Shameless Plug: Ultima VI Re-Imagining Project New Release:

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thehawk
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Shameless Plug: Ultima VI Re-Imagining Project New Release:

#1 Post by thehawk » Fri May 01, 2009 10:06 pm

Another group I provide some hosting for has released a new milestone, and I told them I would pimp them out (and I apologize for this being my first post I didn't realize it was until I had already posted it- I have actually been around a little while, I just don't generally have much to say most of the time, and can remove it if it really is not appropriate).

It is an Ultima VI re-imagining using the Dungeon Siege engine, with new art, new people to talk to, new music, and new mysteries to solve. (as an aside, if you missed it, the same thing was done (and very well in my opinion) for Ultima V by Team Lazarus, and their site is here: http://www.u5lazarus.com/). Their press release:

Milestone 6 Release

Written by U6P Aletys

Thursday, 30 April 2009:

It is with much pleasure that we announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 6 (M6) for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:
Nearly the entire world is now available for players to explore:
Brand new dungeons have been added and existing dungeons have been expanded or improved. This includes Pirate Cave, Covetous/Wrong, Shame, Crypts, Cyclops Cave, Destard, Heroes' Hole, Ant Mound, Hythloth, and Stonegate.
The Gargoyle lands are in place, including the Gargoyle Shrines and Tomb of Kings.
Many new NPCs have been added, including all the Gargoyle NPCs, a favorite talking horse and an exiled Gargoyle.
Additional enhancements have been made to existing areas.
More quests have been implemented, and one quest which players were unable to finish in the original game can now be completed. Many more quest related items are now available to the player.
Numerous enhancements to the core game play have been made, including improved animations and textures for the Gargoyles, and many small tweaks and improvements

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Milestone 6 release on the Project Britannia forums (http://www.projectbritannia.com/index.php).

To download the M6 release, go to the Ultima 6 Project web site at: http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for a dungeon-builder and a 3D modeler. We are also looking for writers, 2D artists (portraits/textures, etc.) and music creators. And, of course, we're always looking for play-testers. Contact any of the team members on the forums if you'd like to join the team.

Installation

If you already have M1, M2, M3, M4 or M5 installed, you will probably want to uninstall them before you install M6. They may not play nice together.

To install, download the .zip file, and extract it into a temporary folder. Then, run the setup.exe program. It will set up all your shortcuts for you. Please leave feedback in the forums.

A few notes: If you have trouble getting it running, check the following:

1. Remove all files from your My Documents\Dungeon Siege\Bits folder.

2. Check to make sure there aren't any stray .dsres or .dsmod files in:

Program Files\Microsoft Games\Dungeon Siege\Resources or

Program Files\Microsoft Games\Dungeon Siege\mods.

To uninstall, use Windows Add/Remove Programs or the uninstall shortcut in the Start Menu.

About The U6 Project

The Ultima 6 Project was formed in 2001 by Sliding Dragon to develop a remake of Origin's Ultima VI: The False Prophet with newer graphics and a more immersive engine. Soon assembled under the banner Archon, the team members, who hail from all over the globe, have set about recreating the world of Britannia, adding an enhanced storyline to bolster intraseries continuity and building on the Ultima legacy in a way that will please fans new and old.

---
-thehawk

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Re: Shameless Plug: Ultima VI Re-Imagining Project New Release:

#2 Post by Quest For Glory Fan » Tue May 05, 2009 5:25 am

so o you have to own Dungeon Siege to play this?

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