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Day 3, after sundown, fighter [spoilers]

Posted: Fri Jul 31, 2009 8:12 pm
by Flauschepelz
I've never played the original QfG II, and just started QfG II VGA as a fighter.
It is now day 3 and the night is still young, but I'm not sure what to do next.

The only quest I've been given so far was "bring a piece of Dervish beard to Keapon Laffin", and I've done that.
I've also watered the tree that looks like a woman, but aside from adding a few points to my score, that didn't do anything (yet).
I got the griffin feather, but haven't been able to use it anywhere.
During the day, I figured out how to enter Aziza's home, but now she wants tea. The lamp merchant says he sells tea serving equipment, but it won't show up on the buy menu.

The only things I can think of doing, besides sleeping, are:
- weapons training in the Guild Hall
- roaming through the desert

I could just sleep until the caravan arrives, but then I'd probably miss a few important things.
Can you give me a small hint about how to continue?

Re: Day 3, after sundown, fighter [spoilers]

Posted: Sat Aug 01, 2009 3:16 am
by Erpy
Naw, things'll happen. They'll only happen on certain days and they're not easy to miss. Just practice your skills and explore places. As for Aziza, she's asking if you want tea and etiquette says you need to answer "yes" to keep her mood good.

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