This forum is a place to talk about AGDI games and projects.
Moderators: adeyke, VampD3, eriqchang, Angelus3K
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zigi
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#1
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by zigi » Thu Jan 27, 2005 10:38 pm
its really important!
my almost perfect character in quest for glory 1 has no name!
so i ask for a man that can change the name of the character in QFG2VGA, plzplzzpl add it(i never saw QFG2 so i dont know if it exist already...)
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Broomie
- The Enigma
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#2
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by Broomie » Thu Jan 27, 2005 10:42 pm
I'm confused, you've got a great character, with great stats perhaps? Yet he has no name... well if you're playing it he must have a name.
So do you want the name of the character changed for QFG2VGA is that what you are saying? Well might be a bit of a wait since it isn't released yet.
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Kloreep
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#3
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by Kloreep » Fri Jan 28, 2005 12:14 am
It's possible to leave your hero nameless, at least in QFG1VGA.
Zigi, I'd bet you won't have to worry about this. You could rename your hero when importing in QFG2EGA, and I assume you'll be able to in AGDI's VGA as well.
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Radiant
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#4
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by Radiant » Fri Jan 28, 2005 12:45 am
Also you could do a savegame hack. Changing the hero's name is easy with most hex editing tools.
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Relight
- Archival Expert
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#5
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by Relight » Fri Jan 28, 2005 2:22 am
QFG2VGA will allow you to change the name of an imported character.
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Jafar
- Super Star
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#6
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by Jafar » Fri Jan 28, 2005 3:47 am
IIRC, your Hero needed a name before you could even start playing.
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adeyke
- Moderator
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#7
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by adeyke » Fri Jan 28, 2005 4:27 am
In QfG1EGA, if you left the name field blank, you're called Unknown Hero. In QfG1VGA, you just have a blank name. QfG2 requires a name of 3+ characters. QfG3 and QfG4 require a name of at least 1 character.
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zigi
- Peasant Status
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#8
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by zigi » Sat Jan 29, 2005 2:02 pm
quest for glory 1 vga if you dont name your character you get the name unknown hero(i saw that name when i went to the gargoyle and gave the answer for my name),
but if i can rename after import then YAY!
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Music Head
- Defense Minister Status
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#9
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by Music Head » Fri Feb 04, 2005 5:58 am
i can rename your charector since i worked out how to edit all the info in my saved charector file by opening it in ultra edit. Seriously who wants to sit there making there spell stats go up?
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Relight
- Archival Expert
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#10
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by Relight » Fri Feb 04, 2005 4:52 pm
Part of the fun of the QFG games was sitting around and making your stats go up. Of course, it is fun too to try and figure out how to edit the file and cheat.
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Kloreep
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#11
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by Kloreep » Fri Feb 04, 2005 10:02 pm
Any chance you could post a tutorial on import file hex-editing?