QFG2 News & Updates: Version 2.0 Released on PC and Mac!

This forum is for discussion about the Quest for Glory II remake. Hints, tips, opinions, etc.

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jpnuar1
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Re: QFG2 HATE update.

#151 Post by jpnuar1 » Tue Jul 29, 2008 2:02 am

MusicallyInspired wrote:Especially considering you're one of only two people who seem to think so. You're also ruining it for everybody else.
Honestly, I wasn't a fan of the first update either. At the time it just seemed like bad design that I couldn't read a third of the page. Now it is more apparent that the unreadability is intentional though, and so I am looking forward to seeing where it develops to.

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Re: QFG2 HATE update.

#152 Post by b74life » Tue Jul 29, 2008 2:21 am

MusicallyInspired wrote:I'd say it was equally unfair of you to come out and say it's a waste of time after he's put so much effort into it. Especially considering you're one of only two people who seem to think so. You're also ruining it for everybody else. If you don't like it keep quiet.
lol could you be any more dramatic about a simple opinion? whatever, guy.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#153 Post by Blackthorne519 » Tue Jul 29, 2008 3:01 am

No, he's just a good guy. MI's one of the best.

Bt

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#154 Post by arganite » Tue Jul 29, 2008 3:05 am

How big is this file going to be, by the way? I'm downloading it no matter what, but if the site goes down and I have the file, ill upload it and my 2gig bandwidth (I think its 2gig for my server) can get chewed up fast :)

MusicallyInspired
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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#155 Post by MusicallyInspired » Tue Jul 29, 2008 3:07 am

I'd say a fair guess would be somewhere around 160 MB.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#156 Post by arganite » Tue Jul 29, 2008 3:10 am

MusicallyInspired wrote:I'd say a fair guess would be somewhere around 160 MB.
Heh I don't think it will even fit on my server then. I got it free from a friend, and it only has 200meg or so. Maybe if I can clear out some stuff... maybe 7zip it when I get the chance :P

Actually, when I delete the 5238 new emails that are all junk off it... I may be able too.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#157 Post by whoooooopi » Tue Jul 29, 2008 3:35 am

Love, love, love the new page slowly engulfing the old page. Beautiful work. Really building up to the release quite nicely. I get giddy whenever I see the page has changed.

Each transition has been increasingly impressive. Well done.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#158 Post by Erpy » Tue Jul 29, 2008 4:46 am

I'd say the game is slightly over 80 MB compressed and about 200 MB uncompressed.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#159 Post by dirkdelshire » Tue Jul 29, 2008 5:11 am


Wow you guys are really upping your game as far as graphics this time around. Thank you Eriq Chang for all your hard work.
I can't wait for your next commercial game to come around after QFG II.
Don't get me wrong I'm excited for it but I'd love to see what you do when the game's all yours again.

Oh, by the way what anime is your avatar from Erpy?

Edit: Maybe it was a little bit of a pretense...
Last edited by dirkdelshire on Tue Jul 29, 2008 2:56 pm, edited 2 times in total.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#160 Post by Tye » Tue Jul 29, 2008 5:14 am

I think the middle section there should have been saved for a PM.

Anyhow, back on topic, it's 12:13am where I'm at and no update on the main page...*sigh*

MusicallyInspired
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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#161 Post by MusicallyInspired » Tue Jul 29, 2008 11:21 am

Yeah, you should have PMed that. You look like you're coming off as incredibly pretentious by making that your first post. Especially since none of us knows what the heck you're talking about.

So when's the next website update gonna be? The next one will probably be the finished website I imagine...

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#162 Post by Brainiac » Tue Jul 29, 2008 3:50 pm

dirkdelshire wrote:Oh, by the way what anime is your avatar from Erpy?
Go play Lunar: Silver Star Story Complete.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#163 Post by amertune » Tue Jul 29, 2008 4:52 pm

Is Trial by Fire going to be able to use the saves from the first QFG? Regular or VGA versions?

MusicallyInspired
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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#164 Post by MusicallyInspired » Tue Jul 29, 2008 5:08 pm

If by "save games" you mean "exported characters" then yes. You'll also be able to export you character again from QFG2VGA for use in QFG3.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#165 Post by PotatoSlayer » Tue Jul 29, 2008 8:05 pm

I remember that game. Isn't Erpy Nash? Wow that's off topic. That's what happens when there's no updates though I guess...*sigh :\

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#166 Post by AsianMusicGuy » Tue Jul 29, 2008 8:36 pm

ya we want more updates :P

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#167 Post by MusicallyInspired » Tue Jul 29, 2008 8:57 pm

Be patient. We've waited this long for what we've got now. I'm sure we can wait a few more days.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#168 Post by RogerWanko » Tue Jul 29, 2008 9:23 pm

there are no updates because the devteam can't stop playing qfg2 , it's so much fun :rollin

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#169 Post by paradoxdeux » Tue Jul 29, 2008 9:26 pm

Whatever happened to the fanart competition? Wasn't that supposed to be happening this weekend? (Did I miss a post? :( )

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#170 Post by Erpy » Tue Jul 29, 2008 9:31 pm

there are no updates because the devteam can't stop playing qfg2 , it's so much fun
It's about as much fun as watching a good movie...600 times in a row.

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#171 Post by techie775 » Tue Jul 29, 2008 9:42 pm

Erpy wrote:
there are no updates because the devteam can't stop playing qfg2 , it's so much fun
It's about as much fun as watching a good movie...600 times in a row.

Image
Hahaha... I've done that before. Usually not watching it 2 or 3 years helps a little bit if you want to see it againand not be bored with it, but I don't know if that always works. Speaking of movies I've seen too many times, now I wouldn't mind seeing Naked Gun 33 1/3 again since it's been so long. Don't know if that works on video games.... probably not.
Last edited by techie775 on Tue Jul 29, 2008 9:44 pm, edited 1 time in total.

RogerWanko
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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#172 Post by RogerWanko » Tue Jul 29, 2008 9:43 pm

Erpy wrote:
there are no updates because the devteam can't stop playing qfg2 , it's so much fun
It's about as much fun as watching a good movie...600 times in a row.
only 600 ? seems to me like you guys need to step it up !! ......... just kidding :lol

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#173 Post by Anonymous Game Creator 2 » Tue Jul 29, 2008 9:51 pm

Plus with a movie, you're just passively watching it, so you don't need to do anything. But playing the game over and over and writing down all the bugs and then getting them solved requires effort.

Therefore, playing a game 600 times is probably a little less boring than watching a movie 600 times (since the experience is always slightly different) but still, it's not exactly fun either!

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#174 Post by RogerWanko » Tue Jul 29, 2008 10:28 pm

now i feel bad it's a free game, if i knew where u live i would bring u guys cake

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Re: ** QFG2 Official Countdown Thread, Sunday Shooting. **

#175 Post by Eldragon » Tue Jul 29, 2008 11:13 pm

<Insert Obligatory "The Cake is a Lie" Reference>

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