When will QFG II Trial by Fire VGA + final be done?

This forum is a place to talk about AGDI games and projects.

Moderators: adeyke, VampD3, eriqchang, Angelus3K

Message
Author
Thepal
Knight Status
Posts: 406
Joined: Mon Nov 18, 2002 7:21 am
Location: Gold Coast, Australia

#176 Post by Thepal » Tue Jan 23, 2007 12:56 am

And that wasn't including sound editors, composers, voice actors, etc. It would be very hard to get away with one for under 1 million, and that's for a very basic one.

I remember when QfG5 came out it had the longest credits I had ever seen.

Blackthorne519
Royal Vizier Status
Posts: 2301
Joined: Mon Sep 08, 2003 3:37 am
Location: Central New York
Contact:

#177 Post by Blackthorne519 » Tue Jan 23, 2007 3:23 am

Bt wrote:Costly?  Why?

People have to live.  This is a job to people.

Salaries... vary between $30,000-$80,000 (US).  Sometimes even more, depending on position.

Artists and animators - 10 person team @ (say the lowest) =$300,000 dollars.

Programmers - 4 @ $50,000 = $200,000

Designer - 1 @ $50,000

Writers/Translators - 3 @ $35,000 = $105,000

Other Expendables = $20,000

TOTAL=$675, 000  (US) production budget.

Again, this is just a simple example off the top of my head with guess numbers.  It's most likely higher.  So it's almost a MILLION to make a game - not ship, advert, distrib... etc.

Bt
Thepal wrote:And that wasn't including sound editors, composers, voice actors, etc. It would be very hard to get away with one for under 1 million, and that's for a very basic one.

I remember when QfG5 came out it had the longest credits I had ever seen.
You're totally right.  I didn't even consider them, which is a complete oversight on my part.

So, yes, it's really expensive to produce a game.

Bt

Shalkar
Peasant Status
Posts: 49
Joined: Sat Jul 31, 2004 9:27 pm

Well...

#178 Post by Shalkar » Thu Feb 22, 2007 11:50 am

Well, I am right so far. Its 2007. Three more years and it will be 2010 and the finishing touches for Quest for Glory II VGA+ will have the final touches. Damn.

Well, I guess I can dream about the game can't I?  |I

Blackthorne519
Royal Vizier Status
Posts: 2301
Joined: Mon Sep 08, 2003 3:37 am
Location: Central New York
Contact:

#179 Post by Blackthorne519 » Thu Feb 22, 2007 2:58 pm

I like how you refer to it as "QFG II VGA+".  I don't believe it's a "plus" game - not in any major way, like KQII+.

Anyway, I look forward to the release, which I don't think will be very long.  I was thinking back to a few years ago when this forum bustled with interesting folks, and I long for (hopefully) a return from many forgotten friends.


Bt

Kurdt
Hero For Hire
Posts: 1081
Joined: Fri Jan 11, 2002 5:58 am
Location: Texas
Contact:

#180 Post by Kurdt » Thu Feb 22, 2007 5:57 pm

It's getting pretty exciting. I expect to see the game sometime before the end of 2007. Every time I try and say what's up to navynuke on AIM he goes, "can't talk, busy testing, mumble mumble grumble..." I figure that means they're hard at work on it. If we're lucky, we might get a summer release. That'd be niiice.

natethomas
Peasant Status
Posts: 12
Joined: Tue Jan 03, 2006 8:52 pm
Contact:

Old times

#181 Post by natethomas » Thu Feb 22, 2007 8:52 pm

I agree.  As a lurker, I miss the times before the Drama of Fribbi, the endless questions of "when is it coming out," and the dramatic slowdown of thought-provoking and hilarious comments.  Hopefully QFG2 will be the rebirth that this site is really needing.

Mostly, I'll be happy when I get to go back to lurker status, exclusively.

Stone The Crows
Peasant Status
Posts: 6
Joined: Fri Jul 07, 2006 2:50 pm

#182 Post by Stone The Crows » Fri Feb 23, 2007 3:59 pm

It has been a good run hasn't it.  :lol
Never post much in the forums but have been sifting through them since '01 and they are usually entertaining enough to read through every week.
To me, after the game did not come out by '03 I stopped with the impatience and anticipation. Now with the idea that it will be wrapped up (perhaps...) sometime within the next 6-8 months, makes me wonder what other project will I find as good as QFG II VGA, that will make me visit the page whenever I get a free moment hoping the designer journals are updated?
This game has already killed what seems close to 2+ hours of my free time per week, and it's not even released!  :lol

Quest For Glory Fan
Slacker of Shapeir
Posts: 2418
Joined: Sat Jul 10, 2004 9:11 am
Location: Canada

#183 Post by Quest For Glory Fan » Fri Feb 23, 2007 7:01 pm

and when the game comes out it's not like we're all going to die. I know I'll be here for awhile atleast and I'm certain I'll love the hustleNbustleN new comers as much as everyone else. I remember when I joined about a month later Rambaldi left and everyone was so sad. By that time I didn't really understand why but even know I wish he along with Knight and the rest were back, on a simmilar note where has Vildern and Jafar been?

gamecreator
Knight Status
Posts: 351
Joined: Sat Apr 01, 2006 9:54 pm

#184 Post by gamecreator » Sat Feb 24, 2007 4:59 am

Seems like anticipation is half the fun.  Though I would argue half the fun is just playing half the game.   ;)

By the way, are we likely to see another trailer between now and when the game is released?

Erpy
Forum Administrator
Posts: 11434
Joined: Tue Sep 25, 2001 8:28 pm
Location: The Netherlands

#185 Post by Erpy » Sat Feb 24, 2007 3:46 pm

Not very likely. There's only so much we could show before the public would already know how everything looked like before they even played it.

Image

Stone The Crows
Peasant Status
Posts: 6
Joined: Fri Jul 07, 2006 2:50 pm

#186 Post by Stone The Crows » Tue Feb 27, 2007 9:28 pm

Erpy wrote:Not very likely. There's only so much we could show before the public would already know how everything looked like before they even played it.
I hear that. Thinking back on when I first played the QFG series as it was released(1989 and on) I can remember how much fun the games were, and conversely, how dated it is by todays standards... would be an eyesore if I jumped into the 1990 release now(if I could get it working and find all the burried documentation needed for the anti-piracy maze that is!). I could use an "Oh, wow!" moment after AGDI team releases this puppy to the masses.
But I have to say, from the first day I played the VGA remake of QFG I back in 1992, I started hoping there would be a remake of QFG II. Been a while but I'm still interested. Got good reason to believe I won't be disappointed either. :D

User avatar
Jontas
Royal Servant Status
Posts: 121
Joined: Thu Jul 08, 2004 5:26 pm
Location: San Diego - California

cool sig

#187 Post by Jontas » Thu Mar 01, 2007 6:54 am

Stone the Crows I like your signature, I assume it's a quote. Where's it from?

Sinister
Peasant Status
Posts: 29
Joined: Fri Jul 14, 2006 5:12 pm

#188 Post by Sinister » Fri Mar 02, 2007 4:53 am

QFG2 is a massive project, I doubt anyone can say.. "3 years is too long" after all the people of AGDI have been busy on other things too.

Though i've never played QFG2 from start to finish, I know its a large game with endless possibilties for bugs and unknown errors. So the question the fans should ask themselves is;

"Do you want a game that was rushed tomorrow, or a game that was carefully revised a few months later?"

The answer is quite obvious (to me ofcourse).

It'll be good to see these forums busy again and that extra surge of energy we all want in this community, be it a jolt for AGDI or IA , its always great to see the adventure game community come to life once more.

AGP
Royal Servant Status
Posts: 143
Joined: Sun Mar 05, 2006 8:21 pm

#189 Post by AGP » Fri Mar 02, 2007 6:07 am

They've been at it for six years, dude. Three years is from the time when they claimed it would be released that year.

But yay AGDI (seriously!).

Kurdt
Hero For Hire
Posts: 1081
Joined: Fri Jan 11, 2002 5:58 am
Location: Texas
Contact:

#190 Post by Kurdt » Fri Mar 02, 2007 6:59 am

Well they haven't actually been working full-time on it for six years. People seem to forget that they were all kind of WORKING ON AL EMMO AND THE LOST DUTCHMAN'S MINE. I mean, they designed a full-length professional quality modern adventure game with 3D animations and sprites and a professional voice pack and stuff. It's for download on TellTale and stuff for money. They've really only intensely been working exclusively on QFG2 for about half that time, so the whole, "You guys are slackers" deal doesn't really apply. I mean, they've churned out two games in six years (being Al Emmo and QFG2). Most teams that have been together for longer than that haven't even come out with one. I'd say they're ahead of the game here.

MusicallyInspired
The Master of All Things Musical
Posts: 4030
Joined: Tue Aug 20, 2002 8:57 pm
Location: Manitoba, Canada

#191 Post by MusicallyInspired » Fri Mar 02, 2007 7:37 am

People seem to forget that they were all kind of WORKING ON AL EMMO AND THE LOST DUTCHMAN'S MINE.
Amen to that.

Klytos
Infamous Sheik of Australia
Posts: 1722
Joined: Tue Apr 22, 2003 3:43 pm
Location: Rockhampton Australia
Contact:

#192 Post by Klytos » Fri Mar 02, 2007 4:46 pm

And who knows, they could be working on more than one project. Not just QFG2.

Sinister
Peasant Status
Posts: 29
Joined: Fri Jul 14, 2006 5:12 pm

#193 Post by Sinister » Fri Mar 02, 2007 5:34 pm

Yes, they did hint about other projects in their QFG2 designer journal.

Quest For Glory Fan
Slacker of Shapeir
Posts: 2418
Joined: Sat Jul 10, 2004 9:11 am
Location: Canada

#194 Post by Quest For Glory Fan » Fri Mar 02, 2007 6:19 pm

they also said that it's likely QFG2 is their last project.

Music Head
Defense Minister Status
Posts: 717
Joined: Sun Aug 15, 2004 3:55 am
Location: South Australia

#195 Post by Music Head » Fri Mar 02, 2007 10:44 pm

Did they ever reveal what this was from the 01-23-06 designers journals update?
We're also in the process of preparing somewhat of a surprise for the future (two of them, actually) which fans of the first two King's Quest remakes should enjoy, but to say any more at this point would be telling.

Sinister
Peasant Status
Posts: 29
Joined: Fri Jul 14, 2006 5:12 pm

#196 Post by Sinister » Sat Mar 03, 2007 4:49 am

Well the good thing is they can always do what they want despite any comments made in the past, It's not like you're going to sue them for not keeping their word on saying "maybe" it was their last project.  :p

And yes, thats the hint I was talking about. They havent said anything about it..

Klytos
Infamous Sheik of Australia
Posts: 1722
Joined: Tue Apr 22, 2003 3:43 pm
Location: Rockhampton Australia
Contact:

#197 Post by Klytos » Sat Mar 03, 2007 2:39 pm

I would speculate that their two remakes were to be included in the compilations yet something happened to stop that happening. Probably just corporate decision to not include them.

Quest For Glory Fan
Slacker of Shapeir
Posts: 2418
Joined: Sat Jul 10, 2004 9:11 am
Location: Canada

#198 Post by Quest For Glory Fan » Sat Mar 03, 2007 11:04 pm

that's what I thought at the time but I don't think it was ever considered if you look at how bad the compilation actually turned out.

Stone The Crows
Peasant Status
Posts: 6
Joined: Fri Jul 07, 2006 2:50 pm

Re: cool sig

#199 Post by Stone The Crows » Sat Mar 24, 2007 12:41 am

Jontas wrote:Stone the Crows I like your signature, I assume it's a quote. Where's it from?
It was from a movie called "Waking Life". It's an alright movie, that one line just stood out the most to me.  ;)

User avatar
Grand Dad
Peasant Status
Posts: 19
Joined: Wed Feb 28, 2007 2:11 pm
Location: Pakistan
Contact:

QFG IIVGA

#200 Post by Grand Dad » Thu Mar 29, 2007 10:14 am

Having played the entire series a number of time I just wonder if your project will be completed in my lifetime? :D . Approaching 72 I am still active but for how long...2010 seems so far away  |I
All the same wishing you all the best of luck!

Post Reply