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QFG2 News & Updates: Version 2.0 Released on PC and Mac!
http://www.agdinteractive.com/forum/viewtopic.php?f=30&t=12133
Page 28 of 33

Author:  Spanky [ Sun Aug 24, 2008 6:10 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

My favorite has always been qfg4. But I think it may be for nostalgic reasons. I recently played the game through again (which didn't take me very long because I had played the game so many times in the past) and it really wasn't as good as I thought. But yeah, maybe it's just because I played the game far too many times. And it's also somewhat disappointing to play as a thief. Cool Peter Lorre as a roach aside, you could only rob one house :(

Author:  Brainiac [ Sun Aug 24, 2008 6:23 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Spanky wrote:
And it's also somewhat disappointing to play as a thief. Cool Peter Lorre as a roach aside, you could only rob one house :(

Two, actually. Three if you count the Monastery.

Author:  Jack Sawyer [ Sun Aug 24, 2008 6:28 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Anytime someone asks some variation of "Is it ready yet?" some great cosmic clock in some faraway place labelled "QFG2VGA release date" gets set back 12 hours :P

In case you're wondering why it tkaes so long :P

Author:  Spanky [ Sun Aug 24, 2008 6:31 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

[quote=Braniac]Two, actually. Three if you count the Monastery.[/quote]
What's the second?

Author:  ultrahighcrazydude [ Sun Aug 24, 2008 6:48 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

i love qfg1 lol ive played it that many times i can finish it in a few hours with a perfect score

qfg2 was my 2nd fav

qfg3 i didnt really like much at all just the way it was set out

a very sad fact is that i have never played qfg4 the reson for this is because i have never been able to find it yes i can not really call my self a hardcore fan sob* i have been living a lie im sorry plz feel free to sacrifice me for a bug and glich free relese of qfg2vga i will make myself a martyr to do this

and that means that qfg5 was my 3rd fav

Author:  Erpy [ Sun Aug 24, 2008 6:52 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Spanky wrote:
[quote=Braniac]Two, actually. Three if you count the Monastery.

What's the second?[/quote]

The Burgomeister's office.

Image

Author:  cyberdalekyeti [ Sun Aug 24, 2008 6:54 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

It is now 12:50 P.M. here in Albuquerque N.M. While we continue to countdown anybody else feel like singing
Were leaving together,
But still its farewell
And maybe well come back,
To earth, who can tell?
I guess there is no one to blame
Were leaving ground
Will things ever be the same again?

Its the final countdown...

Were heading for venus and still we stand tall
Cause maybe theyve seen us and welcome us all
With so many light years to go and things to be found
Im sure that well all miss her so.

That is all the lyrics i could find maybe they should put this song the final countdown on the main page until it comes out.

John

Author:  ultrahighcrazydude [ Sun Aug 24, 2008 6:58 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

lol u forgot the 'do do do doooooo' sound in before and between the verses lol

Author:  Malak233 [ Sun Aug 24, 2008 7:14 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Sometimes I get the feeling that I'm the only one who cared much for QFG3. At least this release of QFG2 will give me an excuse to play QFG 3 & 4 after I finish 2.

Author:  JustLuke32 [ Sun Aug 24, 2008 7:16 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

You're not. QfG3 is my favourite game in the series.

Author:  LFF [ Sun Aug 24, 2008 7:28 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

JustLuke32 wrote:
You're not. QfG3 is my favourite game in the series.


QG2 is my favorite game (of all time actually), followed by QG3, QF1 ... and then QG4.

Author:  MusicallyInspired [ Sun Aug 24, 2008 7:31 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

I don't have a favourite because I've only ever played the first game.

Author:  Spanky [ Sun Aug 24, 2008 7:46 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

QFG3 is nowhere near my favorite, but I certainly prefer it over QFG5.
I also think the awful-waffle-walker is absolutely genius.

Author:  Alanor. [ Sun Aug 24, 2008 7:49 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

QFG5 for me.

Author:  ultrahighcrazydude [ Sun Aug 24, 2008 7:54 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

Author:  Spanky [ Sun Aug 24, 2008 7:58 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Hybrids aren't very challenging. I like sticking to one of the three, although I rarely choose fighter.

Author:  Alanor. [ Sun Aug 24, 2008 8:05 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Yawn! It's almost 2 in the night here. knock.. knock.. Eriq, you there??

Author:  Eric Banyon [ Sun Aug 24, 2008 8:11 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

Until now, I always set up a hybrid:Thief, with magic and fighter skills, in QFG1. Mostly because thieves are the only ones who can start the game with the full range of skills I want. Then, in QFG2 I would cheat and turn off thief skills because I remember them interfering with the way I wanted to play.

Sadly, it's been far too long now for me to remember why. I never even figured out how to run QFG4 on Dosbox (because it needs a CD, you know), because I never got past the beginning of 2, the last time I tried playing through the series (before then, I'd always had a computer capable of running them all without needing dosbox...). 2 has always been my stalling point. My brain simply does not parse sentences the way the keyboard interface required them, and it resulted in great frustration.

Author:  1stgensierrafan [ Sun Aug 24, 2008 8:12 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

I have been able to create a hybrid fighter who can use magic and sneak and pick locks on the EGA version of QFG1. Is there a way to get a lock pick on the VGA version of QFG1?

Author:  ultrahighcrazydude [ Sun Aug 24, 2008 8:15 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Spanky wrote:
Hybrids aren't very challenging. I like sticking to one of the three, although I rarely choose fighter.


yer thats true i guess and as you said i too am like that i dont really like the fighter im a mage through and through but the advantage is that i can be a mage that dont die so fast

Author:  Erpy [ Sun Aug 24, 2008 8:19 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Eric Banyon wrote:
ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

Until now, I always set up a hybrid:Thief, with magic and fighter skills, in QFG1. Mostly because thieves are the only ones who can start the game with the full range of skills I want. Then, in QFG2 I would cheat and turn off thief skills because I remember them interfering with the way I wanted to play.

Sadly, it's been far too long now for me to remember why. I never even figured out how to run QFG4 on Dosbox (because it needs a CD, you know), because I never got past the beginning of 2, the last time I tried playing through the series (before then, I'd always had a computer capable of running them all without needing dosbox...). 2 has always been my stalling point. My brain simply does not parse sentences the way the keyboard interface required them, and it resulted in great frustration.


This thread contains some directions to play QFG4 in Dosbox with the patches and without needing the CD.

If you want a character who can climb, throw daggers and cast spells (but you don't like thief skills), isn't it better to create a character as a fighter and give him climbing and magic?

You can get a lock pick in QFG1VGA by buying one in the thief guild. I believe clicking the hand on yourself does the sign, so non-thieves with thief skills can get in too.

Image

Author:  PotatoSlayer [ Sun Aug 24, 2008 8:20 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

I've got a character that's got 100 in everything

Author:  ultrahighcrazydude [ Sun Aug 24, 2008 8:21 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

1stgensierrafan wrote:
ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

I have been able to create a hybrid fighter who can use magic and sneak and pick locks on the EGA version of QFG1. Is there a way to get a lock pick on the VGA version of QFG1?


yer what you do is at night time go to the ally that u get ambushed in next to the tavern and make the thief sign (the hand icon) on the thief. then he gives u the password after that go into tavern and talk to crusher ask about "thives guild" and tell him the password then u just have to get a thifs licence and u can buy a lock pick but ur better off just getting the "thives tools" cuz its a lot more effective (apparently)

Author:  1stgensierrafan [ Sun Aug 24, 2008 8:26 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

ultrahighcrazydude wrote:
1stgensierrafan wrote:
ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

I have been able to create a hybrid fighter who can use magic and sneak and pick locks on the EGA version of QFG1. Is there a way to get a lock pick on the VGA version of QFG1?


yer what you do is at night time go to the ally that u get ambushed in next to the tavern and make the thief sign (the hand icon) on the thief. then he gives u the password after that go into tavern and talk to crusher ask about "thives guild" and tell him the password then u just have to get a thifs licence and u can buy a lock pick but ur better off just getting the "thives tools" cuz its a lot more effective (apparently)


Thanks! I thought that you had to click the lock pick on the thieves in the alley (at night) and since a non thief doesn't have one... I chose a fighter this time because the fighter is the only character who comes with a shield. And there is a way to get a stat in every skill, even when you pick a fighter (hint: --> + <--).

Author:  Eric Banyon [ Sun Aug 24, 2008 8:28 pm ]
Post subject:  Re: ** Quest for Glory II OFFICIAL RELEASE DATE ANNOUNCED **

Erpy wrote:
Eric Banyon wrote:
ultrahighcrazydude wrote:
one other thing im wondering is Who else has a hybrid char and when i say hybrid i mean a magic using fighter who can pick locks and steal stuff?

......because hybrids ROCK!!! lol

Until now, I always set up a hybrid:Thief, with magic and fighter skills, in QFG1. Mostly because thieves are the only ones who can start the game with the full range of skills I want. Then, in QFG2 I would cheat and turn off thief skills because I remember them interfering with the way I wanted to play.

Sadly, it's been far too long now for me to remember why. I never even figured out how to run QFG4 on Dosbox (because it needs a CD, you know), because I never got past the beginning of 2, the last time I tried playing through the series (before then, I'd always had a computer capable of running them all without needing dosbox...). 2 has always been my stalling point. My brain simply does not parse sentences the way the keyboard interface required them, and it resulted in great frustration.


This thread contains some directions to play QFG4 in Dosbox with the patches and without needing the CD.

If you want a character who can climb, throw daggers and cast spells (but you don't like thief skills), isn't it better to create a character as a fighter and give him climbing and magic?

To be honest, Erpy, I really can't remember. I seem to recall I liked having lockpicking skill in QFG1, but it interfered in the way I wanted to play in QFG2. I really am sadly out of practice. I don't think I've really played the series for a good three years, ever since I stopped being a regular poster over on the offical QFG forums.

Thanks for the link. I don't know if I still have NewRisingSun's patch around anywhere... but I can probably find it either here somewhere, or back at the official forums.

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