3D Modeller/Animator Sought for Classic Adventure

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Milan Easton
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3D Modeller/Animator Sought for Classic Adventure

#1 Post by Milan Easton » Sun Nov 16, 2003 2:25 pm

<!--EZCODE BOLD START--><strong>Wanted</strong><!--EZCODE BOLD END-->: 3D modeler with solid animation skills to join our fun and motivated team! Your task--create semi-realistic, semi-cartoon style pre-rendered character models based on 2D concepts. 3D studio Max is the program of choice, but proficiency in another 3D package is also acceptable. Texturing skills would be a definite plus. Traditional art technique would be nice, but is not absolutely necessary. Strong work ethic is a must, as well as the ability to communicate and be a team player. The ideal candidate should have a passion for classic adventure games and be driven by challenges and success.<br><br>Finally, we guarantee that this project <!--EZCODE ITALIC START--><em>will be completed</em><!--EZCODE ITALIC END--> . It will also provide an excellent opportunity to work alongside our development team and get your work seen by many people.<br><br>If you're interested, email us at kqvga@hotmail.com<br>Providing a link to a webpage or some still renders of characters would be handy.<br><br>Looking forward to hearing from you!<br><br>The Tierra Team<br>www.tierragames.com<br> <p></p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... ston>Milan Easton</A> at: 11/16/03 8:30 am<br></i>

Broomie
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Re: 3D Modeller/Animator Sought for Classic Adventure

#2 Post by Broomie » Sun Nov 16, 2003 6:14 pm

Couldn't Relight do this? His 3D intro through Kolyma was so damn cool, what did he say about it? (you must have contacted him about it firstly) <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>But this looks really exciting! I hope you do find the best person for the job! <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p>----------<br><!--EZCODE LINK START--><a href="http://www.tierragamecentral.com" target="top">Tierra Game Central</a><!--EZCODE LINK END--><br><!--EZCODE ITALIC START--><em>The First Fansite for Tierra Entertainment, so I've heard...</em><!--EZCODE ITALIC END--> <!--EZCODE IMAGE START--><img src="http://www.ezboard.com/intl/aenglish/im ... /happy.gif" style="border:0;"/><!--EZCODE IMAGE END--><br><br><!--EZCODE IMAGE START--><img src="http://www.dark-stars.net/~tgc/stuff/av ... nature.JPG" style="border:0;"/><!--EZCODE IMAGE END--><br><br></p><i></i>

Erpy
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Re: 3D Modeller/Animator Sought for Classic Adventure

#3 Post by Erpy » Sun Nov 16, 2003 6:18 pm

No, this position is specifically for a 3D-animator, rather than a 3D-artist. Relight mentioned once that modelling characters aren't his forté.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nasht ... <!--EZCODE IMAGE END--> <p></p><i></i>

Jodo Kast
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Re: 3D Modeller/Animator Sought for Classic Adventure

#4 Post by Jodo Kast » Mon Nov 17, 2003 1:56 pm

I've had some luck modelling characters.<br><br>For instance, a jester with a colorful suit. Then I used a video I made of a clown face for his face so he looked like he was looking around.<br><br>What type of character should we make to show our skillz? My clown files are gone. Thanks! <p></p><i></i>

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Re: 3D Modeller/Animator Sought for Classic Adventure

#5 Post by Relight » Mon Nov 17, 2003 2:19 pm

Just to emphasize the seriousness of the position and by way of doing so, try to answer your questions Jodo.<br><br><!--EZCODE ITALIC START--><em>"3D modeler with solid animation skills"</em><!--EZCODE ITALIC END--> = sounds like more experience needed than your clown.<br><br><!--EZCODE ITALIC START--><em>"Strong work ethic is a must"</em><!--EZCODE ITALIC END--> = be able to spend significant time on this.<br><br><!--EZCODE ITALIC START--><em>"Providing a link to a webpage or some still renders"</em><!--EZCODE ITALIC END--> = already have work completed, not take time to make some. <p></p><i></i>

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Re: 3D Modeller/Animator Sought for Classic Adventure

#6 Post by Jodo Kast » Mon Nov 17, 2003 3:20 pm

Deleted <p></p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... orums>Jodo Kast</A> at: 11/17/03 12:12 pm<br></i>

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Hmmm...

#7 Post by Skyshark » Mon Nov 17, 2003 9:31 pm

I'm not applying for the position, but it makes me fairly curious as to what game the future modeller/animator will be working on. I have a rough guess as to what it could be for, but I'll keep my mouth shut for the time-being. Although, I suspect it's for a work that's currently in progress...<!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <p></p><i></i>

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Why do I doubt..............................................

#8 Post by The Knight » Thu Nov 20, 2003 8:09 am

Why do I think this is for another game besides QFG2VGA. And the game WILL be completed. For some reason I'm leaning towards KQ3VGA. Then again, I could be wrong. <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/intl/aenglish/im ... /happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <p>The Knight<br><!--EZCODE IMAGE START--><img src="http://www.shadowwebs.co.uk/images/aragornsig.jpg" style="border:0;"/><!--EZCODE IMAGE END--><br><br>"I see in your eyes, the same fear that would take the heart of me.<br>A day may come when the courage of men fails.<br>When we forsake our friends and break all bonds of fellowship but it is not this day.<br>This day we fight!"</p><i></i>

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Re: 3D Modeller/Animator Sought for Classic Adventure

#9 Post by Meridian Smith » Thu Nov 20, 2003 2:02 pm

Since there was no mention of a contract or anything I guess this is for another fan game??? If it was an original game that was going to be released commercially, I would have applied. Because Tierra does FINISH what it starts.<br><br>??? <p>"Fear is when Love stops short of Infinity." © <br><br>&nbsp &nbsp &nbsp &nbsp -- Adi Da Samraj</p><i></i>

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ss

#10 Post by Vel » Fri Nov 21, 2003 8:54 pm

I sense that it wont be KQ3VGA <!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/im ... /frown.gif ALT=":("><!--EZCODE EMOTICON END--> <p></p><i></i>

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Re: ss

#11 Post by Erpy » Fri Nov 21, 2003 8:57 pm

I'd like to request to reserve this thread for questions regarding the application in particular, rather than rumors/speculations.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashs ... <!--EZCODE IMAGE END--> <p></p><i></i>

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Re: ss

#12 Post by Broomie » Mon Nov 24, 2003 11:11 pm

And speaking of that thread did you remove it by any chance? <p>----------<br><!--EZCODE LINK START--><a href="http://www.tierragamecentral.com" target="top">Tierra Game Central</a><!--EZCODE LINK END--><br><!--EZCODE ITALIC START--><em>The First Fansite for Tierra Entertainment, so I've heard...</em><!--EZCODE ITALIC END--> <!--EZCODE IMAGE START--><img src="http://www.ezboard.com/intl/aenglish/im ... /happy.gif" style="border:0;"/><!--EZCODE IMAGE END--><br><br><!--EZCODE IMAGE START--><img src="http://www.dark-stars.net/~tgc/stuff/av ... nature.JPG" style="border:0;"/><!--EZCODE IMAGE END--><br><br></p><i></i>

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Re: ss

#13 Post by Erpy » Mon Nov 24, 2003 11:45 pm

Yeah, I did. The thread was drawing a lot more attention to the whole thing than we wanted it to have.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashs ... <!--EZCODE IMAGE END--> <p></p><i></i>

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Re: ss

#14 Post by Anonymous Game Creator 2 » Tue Mar 02, 2004 10:52 am

If anyone is interested, we still have a position available for a 3D modeller/animator. <p></p><i></i>

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3D Animator

#15 Post by Grundy » Wed Mar 24, 2004 5:06 pm

Thinking about this seriously...<br><br>Where will the job be based? ( Geographically )<br>Or will it be working solely online / post?<br><br>How many hours per week will you expect? If at all?<br><br>Are you seeking a person to do both modeling AND animating? Or one person for each?<br>( Workflow is much greater when the role is split. )<br><br>Thanks for any information. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/im ... /smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p></p><i></i>

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Re: 3D Animator

#16 Post by Anonymous Game Creator 2 » Wed Mar 24, 2004 7:54 pm

Hey Grundy, most of the work would be done online from the comfort of wherever the modeller/animator lives in the world. It would be conducted via forums.<br><br>The hours per week would vary, and are very flexible. We'd base these on a the individual's current lifestyle to figure out something reasonable. A steady workflow would be required, though.<br><br>We're seeking both modellers and animators. Skills in modelling are what we're primarily interested in for now, but animation will become our main concern later in the process. We already have a couple of people working in both departments, but we're on the lookout for more.<br><br>If you want any more info, feel free send an email to kqvga@hotmail.com<br><br>Thanks! <p></p><i></i>

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3D Modellers

#17 Post by Charlemagne » Sat Apr 10, 2004 4:48 pm

I've recently been poking around in the Morrowind modding community and there seems to be quite a large pool of talented 3D modellers, animators and texturers creating plug-ins for the game. I've even seen a few professionals. Maybe someone over there would be interested.

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#18 Post by Broomie » Sat Apr 10, 2004 5:59 pm

I once emailed someone I knew off a community who was great at 3D modelling, I gave her an email but alas she never replied. Maybe it was a false one, but I will never know. :(

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#19 Post by Anonymous Game Creator 2 » Tue Apr 13, 2004 4:22 pm

Hey, Charlemagne... sounds interesting! Got a URL?

And thanks for pitching in, Broomie! You know, I think we're actually good with modellers for now. Well, another animator (3DS Max, Lightwave, or Maya) might be nice, but I think we've got enough dedicated people for the task ATM.

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#20 Post by Charlemagne » Tue Apr 13, 2004 7:40 pm

For starters, you might want to check out the PsychoDog Studios forums. They've created two of the most impressive Morrowind mods: Better Bodies (a complete re-modelling and re-texturing of the NPCs' bodies) and Better Heads (same thing, but with the heads). If you check around, though, you'll find that there's always someone working on a new character, monster, suit of armour, city (!), etc. Here are some modding forum links:

PsychoDog Studios

Official

Morrowind Summit

Aldrien's Chalice

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#21 Post by Anonymous Game Creator 2 » Fri Apr 16, 2004 11:38 am

Thanks for the links, I'll check them out :D

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#22 Post by Broomie » Mon May 24, 2004 7:18 pm

So, have you lot found your man yet? Or woman.

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#23 Post by Erpy » Mon May 24, 2004 7:52 pm

I believe we found some help, yes.

Image

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#24 Post by Anonymous Game Creator 2 » Sun Jun 13, 2004 12:52 pm

Another position is now open for a 3D modeller and/or animator.

Modeller should have skills in any of the following packages:
3DS Max, Maya, or Lightwave

Animator should have skills in any of the following packages:
3DS Max or Lightwave

The project is moving deeper into development stage now and we're seeking dedicated people to help us bring it to completion. It also provides a good opportunity to gain some professional credit for your work. Please note: this is not for a fan project nor an AGDI game. Anyone interested in the position as a student internship may also apply.

More info available upon request.

Email: kqvga@hotmail.com

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#25 Post by Fribbi » Mon Jun 06, 2005 10:50 pm

I am not a good 3D modeler but I have been trying the trial version of this wonderful 3D software.

You should all try it out.

http://www.daz3d.com/index.php?

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