Suggestion: QfG 5 DEmake.
Posted: Wed May 08, 2013 6:18 am
Dear AGDs (Well, not so anonymous anymore)!
I have enjoyed your fine work with the first two King's Quests, and with pleasure registered that you have taken upon yourselves the much needed work of a, finally, playable VGA version of QfG 2. The fact that I was born in 1983 perhaps explains the facts that I never was able to get anywhere in the older Sierra text games, though me and their VGAs got along slightly better. QfG 2 always was among the most well-scripted in a very well-scripted series, and this new user interface at last makes it accessible. Where were you in my teens? If I could teleport this remake back through time to my younger self, I'd do it, damn the consequences to the time-space continuum!
I remember reading in a interview that the Coles, Lori and Corey, regretted how QfG 2 seemed stranded in the past, and therefore sold less, as it was released along with VGA games with point-and-click interfaces. This, they said, influenced their decision not to make QfG 5 into an oldstyle VGA game, with, you might agree, disagreeable results - the graphics they chose for QfG 5 were so expensive as to prohibit much specialized animation, and made the fifth game, in my humble opinion, probably the weakest in the entire series (although my age when I played it probably influenced that impression).
So, how about not a remake but a DEmake of QfG 5, along with some fleshing out of the story and more scenes? The Coles are cool, and might perhaps even be approachable for any unused scripts for QfG 5 that they might have lying around, and that had to be cut out because of budget restraints during the making of the first game.
Just a suggestion! If you go with it, I promise you I'll donate such a huge sum of money it'll force me to live on noodles for a month, which, as I'm a welfare recipient living in Sweden isn't all that much, but more than you'll get from any well-fare recipient living in Zaire, or even the US of A, I am sure.
My respect to you and your work.
Andreas Wirsén
I have enjoyed your fine work with the first two King's Quests, and with pleasure registered that you have taken upon yourselves the much needed work of a, finally, playable VGA version of QfG 2. The fact that I was born in 1983 perhaps explains the facts that I never was able to get anywhere in the older Sierra text games, though me and their VGAs got along slightly better. QfG 2 always was among the most well-scripted in a very well-scripted series, and this new user interface at last makes it accessible. Where were you in my teens? If I could teleport this remake back through time to my younger self, I'd do it, damn the consequences to the time-space continuum!
I remember reading in a interview that the Coles, Lori and Corey, regretted how QfG 2 seemed stranded in the past, and therefore sold less, as it was released along with VGA games with point-and-click interfaces. This, they said, influenced their decision not to make QfG 5 into an oldstyle VGA game, with, you might agree, disagreeable results - the graphics they chose for QfG 5 were so expensive as to prohibit much specialized animation, and made the fifth game, in my humble opinion, probably the weakest in the entire series (although my age when I played it probably influenced that impression).
So, how about not a remake but a DEmake of QfG 5, along with some fleshing out of the story and more scenes? The Coles are cool, and might perhaps even be approachable for any unused scripts for QfG 5 that they might have lying around, and that had to be cut out because of budget restraints during the making of the first game.
Just a suggestion! If you go with it, I promise you I'll donate such a huge sum of money it'll force me to live on noodles for a month, which, as I'm a welfare recipient living in Sweden isn't all that much, but more than you'll get from any well-fare recipient living in Zaire, or even the US of A, I am sure.
My respect to you and your work.
Andreas Wirsén