Finally
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Finally
After much effort, I finally managed to defeat all the Quest for Glory games
Quest for Glory 5 was the most challenging, the actual game play wasn't that great and the Dragon of Doom was too difficult (Mostly because I had to switch compatibility modes, because running under XP it crashed when the dragon breathed fire, and running under compatibility for 95 it crashed for the cut scene of the dragon flying back in defeat). Sadly I couldn't keep Gort and Toro alive. Gort really touched me, he just wanted to be a hero
Quest for Glory 5 was the most challenging, the actual game play wasn't that great and the Dragon of Doom was too difficult (Mostly because I had to switch compatibility modes, because running under XP it crashed when the dragon breathed fire, and running under compatibility for 95 it crashed for the cut scene of the dragon flying back in defeat). Sadly I couldn't keep Gort and Toro alive. Gort really touched me, he just wanted to be a hero
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- Slacker of Shapeir
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- Vroomfondel
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Isn't he the one you wipe the floor with outside the Brigand's fortress :Quest For Glory Fan wrote:grats buddy, I'm still working on it but waiting for II and a new copy of 5 before I can. Toro's loss didn't touch you? he's been around since you conquer the brigands in QFG1.
I didn't really care about him because of his annoying dialogue. Gort just tried so hard
I also advise patching each game before play. Definitely patch each game before play. Also, if you are having problems getting QFG5 to run, right click and set it to run in compatibility mode for win95.
And for all the games before that, right click the exe file and click run with VDMS. That allows you to have sound through the speakers.
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- The Master of All Things Musical
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- The Master of All Things Musical
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- The Master of All Things Musical
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- Slacker of Shapeir
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- The Master of All Things Musical
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You need to mount C:\ as a whole for the path to be correct. I know, DOSBox tells you not to mount C as a whole, but this is one of the times where you must ignore the posted warning and just do it. In your Resource.CFG file, it has a path for where you're supposed to go with the voice file, and if you only mount your QFG4 folder as C:\ then it's going to be all screwed up.
Do this: Copy your Resource.AUD file from your CD (or wherever it is) into your QFG4 folder. Then, open up Resource.CFG in Notepad and change the path for voices to your QFG4 folder. Then, load up DOSBox and mount your entire C drive. Change the directory to QFG4 and voila! You have voices. As for the stuttering problem, I usually have my CPU cycles on 17500 and Frameskip on 0. If your Frameskip is on anything higher than 0 that's probably what's causing the stutter (at least in my experience it is). Good luck!
Do this: Copy your Resource.AUD file from your CD (or wherever it is) into your QFG4 folder. Then, open up Resource.CFG in Notepad and change the path for voices to your QFG4 folder. Then, load up DOSBox and mount your entire C drive. Change the directory to QFG4 and voila! You have voices. As for the stuttering problem, I usually have my CPU cycles on 17500 and Frameskip on 0. If your Frameskip is on anything higher than 0 that's probably what's causing the stutter (at least in my experience it is). Good luck!
In my experience, the ideal CPU cycles vary from one computer to another. It depend of your OS, CPU speed, RAM possibly, if you're in Fullscreen mode or not, and which version of DosBox you're using. Anytime I changed one of those, my ideal CPU cycle changed. I suggest to simply launch a game, go in fullscreen mode (or windowed if you plan to play it in windowed mode), and increase the CPU cycles in increment, until you find your own ideal CPU cycles where the game run smoothly and fast and where the music doesn't get choppy. Just watch out while you do so because the CPU cycle increase by increment of 500 at a time but decrease by increment of several thousands and some dust at a time. Frameskip should be at 0.As for the stuttering problem, I usually have my CPU cycles on 17500 and Frameskip on 0. If your Frameskip is on anything higher than 0 that's probably what's causing the stutter (at least in my experience it is).
As for the speech and speech bubbles problems, either you do as Kurdt said, or if you can't or don't want to go all the troubles, you can always desactivate the speech/sound effects in the installation menu. You won't get speech but at least the speech bubbles will be readable when you look, interract or talk with someone, rather than appear and disappear in a blink when the game cannot find the Ressource.AUD file.
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- The Master of All Things Musical
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- The Master of All Things Musical
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What I had to do with SCI32 games like QFG4 was install them first and then copy all the speech and audio files that the game needs into the game folder and rename all the folders in the config file so the game knows where to find them. But I HAD to use the DOS install program first. You can't just copy and paste the game files because it misses things to add in the resource.cfg file that you can't get any other way. Try that and then run in DOSBox.