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Da_elf
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#1
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by Da_elf » Fri Apr 29, 2005 7:31 pm
Well. i just got some time to start on some models for my game. this is going to be a fantasy game. im not sure if we are alowed to show works in progress or if this is the right place for it. but hey. il give it a try. this is 3 hours worth of work here.
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moonlit
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#2
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by moonlit » Fri Apr 29, 2005 7:52 pm
Pretty amazing for only three hours of work.
Regards, Ron AF Greve
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Da_elf
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#3
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by Da_elf » Fri Apr 29, 2005 8:51 pm
im not good at all at 2d artwork so i have to fall back with what i know best
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Optimus Crime
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#4
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by Optimus Crime » Fri Apr 29, 2005 10:25 pm
Wow. Is this a screenshot from what is going to be a commercial game?
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Da_elf
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#5
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by Da_elf » Fri Apr 29, 2005 11:57 pm
no just for fun. im an amature game dude
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Music Head
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#6
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by Music Head » Sat Apr 30, 2005 8:35 am
wow that looks really good, reminds me of a scence from Shreak 2.
Is the game going to be in 3d or 2d
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Da_elf
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#7
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by Da_elf » Sat Apr 30, 2005 3:33 pm
well. ill be using the AGS program to do this game so i guess it will be 2dish. basically even in the KQ stuff its all 2d yet drawn to look 3d. i did a quick test which was in the post called 3dsmax.
http://www.elfpro3d.com/Game/Forest.zip just to see if the images would import properly.
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Da_elf
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#8
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by Da_elf » Sat Apr 30, 2005 11:23 pm
i had some time today to put in some work on the building. just a few more finishing touches needed and im calling it quits on that building and moving onto the rest of the buildings for the little town. then comes the harder part of puttin gtogether the interiors
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Ghost_Rider
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#9
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by Ghost_Rider » Sun May 01, 2005 3:51 am
Looks great to me. The quality is very good.
Well for me what can I do... I can draw stick figures... that's about it. That's why I am so impressed by this stuff, I wouldn't know where to start.
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Alias
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#10
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by Alias » Sun May 01, 2005 1:01 pm
Wow, very comercial-like. Amazing job.
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Klytos
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#11
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by Klytos » Sun May 01, 2005 3:49 pm
Holy Crap! That is bloody awesome!
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Alias
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#12
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by Alias » Sun May 01, 2005 8:12 pm
I wish someone would make a decent pack of tutorials for amateurs, I cant find a complete tutorial pack any were for any program. |I
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moonlit
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#13
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by moonlit » Sun May 01, 2005 8:15 pm
Well, blender
http://www.blender.org has enough tutorials. I have spend quite some time working through some of them. Unfortunately doing a scene like the above would still take a lot more time than just draw it by hand :-(
Regards, Ron AF Greve
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Da_elf
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#15
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by Da_elf » Mon May 02, 2005 5:08 pm
i was just trying a quick test for object interactions. however i need to redo my resolutions to 320x240 seems the room editor only takes that resolution even though i already specified the game is to run at 640x480. because of this it makes my object placements slightly out of alignment with my background images. i believe a lower resolution will fix that
http://www.elfpro3d.com/Game/none.zip