Future AGDI Projects

This forum is a place to talk about AGDI games and projects.

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Spikey
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Re: Future AGDI Projects

#101 Post by Spikey » Mon Aug 04, 2008 8:33 am

No, you misread Kosch' post. :p

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Gronagor
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Re: Future AGDI Projects

#102 Post by Gronagor » Mon Aug 04, 2008 10:30 am

Yeah, but I misunderstood his post, thinking he is replying to your post. :p

That's what happen if you browse via your phone. :)

Ok. Sorry. I'll rephrase: "That's what happen if I browse via my phone!" :p

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Re: Future AGDI Projects

#103 Post by kosch » Mon Aug 04, 2008 1:52 pm

Sorry. i should have made my post a bit more clear.

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Re: Future AGDI Projects

#104 Post by Gronagor » Mon Aug 04, 2008 1:57 pm

Heh. No, it is all me! >D

Hey. How about Operation Iceman!
Still can't believe Navynuke never played that game. :)

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Re: Future AGDI Projects

#105 Post by Spikey » Mon Aug 04, 2008 2:06 pm

I remember Blackthorne and I once brainstormed in an e-mail session about putting the Chronicles of Prydain books into games. We figured the characters were still copyrighted to Lloyd Alexander anyway, and it would be much more invisible to Disney to not remake their Black Cauldron movie / game, but the original books by Alexander.

It's still a great idea.

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Re: Future AGDI Projects

#106 Post by JonWW » Mon Aug 04, 2008 3:14 pm

Gronagor wrote:Heh. No, it is all me! >D

Hey. How about Operation Iceman!
Still can't believe Navynuke never played that game. :)
That is hard to believe. I haven't gotten very far in that game I might have to blow the dust off of it and give it another go.... :D

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Re: Future AGDI Projects

#107 Post by kosch » Mon Aug 04, 2008 9:14 pm

I remember Blackthorne and I once brainstormed in an e-mail session about putting the Chronicles of Prydain books
those were great books. I used to read them in junior-high :) I think its a fantastic idea.

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Re: Future AGDI Projects

#108 Post by Alliance » Tue Aug 05, 2008 10:59 pm

That, and the Xanth series. Great series of books.

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Re: Future AGDI Projects

#109 Post by Blackthorne519 » Tue Aug 05, 2008 11:16 pm

Spikey wrote:I remember Blackthorne and I once brainstormed in an e-mail session about putting the Chronicles of Prydain books into games. We figured the characters were still copyrighted to Lloyd Alexander anyway, and it would be much more invisible to Disney to not remake their Black Cauldron movie / game, but the original books by Alexander.

It's still a great idea.
Yeah, Spikey mapped out a lot of stuff for that - basing them directly on the books, and not the films. So we'd get Characters like Coll, Gwydion and Achren etc. They'd make a great adventure game, for sure.


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Re: Future AGDI Projects

#110 Post by Spikey » Wed Aug 06, 2008 9:35 am

I'll see if I can find the old concept sketches of a few of the characters I made, scan them, and post m here. Should be fun.

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Re: Future AGDI Projects

#111 Post by Blackthorne519 » Wed Aug 06, 2008 1:51 pm

Yeah! "The Book Of Three" would have been a great game. If I only had more time and talent!


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Re: Future AGDI Projects

#112 Post by Vermatrix » Sun Aug 10, 2008 6:22 am

lol besides seeing Quest for Glory 1, 3, 4, and 5 with the audio working on Windows XP and cleaned up of all the glitchs and bugs in the games since it's hard to find patchs and the patchs don't fix everything, like on QG5 when the game crashs just as your about to take a shot at the dragon. :lol I'd like to see XP and Vista remakes of some of the other old DOS/early Windows games of the time like Dungeon Master 1 and 2. and Stonekeep. You see a lot of fantasy adventure/rpg games for consol systems but that genre is pretty much dead on the pc. I suppose there are fun ones out there but not as good as the old DOS/early Windows classics.

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Re: Future AGDI Projects

#113 Post by kosch » Sun Aug 10, 2008 1:58 pm

for xp try vdmsound

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Re: Future AGDI Projects

#114 Post by MusicallyInspired » Sun Aug 10, 2008 5:33 pm

kosch wrote:for xp try vdmsound
NO. VDMSound is deprecated and actually slows down MIDI music. I don't think it's even updated anymore. Everyone I've known whose used it eventually migrated to DOSBox. DOSBox is the way to go. VDMSound won't work with Windows games anyway. However, Win 3.1 does work in DOSBox now. I posted a thread about it with screenshots a few weeks ago.

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