Heroine's Quest

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Corby
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Heroine's Quest

#1 Post by Corby » Fri Nov 26, 2004 6:50 am

Hello! I'd like to announce my secret project Heroine's Quest: The Legend of Fair Spring. I think some of you were under the impression that I was on the Project Katrina team. I left to work on my own project with my own creative control and pace.
Anyways, it is based off the Quest for Glory series except the hero is a heroine, hence the title.
Well, the website can explain it better:

WEBSITE

Demo HERE. Sorry for the large size. The website has a seperate download for the game and music.

Let me know what you think.

Enjoy! :)

Image

JWar
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#2 Post by JWar » Fri Nov 26, 2004 7:37 am

Beatiful stuff, keep up the very good work!

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#3 Post by Alias » Fri Nov 26, 2004 7:38 am

At last a decent QFG project. Wahoo! ;)

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#4 Post by Erpy » Fri Nov 26, 2004 7:57 am

From the samples I've seen of your work, this project will definitely be something to look out for. Good luck.

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Radiant
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#5 Post by Radiant » Fri Nov 26, 2004 10:05 am

Looking good, Corby!
Whenisitdonewhenisitdonewhenisitdone *whacks self* :)

(edit: wrong name, oops, sorry)
Last edited by Radiant on Fri Nov 26, 2004 9:04 pm, edited 1 time in total.

Erpy
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#6 Post by Erpy » Fri Nov 26, 2004 10:08 am

Looking good, Gron!
Gron?

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Fribbi
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#7 Post by Fribbi » Fri Nov 26, 2004 5:00 pm

Awesome Website you got there.

So Hero Quest has turned to be Heroine Quest

Let me then guess what Sierra game will be next on turn.

King Quest -Queen Quest
Space Quest- Earth Quest
Police Quest - Crime Quest
Leisure Suit Larry - Naked Larry ....hehehehe...oops sorry! :rollin

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#8 Post by Radiant » Fri Nov 26, 2004 9:03 pm

Oops. Not Gron. Corby, I meant. Of course. Must have been late at night :)

Police Quest -> Innocent Until Caught?

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#9 Post by Dilly McPickles » Fri Nov 26, 2004 11:01 pm

Hahaha :rollin

You guys really should download the demo, if you haven't done so(with the music pack included, of course). Corby is quite the genius, and well... I do the music. :D This game is gonna rock. ROCK, I tells ya!

Oh and check out the forums.

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#10 Post by Klytos » Sat Nov 27, 2004 2:53 am

So what happened to Project Katrina?

The demo looks awesome, congrats!

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#11 Post by Boogeyman » Sat Nov 27, 2004 3:08 am

That clothes shop look a LOT like a place in Serenia where a certain Graham of Daventry got a cloak.

Corby
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#12 Post by Corby » Sat Nov 27, 2004 3:40 am

Thanks everyone! I guess Project Katrina is still going. We never really got anywhere aside from art.

Demo is definently worth taking a look at.

The tailor shop in the demo looks more like this scene:

Image
Image

I outlined some King's Quest interiors. I'm not good with inside perspectives. The frame gives it a nice King's Quest feel as well.

-Gron :p

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#13 Post by Alias » Sat Nov 27, 2004 10:14 am

How is this punny little woman going to fight? I mean the hero had muscles and stuff, but this character is a tooth pick.

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#14 Post by KKuhlman » Sat Nov 27, 2004 4:04 pm

You know, skill and a sharp mind will be more useful than muscles ;)
But I agree, she could stay dry while standing under a phoneline when its raining.. I guess thats why the site says:
"Please note, sprites are simply placeholders for now. "
;)

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#15 Post by Alias » Sat Nov 27, 2004 4:18 pm

But still, a woman? I dont think it might work out to well, unless its a warrior woman like in QFG3 the black tribe, they at least were not tooth picks. A very interesting concept. ;)

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#16 Post by Radiant » Sat Nov 27, 2004 4:21 pm

Finesse is more important in a fight than raw muscle. In other words, raw speed is fine as well. Besides, maybe she's a sorceress. Or a rogue.

I'm curious, though - if PK never really got anywhere aside from art, and you were the artist and left to do your own project - then how exactly could PK still be going? I haven't seen much activity on their site lately, can anyone enlighten me?

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#17 Post by Alias » Sat Nov 27, 2004 4:43 pm

I guess, but a fighter usually has muscles. It would be cool if her muscles got bigger during the game. :lol

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#18 Post by Radiant » Sat Nov 27, 2004 4:58 pm

No, she should turn green when her strength hits 150.

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#19 Post by Alias » Sat Nov 27, 2004 5:41 pm

or grow wings? :|

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#20 Post by Erpy » Sat Nov 27, 2004 6:06 pm

Or undergo some other (gradual) transformation that would effectively multiply the amount of sprites needed for the protagonist many times.

Image

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#21 Post by Alias » Sat Nov 27, 2004 6:26 pm

a sex change would really be a plot twist. :lol

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#22 Post by Corby » Sat Nov 27, 2004 6:29 pm

Haha never under-estimate a woman! You're acting like the townspeople will act in the game. You'll have to prove them wrong! Anyways, sprites are just placeholders for now till we get a sprite artist, so maybe she'll be less thin.

As for PK, I think only plot is being worked on. I really don't know.

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#23 Post by Erpy » Sat Nov 27, 2004 6:31 pm

You're still being listed as an artist there, so perhaps you should request a site update.

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#24 Post by Alias » Sat Nov 27, 2004 6:32 pm

With 8 plot writers and 1 artist? I dont blame him for not wanting to continue. :lol

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#25 Post by Corby » Sat Nov 27, 2004 6:42 pm

True, I should take care of that. Also, they are welcome to any backgrounds that was not carried over to the new project.
Artists are rare, but I agree, more balance was needed at PK.

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