/XT 8088
IBM PC DOS 2.10
640k RAM
5.25" 360K Floppy Drive
CGA Display


Top
 Profile  
 
 Post subject:
PostPosted: Sat Aug 11, 2007 6:05 pm 
Offline
The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
Posts: 8872
Location: Phobos
There's no way to 'adjust' your hero's profession after importing, but I don't think it'll be necessary anyhow.

When the .sav file gets imported, it looks at the character's base class, so his stats don't factor into it. Hybrid characters will still be imported as their base character class.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Aug 12, 2007 2:24 pm 
Offline
Royal Servant Status
User avatar

Joined: Sat Oct 28, 2006 1:14 am
Posts: 120
Importing was probably the biggest reason I loved the series so much.  Is it a big selling point for the rest of you?  Also was it the first adventure game to do this?  I can not think of another before qfg.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Aug 13, 2007 12:03 am 
Offline
Peasant Status

Joined: Tue Mar 22, 2005 7:18 am
Posts: 48
Anonymous Game Creator 2 wrote:
There's no way to 'adjust' your hero's profession after importing, but I don't think it'll be necessary anyhow.

When the .sav file gets imported, it looks at the character's base class, so his stats don't factor into it. Hybrid characters will still be imported as their base character class.


I'm going to assume you also mean importing will be performed correctly?  I remember all of my characters were all imported as fighters in QFG2, and itwasn't until QFG3 that I "reset" them by telling QFG3 they were magic users or thieves.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Aug 13, 2007 7:16 am 
Offline
The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
Posts: 8872
Location: Phobos
It should, yes.  If you send me one of your affected .sav files, I can try it out and let you know for sure.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group