Can't get game to work in fullscreen

This forum is for discussion about KQII:RTS. Hints, tips, opinions, etc.

Moderators: adeyke, VampD3, eriqchang, Angelus3K

Post Reply
Message
Author
mugen24
Peasant Status
Posts: 3
Joined: Thu Feb 06, 2014 10:27 am

Can't get game to work in fullscreen

#1 Post by mugen24 » Thu Feb 06, 2014 10:35 am

I recently installed the latest version King's Quest II 3.1c but I can't get the game to work in full screen. I got the game to start in a window but it's so small. However, when I try to play the game full screen, my computer seems to freeze for a bit before the game window comes up and then nothing but a black screen. I was able to play King's Quest I just fine so I'm not sure what's going wrong. I'm only able to quit the game by bringing up the taskbar and closing it from there.

My specs:
Windows XP Professional (5.1, Build 2600) Service Pack 3
Genuine Intel(R) CPU T2300 @ 1.66GHz (2 CPUs)
1014MB RAM

Thanks

adeyke
Moderator
Posts: 1734
Joined: Fri Aug 10, 2001 6:01 am

Re: Can't get game to work in fullscreen

#2 Post by adeyke » Thu Feb 06, 2014 11:00 am

The usual solution to this is to open the setup and try out different resolutions to see if there's one that works.

mugen24
Peasant Status
Posts: 3
Joined: Thu Feb 06, 2014 10:27 am

Re: Can't get game to work in fullscreen

#3 Post by mugen24 » Fri Feb 07, 2014 9:05 am

How do I change the resolution? When I look at the settings, I can't seem to change the resolution from 320x200.

adeyke
Moderator
Posts: 1734
Joined: Fri Aug 10, 2001 6:01 am

Re: Can't get game to work in fullscreen

#4 Post by adeyke » Fri Feb 07, 2014 3:04 pm

You change the resolution indirectly via the graphics filter. For example, the 2x ""nearest-neighbour filter will give 640x400. You can also try the "Force alternate letterbox resolution" option.

mugen24
Peasant Status
Posts: 3
Joined: Thu Feb 06, 2014 10:27 am

Re: Can't get game to work in fullscreen

#5 Post by mugen24 » Sat Feb 08, 2014 10:33 am

It's still doesn't work when I try full screen mode but the windowed mode is now big enough so thanks for the help.

MusicallyInspired
The Master of All Things Musical
Posts: 4030
Joined: Tue Aug 20, 2002 8:57 pm
Location: Manitoba, Canada

Re: Can't get game to work in fullscreen

#6 Post by MusicallyInspired » Wed Feb 19, 2014 6:38 pm

AGS really needs to get a variable resolution driver going like ScummVM with the new OpenGL driver. It is incredibly aggravating trying to get some AGS games working in certain resolutions when you're stuck to certain aspect ratios and multiples of 320x200.

Post Reply