Walk behinds?
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Walk behinds?
I just downloaded AGS 3, and I might be doing something wrong, but the walk-behind area I specified doesn't seem to do anything. The character just goes right over it, as if it were normal background. I set it's baseline to -1 (the default), and I also tried 1 and -3, but those didn't work either. Is there anything I'm doing wrong?
Also, music doesn't seem to work. Not the automatic music0 which should play, not the music I specified in the room options, and not even using PlayMusic(); .
Also, music doesn't seem to work. Not the automatic music0 which should play, not the music I specified in the room options, and not even using PlayMusic(); .
walk-behind now works (i looked at it as if 0 was at the bottom of the screen, when in reality its at the top).
Music: Yes, they are .MID files named MUSIC0 through 2, and they are inside AGS\Game_name\Music. Windows can play them with WMP, and my speakers are on, in case you were wondering... :p Maybe the game needs to be compiled as .exe for the music to work?
BTW I'm not sure, but I think 'Sounds' don't work either...
Music: Yes, they are .MID files named MUSIC0 through 2, and they are inside AGS\Game_name\Music. Windows can play them with WMP, and my speakers are on, in case you were wondering... :p Maybe the game needs to be compiled as .exe for the music to work?
BTW I'm not sure, but I think 'Sounds' don't work either...
Umm... Cancel that. Sounds work, but the music (that did work a second ago) doesn't work anymore.
I have PlayMusic(0); inside game_start(), I commented it to see if it still plays without it (only with the 'PlayMusicOnRoomLoad' set to 1 (music1 is a copy of music0)), and it didn't. I uncommented it, and it still doesn't work! and neither do other rooms with PlayMusicOnRoomLoad set to 2 (my other music file) when I enter them.
I'm guessing it's something I'm doing wrong, just can't figure out exactly what...
I have PlayMusic(0); inside game_start(), I commented it to see if it still plays without it (only with the 'PlayMusicOnRoomLoad' set to 1 (music1 is a copy of music0)), and it didn't. I uncommented it, and it still doesn't work! and neither do other rooms with PlayMusicOnRoomLoad set to 2 (my other music file) when I enter them.
I'm guessing it's something I'm doing wrong, just can't figure out exactly what...
Just tried testing it with GetCurrentMusic() and IsMusicPlaying(), and the correct music files are played at the correct times, but I can't hear anything. I tried using SetMusicVolume(3) and SetMusicMasterVolume(100), but those didn't work either.
I double checked, and my speakers are on, sound plays (in the game), the music files were unchanged and still work, and I am waiting sufficiently for the music to start playing.
Any ideas, anyone?
I double checked, and my speakers are on, sound plays (in the game), the music files were unchanged and still work, and I am waiting sufficiently for the music to start playing.
Any ideas, anyone?