Gabriel Knight: New Orleans Sights

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Snarky
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Gabriel Knight: New Orleans Sights

#1 Post by Snarky » Mon Mar 01, 2004 5:24 am

I'm going to New Orleans in a week or so, for a convention. I just played Gabriel Knight (overrated, I'm sorry to say <!--EZCODE EMOTICON START :\ --><img src=http://www.ezboard.com/intl/aenglish/im ... ohwell.gif ALT=":\"><!--EZCODE EMOTICON END--> ), and I'm wondering if there are any places I should go see, from the game or just in general. Many of the locations in the game exist in reality, right? It'll be cool to see Jackson Square and the St Louis Cathedral for myself. <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/intl/aenglish/im ... /happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <p><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br><!--EZCODE FONT START--><span style="font-size:xx-small;">Yeah, well, that's just, like, your opinion, man.</span><!--EZCODE FONT END--></div><!--EZCODE CENTER END--></p><i></i>

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Re: Gabriel Knight: New Orleans Sights

#2 Post by Kurdt » Mon Mar 01, 2004 6:18 am

First of all, how dare you say GK1 was overrated!!! The game is brilliance personified!!!<br><br>As for the places to go, check out what's really on the corner of Bourbon and Dumaine. It isn't St. George's Rare Books, but it's still cool. If I remember correctly, I think it's, like, a burger joint or something with some killer burgers. I saw a picture of it once.<br><br>Also, the police station really is on the corner of Royal and Conti, so I guess you could check that out. As for the rest of the locations, I can't really think of them right now. I think that Voodoo museum Dr. John was the curator of actually exists, as does the drug store. Other than that, I can't help you. <p>-----------------------<br>CrisS<br>Writer/PR Assistant<br>King's Quest IX: Every Cloak Has A Silver Lining<br><!--EZCODE LINK START--><a href="http://www.kq9.org">www.kq9.org</a><!--EZCODE LINK END--><br><br><!--EZCODE IMAGE START--><img src="http://www.sighost.us/members/thelongwa ... <!--EZCODE IMAGE END--><br>"Follow me into the desert as thirsty as you are. Crack a smile and cut your mouth and drown in alcohol."<br><br><!--EZCODE IMAGE START--><img src="http://www.howtobeahero.com/images/type ... <!--EZCODE IMAGE END--><br><!--EZCODE LINK START--><a href="http://www.howtobeahero.com">Be a Hero.</a><!--EZCODE LINK END--></p><i></i>

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Re: Gabriel Knight: New Orleans Sights

#3 Post by Snarky » Mon Mar 01, 2004 6:29 am

I thought the story wasn't all that. Especially the ending, which managed to combine cliché and anticlimax.<br><br>I did like many of the puzzles, the dialogue was excellent (as was the voice acting), and the rada drummers showing up all over the place was a nicely ominous touch.<br><br>It's a good game, for sure, but I wouldn't call it the best ever.<br><br>The New Orleans setting was neat, and has made me even more excited about visiting the city. Thanks for the tips on places to see. I'm staying in a hotel just outside of the French Quarter, so I'll have plenty of opportunity to check this stuff out. <p><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br><!--EZCODE FONT START--><span style="font-size:xx-small;">Yeah, well, that's just, like, your opinion, man.</span><!--EZCODE FONT END--></div><!--EZCODE CENTER END--></p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... >Snarky</A> at: 3/1/04 12:32 am<br></i>

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WE HAVE FOUND!..............................................

#4 Post by The Knight » Mon Mar 01, 2004 8:31 am

WHAT THE....?!!! You didn't find GK1 to be one of the best adventure games ever?! <!--EZCODE EMOTICON START :eek --><img src=http://www.ezboard.com/intl/aenglish/im ... ns/eek.gif ALT=":eek"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START :eek --><img src=http://www.ezboard.com/intl/aenglish/im ... ns/eek.gif ALT=":eek"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START :eek --><img src=http://www.ezboard.com/intl/aenglish/im ... ns/eek.gif ALT=":eek"><!--EZCODE EMOTICON END--> <br><br>* The Knight faints * <p>The Knight<br><!--EZCODE IMAGE START--><img src="http://www.eternal-anubis.com/Images/Aragornsig.jpg" style="border:0;"/><!--EZCODE IMAGE END--><br><br>"I see in your eyes, the same fear that would take the heart of me.<br>A day may come when the courage of men fails.<br>When we forsake our friends and break all bonds of fellowship but it is not this day.<br>This day we fight!"</p><i></i>

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Re: WE HAVE FOUND!..........................................

#5 Post by Snarky » Mon Mar 01, 2004 9:13 am

I think GK is one of those games that is better if you played it as a kid. I've been hearing so much about how "adult" it is, what a deep story and so on; and I'm sure that if I played it when it came out I would have thought so too.<br><br>Coming to it for the first time as an adult, though, I found the horror/thriller elements tame, the mystery banal, the backstory corny and the finale cliché. <!--EZCODE EMOTICON START >D --><img src=http://www.ezboard.com/intl/aenglish/im ... s/grin.gif ALT=" >D"><!--EZCODE EMOTICON END--> <br><br>What has often been held as its greatest strength, the story, is in fact its main weakness, IMO. The story in <!--EZCODE BOLD START--><strong>Dagger of Amon Ra</strong><!--EZCODE BOLD END--> made less sense but had more suspense, <!--EZCODE BOLD START--><strong>Conquests of the Longbow</strong><!--EZCODE BOLD END--> was simpler but more engaging, QFG4 was more derivative but felt fresher. I'll say this for the story in GK, though: It was better than <!--EZCODE BOLD START--><strong>Phantasmagoria</strong><!--EZCODE BOLD END-->.<br><br>But what I really wanted to talk about in this topic was New Orleans. So, how about it, eh? <p><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br><!--EZCODE FONT START--><span style="font-size:xx-small;">Yeah, well, that's just, like, your opinion, man.</span><!--EZCODE FONT END--></div><!--EZCODE CENTER END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#6 Post by MasterGrazzt » Mon Mar 01, 2004 11:46 am

I think Gabriel Knight was revolutionary simply because it put the story first, over the puzzles.<br><br>Until then, in my opinion, graphic adventures were more about figuring out how to catch a cat with a weak line of thread than telling a story.<br><br>Plus, Gabriel is very likable.<br><br><br>By the way, if I were to ever go to New Orleans, I would visit Anne Rice's house...<br><br><br>To throw eggs at it. <p><!--EZCODE IMAGE START--><img src="http://www.nyrock.com/imgs99b/typeonega ... <!--EZCODE IMAGE END--><br>Four dicks from Brooklyn</p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... rGrazzt</A> at: 3/1/04 5:57 am<br></i>

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Re: WE HAVE FOUND!..........................................

#7 Post by Spikey » Mon Mar 01, 2004 4:10 pm

Yeah: I think that's why you don't feel like the hero yourself in GK, but more like you are watching a movie. <p><br><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/sig13.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#8 Post by Klytos » Mon Mar 01, 2004 4:15 pm

GK1 isn't the best adventure game ever? <br><br><!--EZCODE ITALIC START--><em><!--EZCODE BOLD START--><strong>klitos faints.</strong><!--EZCODE BOLD END--></em><!--EZCODE ITALIC END--> <p><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE ITALIC START--><em>He is more than even he knows himself to be. Trust him, even though he will not always trust himself. He will become a great champion, even to those who curse his name and will never know of his greatness</em><!--EZCODE ITALIC END--></div><!--EZCODE CENTER END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#9 Post by Meerbat » Mon Mar 01, 2004 4:30 pm

I would love to go to New Orleans, but in a couple of weeks I am going to Munich, Germany (that's München for you, Spikey). I still haven't been able to find GK2, but I do plan to visit Neuschwanstein. Speaking of that, check this site out:<br><!--EZCODE LINK START--><a href="http://www.dlc.fi/~ashi/neu.htm" target="top">Neuschwanstein in Gabriel Knight: A Beast Within</a><!--EZCODE LINK END--> <p></p><i></i>

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Re: WE HAVE FOUND!..........................................

#10 Post by Spikey » Mon Mar 01, 2004 10:20 pm

<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>(that's München for you, Spikey)<hr></blockquote><!--EZCODE QUOTE END--> <br><br>Ehrr...not quite...that's just the German name, not the Dutch name or anything.<!--EZCODE EMOTICON START :p --><img src=http://www.ezboard.com/intl/aenglish/im ... tongue.gif ALT=":p"><!--EZCODE EMOTICON END--> <p><br><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/sig13.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#11 Post by Rass » Mon Mar 01, 2004 11:30 pm

Actually it's also called M'unchen in Danish<br><br>Rass <p></p><i></i>

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Re: WE HAVE FOUND!..........................................

#12 Post by Spikey » Tue Mar 02, 2004 6:03 am

Yeah that's what I mean...Dutch, Danish, German and a bunch of other countries I guess. <p><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/spikey8.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#13 Post by Kurdt » Tue Mar 02, 2004 10:54 am

<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Coming to it for the first time as an adult, though, I found the horror/thriller elements tame, the mystery banal, the backstory corny and the finale cliché.<hr></blockquote><!--EZCODE QUOTE END--><br>Wow, an opinion so far away from mine I have never seen before...well, I have, but you know what I mean.<br><br>I first played the GK games around my junior year of high school (early-mid 2001) and absolutely fell in love with them from there. In my opinion, GK1 was the best adventure game I've ever played in terms of story and depth. The backstory was captivating and well-researched, the mystery palpable, the horror/thriller elements were right on and advanced the plot wonderfully, and the finale poignant and satisfying. *shrug* To each their own, I guess. <p>-----------------------<br>CrisS<br>Writer/PR Assistant<br>King's Quest IX: Every Cloak Has A Silver Lining<br><!--EZCODE LINK START--><a href="http://www.kq9.org">www.kq9.org</a><!--EZCODE LINK END--><br><br><!--EZCODE IMAGE START--><img src="http://www.sighost.us/members/thelongwa ... <!--EZCODE IMAGE END--><br>"Follow me into the desert as thirsty as you are. Crack a smile and cut your mouth and drown in alcohol."<br><br><!--EZCODE IMAGE START--><img src="http://www.howtobeahero.com/images/type ... <!--EZCODE IMAGE END--><br><!--EZCODE LINK START--><a href="http://www.howtobeahero.com">Be a Hero.</a><!--EZCODE LINK END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#14 Post by Spikey » Tue Mar 02, 2004 2:45 pm

What I really liked about GK1 were those cutscenes; I remember them very clearly and vividly. <p><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/spikey8.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#15 Post by MasterGrazzt » Tue Mar 02, 2004 6:36 pm

Gabriel Knight is one of the few adventure games from that time that made for a good novel. <p><!--EZCODE IMAGE START--><img src="http://www.nyrock.com/imgs99b/typeonega ... <!--EZCODE IMAGE END--><br>Four dicks from Brooklyn</p><i></i>

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Re: WE HAVE FOUND!..........................................

#16 Post by Spikey » Tue Mar 02, 2004 6:44 pm

I never got hold of it, and it's out of print now I believe. <!--EZCODE EMOTICON START :cry --><img src=http://www.dark-stars.net/cry.gif ALT=":cry"><!--EZCODE EMOTICON END--> <br><br>I wish there was a novel of GK3 also! Or is there? <p><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/spikey8.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#17 Post by MasterGrazzt » Tue Mar 02, 2004 7:18 pm

Comb second hand stores.<br><br>I don't think there is a GK3 novel. <p><!--EZCODE IMAGE START--><img src="http://www.nyrock.com/imgs99b/typeonega ... <!--EZCODE IMAGE END--><br>Four dicks from Brooklyn</p><i></i>

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Re: WE HAVE FOUND!..........................................

#18 Post by Snarky » Tue Mar 02, 2004 7:31 pm

So how about that New Orleans place, eh?<br><br>MGrazzt, I was wondering about your Dream avatar. Is that from <!--EZCODE ITALIC START--><em>The Kindly Ones</em><!--EZCODE ITALIC END-->, the picture that supposedly demonstrates how comics are superior to film and books in some ways? Or just some other portrait of the Sandman? <p><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br><!--EZCODE FONT START--><span style="font-size:xx-small;">Yeah, well, that's just, like, your opinion, man.</span><!--EZCODE FONT END--></div><!--EZCODE CENTER END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#19 Post by Vildern » Tue Mar 02, 2004 7:42 pm

<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>THE....?!!! You didn't find GK1 to be one of the best adventure games ever?! <hr></blockquote><!--EZCODE QUOTE END--><br><br>I think GK2 was much better than the first one. The frst one wasn't as thrilling.<br><br> <p><!--EZCODE IMAGE START--><img src="http://www.darkestlight.net/hosted/vilsig.gif" style="border:0;"/><!--EZCODE IMAGE END--><br><br>"There is a tale about a man who wished to find a route to the stars. Yet this man found something even greater in his quest, the route home."</p><i></i>

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Re: WE HAVE FOUND!..........................................

#20 Post by Spikey » Tue Mar 02, 2004 8:17 pm

Really? Wow. I didn't think much of TBW. I think GK3 is the best, then 1, then 2. But you know, just a matter of taste I guess. <p><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/spikey8.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: WE HAVE FOUND!..........................................

#21 Post by MasterGrazzt » Tue Mar 02, 2004 8:27 pm

You know, I haven't read the Sandman in such a long time that I forget exactly where all the pictures are from. I know the last one is from the Dream Hunters, (Gaiman's collaboration with Amano) though.<br><br>I don't believe that comics are superior to novels or movies. All are mediums, and the medium is but a delivery device for the story.<br><br>For every Gigli there's an Unforgiven, for every Vampire Lestat there's a Stormbringer, and for every Punisher War Journal, there's a Watchmen.<br><br>I love comics, though, because of the blending of image and word.<br><br> <p><!--EZCODE IMAGE START--><img src="http://www.nyrock.com/imgs99b/typeonega ... <!--EZCODE IMAGE END--><br>Four dicks from Brooklyn</p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... rGrazzt</A> at: 3/2/04 2:47 pm<br></i>

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GK1

#22 Post by pstibbons1 » Wed Mar 03, 2004 8:24 am

I'll agree that the ending of GK1 was more than a little trite, and overblown to the point of silliness, but most of the game underplayed the suspense, and that worked superbly. Part of the difficulty with some of GK1's writing, I think, is that Jane Jensen was being pretty experimental. while most stories make use of archetypes in some form or another, Jensen made a game where archetypes were the CENTER of the story. Unconscious symbolism was the word of the day.<br><br>This was a good idea, and, in combination with some brilliant puzzles, probably made the game what it is. However, there were points where Jensen definitely went overboard.<br><br>[SPOILERS]<br><br>There are TWO seer-gypsy types in the game, one of which appears very briefly, gives a laughable ominous warning, and disappears. There was a "slaying the dragon" scene with painfully blunt symbolism. The coffin scene in the lecture was sort of... incongruous, and not half as frightening as it wanted to be.<br><br>As for weaknesses not related to symbolism: The scenes in the burial mound were REALLY over-the-top, especially the appearance of Wolfgang Ritter. More Indiana Jones and the Temple of Doom than horror, really. The ending, as mentioned above, was... kind of dumb. GK3 managed to one-up GK1, though, by tacking on an ending that was more abrupt, and even sillier.<br><br>But these are remarkably few flaws when you consider how innovative, suspenseful, and well-designed GK1 generally was.<br><br>A minor example:<br><br>The bit where you have to use the drum code in the endgame, calling Dr. John out of his room, was superbly done. Somehow it just felt a lot more tense than the typical "distract the bad guy and grab an item" puzzle. <p></p><i></i>

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Re: GK1

#23 Post by Kurdt » Thu Mar 04, 2004 2:23 pm

Well, the cool thing about GK was that it could be Indiana Jones if it wanted to be. It wasn't only a horror game, it was a suspense action thriller mixed with fantasy and folklore as well. That's why I didn't mind if the blood and gore elements weren't as pronounced or prolific as they are in your regular horror films/games. It was drawing on other genres. As for the prophetic dream sequences, I liked them. They didn't seem too corny to me at all. But, like I said, to each their own. *shrug* Whatever. <p>-----------------------<br>CrisS<br>Writer/PR Assistant<br>King's Quest IX: Every Cloak Has A Silver Lining<br><!--EZCODE LINK START--><a href="http://www.kq9.org">www.kq9.org</a><!--EZCODE LINK END--><br><br><!--EZCODE IMAGE START--><img src="http://www.sighost.us/members/thelongwa ... <!--EZCODE IMAGE END--><br>"Follow me into the desert as thirsty as you are. Crack a smile and cut your mouth and drown in alcohol."<br><br><!--EZCODE IMAGE START--><img src="http://www.howtobeahero.com/images/type ... <!--EZCODE IMAGE END--><br><!--EZCODE LINK START--><a href="http://www.howtobeahero.com">Be a Hero.</a><!--EZCODE LINK END--></p><i></i>

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Re: GK1

#24 Post by Spikey » Thu Mar 04, 2004 5:53 pm

To me neither, I really liked them. the one with hanged man and all... <p><br><br><br><!--EZCODE IMAGE START--><img src="http://members.lycos.nl/rustedpipe/spikey8.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: GK1

#25 Post by MasterGrazzt » Thu Mar 04, 2004 7:10 pm

I first played GK when I was about, oh, 10. The dream sequences gave me nightmares. This is an indication of how much I still like them. <p><!--EZCODE IMAGE START--><img src="http://www.users.globalnet.co.uk/~hwind ... <!--EZCODE IMAGE END--><br>DO NOT PANIC</p><i></i>

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