Duke Nukem Forever coming May 3rd! New Trailer!

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MusicallyInspired
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Duke Nukem Forever coming May 3rd! New Trailer!

#1 Post by MusicallyInspired » Fri Jan 21, 2011 3:26 pm

This deserves its own thread.

The press release on Game Informer

The trailer:


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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#2 Post by Loney Childress » Sat Jan 22, 2011 9:41 am

Don't have time to play with myself.

I loved Duke Nukem 3D, and this looks like a worthy sequel.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#3 Post by MusicallyInspired » Thu Feb 10, 2011 7:31 pm

From the official facebook page of a french videos games store. http://www.facebook.com/photo.php?fbid= ... 9745381255

Image

I'm loving the addition of the artbook there! Looks amazing. I'd totally be buying this version on release if that's what we get.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#4 Post by MusicallyInspired » Tue May 03, 2011 3:50 pm

Today is May 3rd. The day of the original release date of DNF before it was postponed to June 14th (June 10th international). But it is indeed coming on the 14th. Randy Pitchford, president and CEO of Gearbox Software has confirmed that the game is complete (all bugs squashed) and going through the certification process. http://www.channelnewsasia.com/stories/ ... 44/1/.html. The article was confirmed by a Gearbox employee on their forums. The system requirements have also finally been released and they are as follows:

Minimum Specifications
  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
  • Memory: 1 Gb
  • Hard Drive: 10 Gb free
  • Video Memory: 256 MB
  • Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600
  • Sound Card: DirectX Compatible
Recommended Specifications
  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 @ 2.6 Ghz
  • Memory: 2 Gb
  • Hard Drive: 10 Gb free
  • Video Memory: 512 MB
  • Video Card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850
  • Sound Card: DirectX Compatible
I expect the demo to be released to First Access Club members any time now. Also, here's a new and uncensored "Come Get Some" trailer released a few days ago (NSFW).

http://www.youtube.com/watch?v=RYygzP--ALA

The long wait is almost over.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#5 Post by MusicallyInspired » Mon May 09, 2011 10:20 pm

DNF is available for pre-order on Steam. 10% off.

http://store.steampowered.com/app/57900/

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#6 Post by MusicallyInspired » Tue May 24, 2011 2:12 pm


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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#7 Post by Brainiac » Mon Jun 06, 2011 11:40 pm

It could go platinum for all I care, I won't believe it actually exists until I see a physical copy. And possibly not even then.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#8 Post by MusicallyInspired » Tue Jun 07, 2011 3:07 pm

I find your lack of faith....amusing. :D Well, it comes out in 3 more days. You'll see lots of unboxing videos then, I'm sure. If that makes a difference.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#9 Post by Brainiac » Tue Jun 07, 2011 9:09 pm

MusicallyInspired wrote:I find your lack of faith....amusing. :D Well, it comes out in 3 more days. You'll see lots of unboxing videos then, I'm sure. If that makes a difference.
Bah, humbug. I have no hope for this game? Why, you ask? It's simple.

In the case of Duke, hope leads to disappointment. Disappointment leads to hate. Hate leads to suffering.

Heh-heh-heh; you walked into that one, MI.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#10 Post by MusicallyInspired » Tue Jun 07, 2011 9:59 pm

Hah.

Seriously, though. The key to enjoying it is to not expect anything. I'm just going to enjoy it for what it is and forget the problems....unless they rear their heads just far too much. So far the demo was easy (after figuring out a strategy in the second map) but I enjoyed it a lot.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#11 Post by DrJones » Sat Jun 11, 2011 1:52 pm

It looks like the game has dedicated server support. Copypasting from Somethingawful:

Code: Select all

Duke Nukem Forever Dedicated Servers
====================================


The Usual Disclaimer
====================

The creation, maintenance and continued support of PC dedicated servers is not something that Piranha Games, Gearbox Software or 2k Games provides support for. All Dedicated Server features are provided without warranty and without support. It can, will, may consume huge amounts of bandwidth and cause the detioration and eventual failure of the hardware on which it runs.


Launching a Dedicated Server
============================

1. Open cmd.exe via the Start Menu:

	Windows Vista, Windows 7, Windows Server 2008:
		Click Start, enter cmd.exe in the search box, press enter.

	Otherwise:
		Click Start, Click Run, enter cmd.exe and press enter.

2. Browse to the Duke Nukem Forever System Folder:

	In the cmd Window that has opened, enter:

		c:
		cd "\Program Files\Steam\steamapps\common\duke nukem forever\System"

	Note that this path may be slightly different depending on where you installed Steam and your version of Windows.
	If you're running a Dedicated Server it should be presumed you're savvy enough with your PC to be able to find it.

3. Run Duke Nukem as a Dedicated Server

	The format for options is as follows:

		DukeForever.exe -server MapName?Options -myservername="ServerName"

	For example:

		DukeForever.exe -server DM-MorningWood?Game=dnGame.dnDeathmatchGame?Mutator=None?FragLimit=50?RoundTimeLimit=600 -myservername="This Server Is Best Server"

	The allowed options are detailed below.


Game Types
==========

These are the available game types as applied to the "Game" option on the dedicated server.

1. Duke Match
	dnGame.dnDeathmatchGame

2. Team Duke Match
	dnGame.dnDeathmatchGame_TeamDM

3. Hail to the King
	dnGame.dnKingOfTheHill

4. Capture the Babe
	dnGame.dnCaptureTheBabe


Game Type Options
=================

Each game type has a suite of options which may be used to configure the match.

For the following the octothorpe represents an Integer value.

1. Duke Match
	FragLimit=#       - The number of frags to play the match to
	RoundTimeLimit=#  - The number of seconds the match will last

2. Team Duke Match
	GoalTeamScore=#   - The maximum team score to play the match to
	RoundTimeLimit=#  - The number of seconds the match will last

3. Hail to the King
	GoalTeamScore=#   - The maximum team score to play the match to
	RoundTimeLimit=#  - The number of seconds the match will last

4. Capture the Babe
	CaptureLimit=#    - The number of captures to play the match to
	RoundTimeLimit=#  - The number of seconds the match will last


Mutators
========

These can be applied to any game type in order to provide some additional variation to the match.

1. Heavy Weapons
	dnGame.dnMutator_Heavy

2. Infinite Ammo
	dnGame.dnMutator_InfiniteAmmo

3. Knuckle Sandwich
	dnGame.dnMutator_Knuckle

4. Railguns Only
	dnGame.dnMutator_InstaGib

5. Shotgun Only
	dnGame.dnMutator_Shotgun


Map Rotation
============

There are currently two forms of map rotation available: Repeat and Random. Repeat will continuously cycle the map supplied via the command line, whereas Random will first play the map supplied on the command line, then randomly cycle through all maps available. Each random cycle will progress through all maps available once, then the random cycle repeats indefinitely.

The default rotation is Random, and the rotation may be configured via:

?Rotation=Random

or

?Rotation=Repeat

Max Players
===========

Sorry, but Duke is limited to fragging eight at a time. You can configure this with:

?MaxPlayers=8

Where 8 is 2 through 8.


Maps
====

DM-BuckeyeBurger
DM-Casino
DM-Construction
DM-HighwayNoon
DM-Hive
DM-Hollywood
DM-HooverDamned
DM-Industrial
DM-MorningWood
DM-VegasRuins

MusicallyInspired
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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#12 Post by MusicallyInspired » Sat Jun 11, 2011 2:44 pm

Yeah, it does. If that's what you want to call it. Apparently it doesn't even have a console window to properly administrate your server. It has nothing. It's nothing but a little icon in your system tray with the only option being to EXIT. The most you get is a pre-setup by inputting command line parameters on launch. And you can't even join your own server because Steam won't allow multiple instances of the game EXE.

So, in short, it's completely useless.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#13 Post by MusicallyInspired » Tue Jun 14, 2011 2:39 pm

DNF is now out in NA.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#14 Post by Brainiac » Wed Jun 15, 2011 5:46 pm

MusicallyInspired wrote:DNF is now out in NA.
I still don't believe it. :rollin

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#15 Post by Ghost_Rider » Fri Jun 24, 2011 11:55 pm

It looks awesome... and is certainly helping to inspire me to either get a new console, or a new computer. What can I say, I am really behind on the times. I still remember playing the very first Duke Nukem, it was a lot of fun. :)

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#16 Post by Brainiac » Wed Jul 13, 2011 6:07 pm


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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#17 Post by MusicallyInspired » Wed Jul 13, 2011 8:04 pm

Hahaha fantastic.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#18 Post by MusicallyInspired » Thu Jul 28, 2011 3:01 pm

Some improvements are coming to DNF game in the form of a patch.
http://forums.gearboxsoftware.com/showt ... ost2422571
The development team has been hard at work combing through the feedback provided here and elsewhere, with updates based on this feedback currently in the works for all three platforms.

Among the changes coming to PC are a new expanded inventory option that allows you to carry up to four weapons in the single-player campaign, Valve Anti-Cheat System (VAC) support, push-to-talk voice chat, the ability to adjust FOV plus other fixes and improvements that are still being tested.

We’ll be sharing more details about the updates, including those coming to PlayStation 3 and Xbox 360, as they’re finalized. Thanks again for your support!
I hope one of the improvements is a multi-game save system. Even if it's still check-point based this game needs multiple game slots.

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Re: Duke Nukem Forever coming May 3rd! New Trailer!

#19 Post by DrJones » Thu Jul 28, 2011 7:28 pm

Good news, specially the ability to equip four weapons at once. :)

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