(1) If a Jackalman approaches you from behind or to the side, you have to wait until AFTER they are in position before you can kick them. If you try to kick them right when they land, your character will kick in an opposing direction, leaving you open for a slash.
Yeah, this is a bit of a problem.Another problem with Jackalmen: Dazzle doesn't work on them in the combat screen
(it does work before the game switches to combat mode). Or at least that's my experience. Or maybe it blinds them, but only for a uselessly-short time? Either way, it's useless in practical terms, meaning Jackalmen are the only enemy against which the Wizard character can't rely chiefly on magic and must lean on weapon and dodging skills.
This, too, would be nice if it were looked at.
If the Jackalman approaches me from behind so that I can't dodge backwards, I'll just have to first attack the Jackalman in front of me with a single stab, and hopefully the Jackalman behind me will pause long enough for me to kick him.
Well not quite, you can dodge sideways to avoid the guy behind you, kick him, then dodge again if need be.