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What are your top 3 Sierra remakes you would like remade?
King's Quest IV: The Perils of Rosella 27%  27%  [ 179 ]
Police Quest II: The Vengeance 5%  5%  [ 34 ]
Space Quest III: The Pirates of Pestulon 10%  10%  [ 68 ]
Lara Bow: The Colonel's Bequest 8%  8%  [ 51 ]
The Black Cauldron 3%  3%  [ 18 ]
Codename: Iceman 1%  1%  [ 8 ]
Conquests of Camelot: The Search for the Grail 7%  7%  [ 44 ]
Gold Rush 3%  3%  [ 19 ]
Manhunter: New York 1%  1%  [ 7 ]
Manhunter 2: San Francisco 0%  0%  [ 3 ]
Leisure Suit Larry (II) Goes Looking for Love (in Several Wrong Places) 4%  4%  [ 25 ]
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals 3%  3%  [ 20 ]
Quest for Glory 5 VGA de-make 9%  9%  [ 60 ]
Quest for Glory 3 remake (fixed points system) 8%  8%  [ 51 ]
Mask of Eternity: Point & Click adventure remake 11%  11%  [ 76 ]
Total votes : 663
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 Post subject: Re: Future Remake: Part Deux
PostPosted: Sat Sep 03, 2011 9:32 pm 
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I am pleased to see KQ4 at the top of the list- for one reason above all others- there is no "point and click" version of KQ4 in existence, anywhere, as far as I know.

KQ1-KQ3 have all been released (by AGD and others). KQ5, KQ6 and KQ7 were already "point and click" to begin with.

As much as it pains me to admit, many players today simply REFUSE to play a game that relies on a text parser.

For example:

On a whim, I showed my wife KQ5 one day, and I was shocked to see that she LOVED it. We played through KQ1 by Sierra, 2+ by AGD, and the new KQ3 by AGD- she loved them all. She also loved part 5 and part 6. But there is a massive hole for her- a game called KQ4, which was one of the hardest (and thus best) of the original text-based KQ.

My three cents.


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Sun Sep 11, 2011 5:06 am 
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Wow so many choices it's hard to choose. As a Sierra fan for so many years, I think remaking games that are already VGA and above (ie. QG3) shouldn't be the first priority. I would rather AGD first release games to fill in any non-VGA holes left, particularly within the longer series such as:

King's Quest 4
Police Quest 2
Leisure Suit Larry 2 & 3

Of course there are other shorter series too like Conquest of Camelot and Colonel's Bequest. And then the one-offs like Gold Rush and Iceman.

Anyone interested to see an Adventure in Serenia/Wizard and the Princess remake? That was way before my time, but it's generally considered part of King's Quest (as a prequel) right?

Having said that, I wouldn't be as interested in seeing Space Quest 2 or 3 from AGD yet, because I believe IA is already working on SQ2. Maybe better to leave SQ as IA "territory". >D


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Thu Sep 15, 2011 11:39 pm 
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I'd love to see King's Quest IV, just to see the remake cycle complete, and so I can play the entire series back to back in stunning graphics, and to tie the extended (very well done!) narrative together!

Main reason for this post though is this: I personally have always liked Larry 2 and 3 just the way they are. I actually think the textual interface adds a very nice layer of engagement to the game, and I was initially quite ambivalent towards the switch to point-and-click interfaces. In the AGDI remakes the new interface works beautifully, but that's also considering the exceptionally early and underdeveloped nature of the original games.

Larry 2 and 3, on the other hand, had already come quite a long way, and they actually look pretty good. I enjoy playing them every now and then to this day. Now, Larry 1, that's another story, and while the original does have a huge place in my heart, I understand that it's a bit hard on the eye. However, I was not at all a fan of the overly cartoony VGA remake of that one. So... if it's between something similar to that and nothing at all, then I'd rather Larry 2 and 3 be left alone.

You guys seem to have figured out the spirit and tone of King's Quest perfectly, so I'd say that's by far the most promising direction.


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Fri Sep 16, 2011 7:35 am 
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King's Quest IV
Larry II
Larry III

would be awesome!


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Fri Sep 16, 2011 12:35 pm 
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I know you said in your FAQs that you're not going to make any more free games and game conversions, but regardless: Would it be possible, purely for giggles, to see maybe one piece of concept art or mock-up for each of the games you considered remaking? That would be a great way to see the direction in which you would want to take a particular game.

I take it that for King's Quest you'd stick to the established style, so that's exempt. But I'd love to see what you have in mind for Space Quest of Police Quest.


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Fri Sep 16, 2011 3:01 pm 
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There isn't really any concept art for any other games that I know of. There's the SQ2VGA demo AGDI made way back when they were called Tierra, when they cancelled the project. The screen in the credits of KQ3Redux where the bard walks and sits on a log and starts playing is a screen remade from KQ4. Other than that, concept art doesn't really exist unless the project has been started.

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 Post subject: Re: Future Remake: Part Deux
PostPosted: Thu Sep 22, 2011 11:15 pm 
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I'm going to have to break with the majority and say "no" on Kings's Quest IV. It was pretty much a the same thing as KQI and II, just with Rosella instead of Graham. It was one of the more boring of the series.

I'd love to see a de-make of Quest for Glory V, or even an alternate game. I had high hopes for that one and was kinda disappointed with it, so it would be cool to see what AGDI could do with it.

NEW (non-remakes) games would be cool too. I am excited for Mage's Initiation.


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Sat Oct 08, 2011 11:11 pm 
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Truthfully, I think that King's Quest V is in need of a remake more than any of these others. See my thread in the Game Making Forum to see why...

viewtopic.php?f=5&t=15501


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Thu Jan 19, 2012 11:49 pm 
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Well, it looks like I'm a little late to the party, but I just had to register so I could throw in my two cents.

Conquests of the Longbow.

Its already VGA, I know, and I admit there are many more great games in more dire need of a graphics overhaul.

But, this is a pretty underrated Sierra release that I've downloaded off abandon ware sites again and again over the years. More times than some of their famous titles. I've always enjoyed playing it, and frankly wished there was more of it to play. And there could be. It's got killer potential as a redux. I'm not a programmer, but a couple of added Quest for Glory style RPG elements might not go amiss.

After seeing what AGD and the guys at IA (I never got the idea they were competitors, so sorry if that's the case) have done with previous remakes, I'd cast my magic IF for Conquests of the Longbow to get a fresh coat of paint and a couple of extras.

-Simplex-


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Sat Feb 04, 2012 2:28 pm 
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Mask of Eternity: Point & Click adventure remake
Quest for Glory 5 VGA de-make
Quest for Glory 3 remake (fixed points system)

Leisure Larry Laffer 2 owned by Codemasters ?? Black Cauldron for Disney, I can guess why, but Codemasters... They own the right of adaptation of Dizzy's Adventures, I believe.

Don't mind about the order.

Why remake King Quest 8 : Mask of Eternity ? Because there are many things in this sequel that have lost the "soul" of the other King Quest, Silver Lining included ( and very nicely made I must add ). When it was still a project, I had many hopes. It was about to be in 3D, and I don't mind the fisherman ( though he isn't from Graham family, nor do we know if has all the qualities required for a future-king ). I confess, not I haven't played the game, but I also bought it but *never* played it.

However, the game felt like too much time has passed, why making Graham that old ? He hasn't lived as much adventure as expected ( thanks to fan games who are doing a lot to fix it ). Why using a complete stranger ? The game felt too much like an action game with puzzles. The behavior didn't seemed to count. The game felt like a part "competitiveness" i.e doing only what is "trend" and exactly the same thing as the other corporations. Daring, originality and know-how excluded.

I have these ideas for remaking King Quest 8 :
- How about Graham as a leader of an expedition, asking for companions to join him ? 1 royal guard, 1 guide, and a magician maybe ?
- Can former ennemies help ? Like Mannanan.
- Does Valanice have her own family, or is she an orphan ?
- Does Graham have to worry about missing a heir or heiress ?
- Can Valanice and Graham have their own adventure ?
- How about giving a role just for Valanice ?

I just can't bear to consider Graham as "old" without Daventry. I'll update my message, but since I rediscovered Graham in KQ5 in the mines, he felt human and sincere in his behavior when he received a gift from the leprechaun. I had tears when I saw the scene. I think AGDI and IA explore very well the character. It is also in KQ5 that Graham discover he can use skills in magic.
-------------------

QFG5 : I liked the game. It was expected to be better than QGF4 of course, but again, it waited too long before being finally released. However, I'm not throwing away everything. First, the game respected the difference between puzzles of each character.

Moral or non-moral choices should be better exploited. For example, when you give a basket to the katta, you should have the choice between giving it back, or ask for a reward instead. When chasing the burglar, you should have the choice if want to kill him, leave him alone, ask for a bribe ( regular or only once ) or denounce him. To spice things, you could have the Paladin asking for a bribe, and the thief denounce the burglar... I'm a little short of ideas on that issue.

The thief, from QFG3 to QGF5, felt less criminal. QFG2 and QFG1 are a lot better, somehow. I still appreciate the aim of the thief becoming the local Chief of the Guild. Maybe he could "expand" and becoming Chief of another guild, thus becoming a leader of the clan, and might need to delegate. The Wizard could start his own traveling Guild and thrive for knowledge he hungers to discover. The fighter would become

For graphics, when I saw the character faces, I was all in all satisfied. However, Rakeesh felt tired or bored, while in QFG3, his face showed an expression of dignity, and many other qualities. I liked the face of Ferrari, he really looks like a mafioso, definitly the guy you can work with, but with a lot of caution. I also liked Fenris, the magician rat. Some of the other faces could used some improvement.

I don't have an idea about what the results would look like, but I'm enthusiastic :)
-------------------

And, I voted QF3, but since it's already in VGA, it will be mainly to cure bugs. The game was also translated, but it didn't always sounded right. I brings also another question : Will the final correcting patch have problems to work on translated version of the game ?
-------------------

From all the Sierra, I think the Christy Marx saga of the "Conquest of..." is the most inspiring about the consequence. The endgame depends ( if not before ). While doing nothing or let do something in some cases may be the wisest though difficult choice ( two persons have an argument, it may be necessary, and you shouldn't show up ), it may have cruel consequences. In conquest of camelot, Robin can let go one of the sheriff man, with the sadest consequences possible I dare not tell here. In Conquest of Camelot, the Grail can kill Arthur! I don't mind that much about the Grail killing Arthur ( it's even original ), I think the Grail should have let Arthur meditate on his gavest errors, or trying to forget them.

In fact Adventure/RPG should give as many choices as possible, so it gives responsability to the player : he'll get what he deserves. On this issue, AGDI did a lot : I remember Graham in King Quest 2 VGA remake about how he must react or what he thinks. I even tried all the options possible, especially when Daventry was in ruins, because I wanted to discover and understand the results of the talks and acts of Graham. You have quite a range of thought about the human nature, and you do a lot to explore its nuances. It really gives a lot of freedom of mind to play a game that doesn't force you to follow a track.

P.S : King Quest 3 Redux rocks :D


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Mon Jun 17, 2013 10:37 pm 
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I know I'm late getting to this poll, but please please please, more King's Quest!! :)

KQ8 is the #1 choice for me. It's the only game in the King's Quest series I never played. King's Quest games shouldn't have combat -- it totally ruins the spirit of the series. My reaction upon seeing KQ8 and reading some reviews was a decided "Meh...thanks but no thanks."

KQ4 as well, because it was my "first" King's Quest and the first one with a female heroine. In my opinion it's one of the strongest of the original series, though it's got some absolutely infuriating elements (like that text parser...I'll never forget reading "Try another way to say that" for the FIFTIETH TIME or so!! I'm also not a big fan of "wrap-around" landscapes.) AGD does such an amazing job of these remakes...it's tantalizing to consider what they might add to this (already awesome) game. :D


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Tue Jun 25, 2013 3:33 am 
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Camelot is my top pick! that was such a memorable game, one of my favs!

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 Post subject: Re: Future Remake: Part Deux
PostPosted: Sun Aug 04, 2013 2:19 am 
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I'm only about two years late on this, but I wish i could vote three times for the QFGV de-make. QFG is my favorite series, and I always felt that game left the series on an awkward note. And I didn't like how it failed to give you as many different approaches as, say, QFG2, where you could solve almost any problem in several different ways. And not enough Katrina time, you know.

But all of these would be fun to see. I voted also for Iceman and Gold Rush, because they're a nice change of pace and I think have been unfairly overlooked in the past by fans. But heck, any of these would be good.


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 Post subject: Re: Future Remake: Part Deux
PostPosted: Fri Aug 18, 2017 8:53 am 
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Amazing to think that this thread is 6 years old now. I remember being so excited when I saw the items up for voting. KQ4 Remake, QFG3 Remake, QFG5 Demake.. Amazing ideas.

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