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 Post subject: ScummVM AGI Sound Support Improved
PostPosted: Tue Jun 15, 2010 4:46 pm 
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The Master of All Things Musical
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Location: Manitoba, Canada
So months and months ago I submitted a bug report about ScummVM's horrid sound emulation and today I finally hear something of it. Here's the whole email:

Quote:
Category: Audio
Group: None
>Status: Closed
>Resolution: Fixed
Priority: 5
Private: No
Submitted By: Brandon Blume (musiclyinspired)
>Assigned to: Eugene Sandulenko (sev)
Summary: AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support

Initial Comment:
Currently, the sound support in AGI plays back the 3-channel sound resources plus the white noise but it sounds awful (perhaps because the Sarien interpreter was originally meant to imitate the Amiga?). The voices sound very Amiga-like (sort of like a bad electric piano Casio keyboard sound) and the white noise is just a bland hiss without pitch-shifting capabilities. Since ScummVM currently has the ability to produce proper IBM PCjr sound for SCUMM games would it be difficult to move the same capabilities over to the AGI engine as well? NAGI (another AGI interpreter) and DOSBox (when machine type is set to "tandy") both produce the proper sound if reference is needed.

----------------------------------------------------------------------

>Comment By: Eugene Sandulenko (sev)
Date: 2010-06-15 19:23

Message:
Implemented in SVN. Now it is default mode for DOS games. Old emulator is
left for Amiga and Atari.


Rejoice! AGI emulation in ScummVM is now practically perfect! I've tried it and it works perfectly. I will now probably use ScummVM exclusively for all my AGI games :).

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 Post subject: Re: ScummVM AGI Sound Support Improved
PostPosted: Tue Jun 15, 2010 5:58 pm 
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Trusty Riding Saurus
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Joined: Mon Sep 24, 2007 10:02 pm
Posts: 1100
Gamers rejoice!

Now, if only I had time to play games. :cry

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 Post subject: Re: ScummVM AGI Sound Support Improved
PostPosted: Fri Jun 18, 2010 12:45 am 
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Posts: 523
Does this mean we don't have to use DOSBox anymore to play games? Will ScummVM play games with the MT-32 the same as DOSBox?


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 Post subject: Re: ScummVM AGI Sound Support Improved
PostPosted: Fri Jun 18, 2010 2:10 pm 
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The Master of All Things Musical
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Joined: Tue Aug 20, 2002 8:57 pm
Posts: 4025
Location: Manitoba, Canada
I said AGI sound support. AGI games (KQ1, KQ2, KQ3, SQ1, SQ2, PQ1, LSL1, Gold Rush, Black Cauldron, etc) were way before the MT-32 games. Way before sound cards, actually. ScummVM does have SCI support now, but it's still a work in progress and not near finished yet.

But yes, ScummVM does work with the MT-32 just as well as DOSBox does.

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