Trivial question about the game's plot
Posted: Wed Jul 15, 2015 9:08 am
So, this decision to go to Raseir with the caravan... at which point is it taken exactly?
Think about it. On day 11 Shema tells you that it's rumored that you're going to Raseir with the caravan, and from then on everyone and their mother takes it for granted. Where did that come from? I was like, how would you know, Shema? did I miss a meeting, or did a memo fail to reach me?
Was there a point in the story where this decision is made or discussed, and I missed it? You know, like the stuff you do in QFGIV are actually missions given to you by the Domovoi (and possibly Piotyr), and later Katrina - you don't get Yuri telling you out of nowhere that there's a rumor that you're going to be looking for Rituals. Or is it that the game takes its own plot rails for granted to such an extent that it didn't feel like covering them with dialogue and story.
It's not a big deal, but I'm curious.
Think about it. On day 11 Shema tells you that it's rumored that you're going to Raseir with the caravan, and from then on everyone and their mother takes it for granted. Where did that come from? I was like, how would you know, Shema? did I miss a meeting, or did a memo fail to reach me?
Was there a point in the story where this decision is made or discussed, and I missed it? You know, like the stuff you do in QFGIV are actually missions given to you by the Domovoi (and possibly Piotyr), and later Katrina - you don't get Yuri telling you out of nowhere that there's a rumor that you're going to be looking for Rituals. Or is it that the game takes its own plot rails for granted to such an extent that it didn't feel like covering them with dialogue and story.
It's not a big deal, but I'm curious.