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 Post subject: Quest for Glory I Artists Needed
PostPosted: Tue Nov 11, 2008 4:48 pm 
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Joined: Sun Mar 05, 2006 8:21 pm
Posts: 143
I have my share of artists working both on background images and on models. But the more I work on this game the faster I want to do it. I'm programming it from scratch, but I've already got a WHOLE lot done as it is. I'm doing it in Java, but machine-compiling it (.exe) for Windows (and generating a Jar for Linux and OS X). So if you can model and animate 3D characters, or if you can think you can make great backgrounds, I need your help. Thanks in advance.

By the way scroll down for an early screenshot if you're curious.


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 Post subject: Re: Quest for Glory I Artists Needed
PostPosted: Tue Nov 11, 2008 6:15 pm 
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Location: South Africa
where's that screenshot!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

?


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 Post subject: Re: Quest for Glory I Artists Needed
PostPosted: Tue Nov 11, 2008 6:39 pm 
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I meant to write "scroll down the forum." It's the thread titled "Quest for Glory I 2.5D."


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 Post subject: Re: Quest for Glory I Artists Needed
PostPosted: Mon Nov 17, 2008 5:39 pm 
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Joined: Tue Oct 14, 2008 12:11 pm
Posts: 213
LOOKS GREAT!! :D What engine are you using?

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*Wants to port kq1-3 to linux*


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 Post subject: Re: Quest for Glory I Artists Needed
PostPosted: Wed Nov 19, 2008 7:05 pm 
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It's pure Java, but for the 3D parts, I'm using a very cool engine named jPCT. And thanks.


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