Highest score on Monolith Burger sequence (SQ4)
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- The Master of All Things Musical
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Highest score on Monolith Burger sequence (SQ4)
(almost) Random wondering here. I was wondering how high anybody has gotten in the Monolith Burger job arcade sequence in Space Quest 4. My score is $100.00.
And for all you nay-sayers, here's an (unedited) screenshot!
And for all you nay-sayers, here's an (unedited) screenshot!
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- The Master of All Things Musical
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- Vroomfondel
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- The Master of All Things Musical
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Mmmm I've always skipped it, too. But I was playing through all the SQs recently and decided to see how far I could get.
I guess I should note that I was using DOSBox and had the CPU cycles down to 1000 or lower or something. It was still goin pretty fast then, though, and I couldn't see the mouse because it couldn't keep up lol.
I guess I should note that I was using DOSBox and had the CPU cycles down to 1000 or lower or something. It was still goin pretty fast then, though, and I couldn't see the mouse because it couldn't keep up lol.
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I was wondering, but when you ask for a job to the the manager, he promised something like becoming a partner if you do it right. I slowed down the game of course, reached about 10 000 buckazoids but I was never hired as a partner. Isn't there a limit amount of money to win and become a partner or maybe a savegame or a way to hack the files or something... ? An answer from the Two Guys would be helpful or someone very well informed
- Vroomfondel
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I believe the wording was:
MANAGER: *with cigar in mouth* "And if ya stick with me fer a half'n'hour, I'll make ya my assistant manager."
ROGER: "Gee thanks!"
As for the amount of money earned, I don't think there's a limit, although I wouldn't know. That's interesting though, were you able to buy the laptop offered in Radio Shock/Hertz So Good with all that money?
MANAGER: *with cigar in mouth* "And if ya stick with me fer a half'n'hour, I'll make ya my assistant manager."
ROGER: "Gee thanks!"
As for the amount of money earned, I don't think there's a limit, although I wouldn't know. That's interesting though, were you able to buy the laptop offered in Radio Shock/Hertz So Good with all that money?
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- The Master of All Things Musical
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I, too, suspect there isn't a limit for the money. And I can confirm I was able to buy the laptop! No need of the ATM card and the humiliating robe then, but you can't spend your money on many stuff. I seemed addicted to the money you can make and I wanted to find out if the manager hold his promise. But you can tell it's a pretty waste of time to earn that much money, and I cheated a lot to go that high.Vroomfondel wrote:As for the amount of money earned, I don't think there's a limit, although I wouldn't know. That's interesting though, were you able to buy the laptop offered in Radio Shock/Hertz So Good with all that money?
I bought the SQ 1-5 collection and with the collections, there's a small game with all the mini-games you can find through the space quest, and unlike in SQ4, there's no possibility to slow down the monolith burger. If I played honestly, I don't think I could go very high but it is necessary if you want the best score possible.
Jamie, why do you think it is impossible? Is there a timeline in SQ4?
I didn't know you could buy the laptop! And I noticed no matter how much money you make when you get fired he still calls you the worst worker he ever had! And then when you go back in he already says he's out of everything! What the heck! I bet the fat pig ate them himself. Galaxy Galleria was one my favorite parts in sq4.
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Gah, I always found that game irritating. (Although the concept was very funny. Very SQ) I always had a big thing for Mrs. Astro Chicken. Damn that game was fun.
Edited to add: Errr, by big thing I mean I like the game, not that I was attracted to Mrs. Astro Chicken. :o
Just curious: What do you think was the most irritating in-game action sequence in an adventure game? I'd probably vote for the SQ1 desert drive, or the LSL3 log ride. Although, the conquest of camelot wall climb was highly irritating too with very little fun to redeem it in an otherwise intellectual game.
Edited to add: Errr, by big thing I mean I like the game, not that I was attracted to Mrs. Astro Chicken. :o
Just curious: What do you think was the most irritating in-game action sequence in an adventure game? I'd probably vote for the SQ1 desert drive, or the LSL3 log ride. Although, the conquest of camelot wall climb was highly irritating too with very little fun to redeem it in an otherwise intellectual game.
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- The Master of All Things Musical
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