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 Post subject: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 3:10 am 
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First of all, I am one of the biggest fans of the Quest for Glory series ever. They are my favorite games of all time! I also wanted to say that the team at AGD Interactive did an incredible job on the remake of Quest for Glory 2!! Thank you very much. I have been coming onto this site for years, but this is the first time I've ever posted a message.

My question is: Does anyone remember, in the old EGA version of Hero's Quest (before they changed the name), that not only were there four legged Cheetaurs, but also two legged ones? I swear I can remember running into them. They were the same as the four legged Cheetaurs except no back legs. Just one pair of arms and legs. Could I have possibly dreamed this up?? Someone out there must know for sure.

Also, I read on another board about a picture of a map that was not used in the VGA version of Quest for Glory 1, possibly having to do with the ending of the EGA version in which the Hero, Kattas, and Abdulla Doo fly out of the valley on the magic carpet (how they could not include this great ending in the VGA version is beyond me). It was somehow discovered in one of the files of the game but never used. Someone had posted the pic a while back on that board, but it's long gone now. Does anyone know where I can see this pic? I was just curious. Thanks for all the help.


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 3:29 am 
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Joined: Mon Nov 18, 2002 7:21 am
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Location: Gold Coast, Australia
I don't remember two legged cheetaurs... but it has been like twenty years now.

I think you mean this screen from QfG3:


Attachments:
File comment: QfG3 End Friends
qg3end.gif
qg3end.gif [ 37.97 KiB | Viewed 3194 times ]
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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 5:10 am 
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Thepal wrote:
I think you mean this screen from QfG3


No, he didn't mean that. I too remember reading about the thing he mentioned - a VGA version of the background showing the entire Spielburg valley view which appeared at the ending to QFG1EGA when the flying carpet takes off. I too would be interested in seeing the unused VGA version, if such a thing does exist.


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 5:58 am 
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The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
Posts: 8872
Location: Phobos
Regarding two-legged Cheetaurs, I think your memory might be playing tricks on you. Perhaps you're confusing them with Trolls or Saurus Rex's? It seems a lot of people are posting things lately that they thought were in old QFG games that they haven't played for a while. :)

As for the unused Spielburg valley screen from the Quest for Glory I remake, I have attached it below, along with another Spielburg forest screen that was not used in the game. In my opinion, it looks more like a jungle screen from Tarna, but it was packaged in the QFG1VGA source files.


Attachments:
File comment: Unused Spielburg forest screen
qfg1vga_screen2.png
qfg1vga_screen2.png [ 80.37 KiB | Viewed 3157 times ]
File comment: Spielburg valley in VGA
qfg1vga_screen1.png
qfg1vga_screen1.png [ 65.97 KiB | Viewed 3151 times ]
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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 6:23 am 
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Location: Gold Coast, Australia
What did you extract the screenshots with? None of my tools open QfG1VGA


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 7:24 am 
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The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
Posts: 8872
Location: Phobos
SCI Viewer, available here:

http://www.geocities.com/sciviewer


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 8:50 am 
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Thank you very much Anonymous Game Creator 2. That's exactly what I was referring to. What a great pic! Maybe that part of the ending was left out due to budget restraints? Too bad. The ending of Quest for Glory 1 VGA was definitely lacking. And I guess I was dreaming about the two-legged Cheetaurs. I've played the EGA version dozens of times over the years since it originally came out, but not the old Hero's Quest version. I thought maybe it might have been in that one. I guess I was dreaming, hehehe. Oh well. Thanks again for the pics, and again, great job on the remake!


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 02, 2008 9:55 am 
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Cool! I never saw those before. :D


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 09, 2008 8:44 am 
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I used to have the Hero's Quest version on my Amiga (got it when it first came out - its not even advertised as "adventure game of the year" yet). Anyway, the only centaurs I remember from it are the farmer and his daughter in town. Both had four legs.

Hey, another thing. Someone posted a screen cap of thier characters inventory and it had 5 troll beards. As far as I was aware, the only troll in the game was the one you faced if you opened the rock entrance to the brigand lair without saying the password word (Fred I think he was called even). Did the VGA version have roaming trolls, or was his inventory artificially adjusted?


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 09, 2008 9:07 am 
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The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
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Location: Phobos
He was referring to Cheetaurs, not Centaurs. Cheetaurs were the cat-like quadrupeds from QFG1/Hero's Quest with a human's upper torso, similar to Rakeesh but resembling a Panther, rather than a Lion.

And yes, QFG1 (both EGA and VGA versions) had trolls roaming around the forest at night. I believe they can only be encountered in the southern area of Spielburg forest. If you keep entering/exiting the forest screen to the right of where the Antwerp bounces around, roaming trolls can show up there.


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 09, 2008 11:45 am 
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Trolls only appeared at night and only after you got past the 1000 experience points. So intially, you wouldn't meet them. Once you got your stats up, they'd start appearing in the forest at night as random encounters. They could appear anywhere where a random monster could be encountered. I do remember that at that point, the fixed brigand encounter east of the Antwerp was replaced by a fixed troll encounter at night. Ouch!

The troll guard in the passageway was far tougher than his cousins in the forest though.

Image


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Thu Oct 09, 2008 1:38 pm 
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Erpy wrote:
Trolls only appeared at night and only after you got past the 1000 experience points. So intially, you wouldn't meet them. Once you got your stats up, they'd start appearing in the forest at night as random encounters. They could appear anywhere where a random monster could be encountered. I do remember that at that point, the fixed brigand encounter east of the Antwerp was replaced by a fixed troll encounter at night. Ouch!

The troll guard in the passageway was far tougher than his cousins in the forest though.

Image


For some reason, I have always found Troll's easier than Brigands. Must be their shield.


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Mon Oct 13, 2008 2:57 pm 
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Spamming attacks perhaps works better with trolls than with brigands.

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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Sun Oct 19, 2008 3:41 am 
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Spikey wrote:
Spamming attacks perhaps works better with trolls than with brigands.


Perhaps it is also the fact that your Weapon Skill is at a decent level at that stage, which means that it is easier in that regard. Brigand's do become easier as the game goes on.


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Sun Oct 19, 2008 3:52 am 
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The Master of All Things Musical
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Spikey wrote:
Spamming attacks perhaps works better with trolls than with brigands.

Lol for a minute there I thought you were talking about people on forums.

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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Mon Mar 02, 2009 1:40 am 
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Speaking of remembering strange things from Quest For Glory 1 --- I distinctly remember playing the original EGA version of the game & going into the meeps screen... only the meeps weren't there, although the stones were still there & a griffon appeared at the top of the screen & began to move towards me. In panic I ran out of the screen... but then I thought - "hang on! can I fight this?" but when I went back the meeps were there & I could never seem to find that griffon again...

I'm talking about Quest For Glory 1, by the way - I know there's Merv the Griffon in QFG2....

the griffon was yellow & resembled the griffon in the Adventurer's Guild... but it wasn't just the head - it was a whole griffon...

Has anyone else ever seen this???


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Mon Mar 02, 2009 5:50 am 
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Not really. In fact, I don't even recall seeing a gryphon sprite in the game resources of QFG1.

Image


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 Post subject: Re: To Erpy and other long time Quest for Glory fans.
PostPosted: Mon Mar 02, 2009 9:11 am 
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Erpy wrote:
Not really. In fact, I don't even recall seeing a gryphon sprite in the game resources of QFG1.

Image


Well, I wouldn't despute someone as knowledgeable as you, Erpy... :)

However, just to put my curiosity to rest... is there any way for a source-illiterate person like me to view the game resource sprites of QFG1?


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