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 Post subject: Laura Bow 3
PostPosted: Fri Apr 18, 2014 12:06 am 
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Joined: Thu Apr 17, 2014 11:27 pm
Posts: 4
To show something fun right away:

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I toyed around with a few ideas... 1 being to convert Colonel's Bequest from text-based to point-and-click, and to do so via HTML5 / Javascript. It was more or less just an adventure in learning some more advanced Javascript and SVG stuff, but I wanted to do that with something that's always been a hobby of mine.

I got pretty fair using SVGs to map boundaries:

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as well as to map "portals" between screens. Animations via CSS properties, animated PNGs for sprites, built-in music support (HTML5 audio), etc., all made it possible to actually walk around, go from room to room, and investigate objects the way we're used to:

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This was a fun exercise, and it runs well in Chrome, but it's only a handful of rooms from the main house. My other goal was to play with a sort of mini-game that was a new story. Here are some screenshots from that:

Title Screen: http://imgur.com/NU4redI
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Map (used to go from location-to-location): http://imgur.com/vxP5k7H
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Walking around: http://imgur.com/6G3CHjt
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Just posting because I'm curious what others think.


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 Post subject: Re: Laura Bow 3
PostPosted: Fri Apr 18, 2014 12:07 am 
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Oh, the idea for the map was that you'd use a magnifying glass to zoom in as you mouse around. That also works well in-browser!


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 Post subject: Re: Laura Bow 3
PostPosted: Fri Apr 18, 2014 12:18 am 
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And some video of the in-browser game: https://www.youtube.com/watch?v=kcXk9V0 ... e=youtu.be


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