I'm playing again this game because I missed so many things on my first run. Also, because now I have a wizard from QFG1 that wants to pass all the games in a row.
I want to thanks the AGDI team a lot because this game is really awesome. Every time I try to be clever with something (like casting the open spell while the fire elemental is on the plaza), I get rewarded with special messages like "you don't want to leave the door opened too much time with the fire elemental around, better wait until you are closer", or find easter eggs that makes the exploration much funnier. It's the same feeling I got playing nethack, where almost everything you try seems to have been anticipated by the coders. The team has spent far more time than what a developer would find reasonable to get every tiny detail right, and because they cannot get that time back, I think the only thing I can say is "Thank you. I appreciate it immensely. You really gave me an unique experience with this game, and I hope the rest of people that enjoyed this game spends a tiny fraction of the time I've spent playing it, because otherwise they will miss all the good things it has to offer, the ones that make it so wonderful and that only are waiting for someone to take the time to discover."
The description and details are so good, it makes the original games feel pale in comparison. Now I hate clicking on everything in QFG1 and get one-line descriptions if I'm lucky.