KQ1 Patch 3.0

Report bugs or find solutions to hardware problems regarding KQ1VGA and KQ2:RTS.

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FullJee
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Joined: Thu Mar 14, 2002 9:42 am

KQ1 Patch 3.0

#1 Post by FullJee » Mon Dec 02, 2002 11:53 pm

I want to know if you plan to work on the version 3.0 of King's Quest 1 VGA once KQ2+ will be released and before you begin to remake QfG2 ?<br><br>Other thing to correct, why not include a box (like the one you get when you need to guess the name of the dwarf) for the magic bowl, 'cause it look strange (in the VGA version) when you use the bowl on Graham it become mysteriously filled without saying that Graham needed to say "Fill" to fill the bowl. <p></p><i></i>

Erpy
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Re: KQ1 Patch 3.0

#2 Post by Erpy » Tue Dec 03, 2002 12:37 am

Yeah, version 3.0 will be tended to before QFG2VGA is continued.<br><br>Clicking the bowl on Graham isn't enough. You first need to look at the bowl (so Graham can read the word FILL) before you're able to fill it magically.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashm ... <!--EZCODE IMAGE END--> <p></p><i></i>

FullJee
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Posts: 34
Joined: Thu Mar 14, 2002 9:42 am

Hmmm...

#3 Post by FullJee » Tue Dec 03, 2002 12:51 am

I know but it stay strange again, in the AGI version it was less strange 'cause when you type FILL it... I don't know how to explain this but it stay strange even when you know it is writed FILL inside, it remain a little bit illogic even weird to use the bowl on Graham 'cause you don't know he need to say FILL. <!--EZCODE EMOTICON START :\ --><img src=http://www.ezboard.com/intl/aenglish/im ... ohwell.gif ALT=":\"><!--EZCODE EMOTICON END--> <p></p><i></i>

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