It is currently Tue Oct 17, 2017 10:30 pm

All times are UTC




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Al Emmo, KQ Remakes, QFG2VGA on GameFaqs?
PostPosted: Thu Jan 10, 2008 5:35 pm 
Offline
Peasant Status
User avatar

Joined: Wed Dec 21, 2005 7:18 am
Posts: 41
I, like a lot of cheap gamers, use GameFaqs a lot for Walkthroughs and FAQs on a lot of games. While I was browsing the other day, I found a message board for Al Emmo and the Lost Dutchman's Mine, as well as the VGA remakes for KQ1 and 2. There are no reviews there yet, no FAQs (for Al Emmo, at least; there's one for both KQVGA remakes) and no activity on the message boards except me claiming them.

I was thinking; we could probably drum up a lot more interest and traffic to this site, and consequently, to the Himalaya Studios website, so more people could buy the game, if we started making posts on those boards as well as this one. I can help by writing a review for Al Emmo and the KQVGA remakes (I'd work on the FAQ for Al Emmo, but I think the game designers could do a better job of it than me without revealing too many spoilers).

What does everyone think about this idea? Has anybody contacted the admins of GameFaqs/GameSpot to see what we'd need to do to get a message board set up there for QFG2VGA?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 10, 2008 6:29 pm 
Offline
Defense Minister Status
User avatar

Joined: Tue Sep 17, 2002 2:54 pm
Posts: 736
Location: Kolding, Denmark
All that really needs to be done to create a board is for the title to be added to their system, which means someone needs to submit data for it. I'm pretty sure you can do that yourself, although I don't know what it takes to get an approval.

_________________
Pidgeot
-----
Every error you find is the last one.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 11, 2008 5:34 am 
Offline
Hero For Hire
User avatar

Joined: Fri Jan 11, 2002 5:58 am
Posts: 1081
Location: Texas
He's saying the board already exists but that nobody's posted at it and is asking us to start, thereby theoretically drumming up more buzz, interest and support for AGDI and/or Himalaya. Sounds like a fine idea to me. I'm always interested in improving and informing websites on things they should know about.

_________________
This is not how the world ends.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 11, 2008 5:27 pm 
Offline
Defense Minister Status
User avatar

Joined: Tue Sep 17, 2002 2:54 pm
Posts: 736
Location: Kolding, Denmark
I was referring to this part:
Quote:
Has anybody contacted the admins of GameFaqs/GameSpot to see what we'd need to do to get a message board set up there for QFG2VGA?

_________________
Pidgeot
-----
Every error you find is the last one.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jan 13, 2008 6:36 pm 
Offline
Slacker of Shapeir
User avatar

Joined: Sat Jul 10, 2004 9:11 am
Posts: 2416
Location: Canada
Gamefaqs doesn't really work like that though, just because people are on a board doesn't mean it gets promoted to other users for any reason, Maybe just leaving a post there linking them to here for the real message board would be the best option.

_________________
Calik Status: Hero of Speilburg Has become the Prince of Shapier and a Hero among Tarnans, after freeing the Mordavians from eternal fear he was zapped to the land of Silmaria where an import bug has him trapped between worlds.
4/5


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 24, 2008 7:34 pm 
Offline
Peasant Status
User avatar

Joined: Wed Dec 21, 2005 7:18 am
Posts: 41
I just posted a topic on the QFG2 Message Boards, directing interested fans to check out this site and see the work that ADGI has done so far. Feel free to join me there, as well, and bring more traffic here.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 24, 2008 7:42 pm 
Offline
Forum Administrator
User avatar

Joined: Tue Sep 25, 2001 8:28 pm
Posts: 11434
Location: The Netherlands
The dialogue in the remake didn't really change. Just about all the dialogue from the original is in here as QFG2 wasn't a bare-basics AGI game in terms of writing. We only added new textual stuff where we felt we had to.

Other than that, thanks for the publicity. :)

Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 24, 2008 8:07 pm 
Offline
Peasant Status
User avatar

Joined: Wed Dec 21, 2005 7:18 am
Posts: 41
I guess I could have been more clear. I meant that the old, EGA version didn't have the dialogue tree that was found from QFG3 and on.

I'm actually looking forward to seeing how many lines of dialogue that I've never found in the original, based on that fact.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 25, 2008 8:37 am 
Offline
Knight Status
User avatar

Joined: Sat May 08, 2004 5:55 am
Posts: 384
Location: deadfall beneath Ooga Booga
As well as in QFG1VGA.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group