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Saurus Fighting question

Posted: Mon Nov 15, 2004 11:42 pm
by techie775
If you beat Qfg2 you know why the Saurus always bails on you when a monster attacks. And the gate guard says that sauruses help you fight monsters. My question is when you get rasier you get a new saurus, how come it still runs away from battle?

Posted: Tue Nov 16, 2004 12:05 am
by Thepal
Because they didn't bother programming a new saurus. All the other saurii are kangaroos, so that would be kinda strange :P

Posted: Tue Nov 16, 2004 1:34 pm
by techie775
Yeah I know they just kept the same programming. It would have been neat if the saurus stayed and fought with you though.... Whatever, just pointing out rhetorical questions... ;)

Posted: Tue Nov 16, 2004 1:52 pm
by Erpy
The mere thought of adding an extra entity to the battles probably sends shivers up the scripting department's spine. :lol

Translation: we're still looking at the possibilities. Keep in mind that during the Raseir part, most players don't venture outside the city a lot.

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Posted: Tue Nov 16, 2004 5:34 pm
by 1eyedParrot
Erpy wrote:The mere thought of adding an extra entity to the battles probably sends shivers up the scripting department's spine. :lol

Translation: we're still looking at the possibilities. Keep in mind that during the Raseir part, most players don't venture outside the city a lot.

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Hahaha, lazy programmers, I had extra entities(both enemy and allied) in QFI's first builds!

Posted: Mon Dec 13, 2004 5:06 am
by arganite
You get a new saurus?

Posted: Fri Jan 28, 2005 2:26 am
by ChaosBurnFlame
There will be more to do in Rasier right?  I hate having my hero Pace in a circle for 20 minutes waiting for the Night to become Young:)

Posted: Fri Jan 28, 2005 5:49 am
by Erpy
You get another saurus when departing for Raseir.

BTW, you'll be able to rest in QFG2VGA, so in order for the night to fall in Raseir, simply go to the Blue Parrot and click special->rest in order to skip 60 minutes.

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Posted: Wed Feb 02, 2005 10:38 pm
by El Ravager
Woohoo!

Posted: Thu Feb 03, 2005 1:58 pm
by Gronagor
You can't do that! The none-resting was what added to Raseir's atmosphere!

Posted: Thu Feb 03, 2005 2:17 pm
by Erpy
Sorry, we already did. Of course, nobody's holding a gun to your head and ordering you to rest to pass time.

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Posted: Thu Feb 03, 2005 3:31 pm
by Jafar
Not resting is punishable by DEATH! :evil

Posted: Thu Feb 03, 2005 3:37 pm
by adeyke
Or at least by boredom.

Posted: Thu Feb 03, 2005 3:51 pm
by Jafar
Is there a difference? :p

Posted: Sun Feb 06, 2005 3:01 pm
by daventry
[quote="Erpy"]You get another saurus when departing for Raseir.

BTW, you'll be able to rest in QFG2VGA, so in order for the night to fall in Raseir, simply go to the Blue Parrot and click special->rest in order to skip 60 minutes.

[img]http://httpd.chello.nl/c.vanempel/Nashswt.jpg[/img][/quote]

Did you just gave us a spoiler. :)

Posted: Sun Feb 06, 2005 3:03 pm
by Erpy
Um...no. Clicking special-> rest is how you rested in QFG1VGA, QFG3 and QFG4 as well. The reason you'd want to be in the blue parrot while waiting for the night to fall is because you're not allowed to be on the streets at night in Raseir.

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Posted: Sun Feb 06, 2005 3:22 pm
by daventry
:rolleyes I don't remember a Special Rest in QFG 1 3 4, :) but it would be very cool to have a Special Rest in QFG2VGA.

Posted: Sun Feb 06, 2005 4:25 pm
by Erpy
The word special means the special actions bar. QFG1VGA, QFG3 and QFG4 have a special action bar that contains actions like running, sneaking, resting, time and char sheet. That's what I meant when I said "special - > rest".

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Posted: Sun Feb 06, 2005 5:16 pm
by daventry
Oh ok. :)

:cry You do realize that i'm about to change my entire Walkthrough to mach the VGA game

Posted: Mon Feb 07, 2005 6:30 am
by Kurdt
It shouldn't be too hard. It's the same thing, only with point-and-click interface, nice new graphics, an easier-to-navigate alleyway system, and a Used Saurus Lot or some such thing that Corey Cole wanted in the game. It's not like you need to update it from KQ2 to KQ2VGA or something.