QFG1 EGA: Haven't tried
QFG1 VGA: Runs fine in DosBox, played beginning to end. Only issue is that it fails to create the .sav file when I try to export
QFG2: Runs fine in DosBox, played beginning to end. Only issue is that it fails to create the .sav file when I try to export
QFG3: Runs well in DosBox, with exception of some long load times at certain points (I mean like 2-3 minutes). Still doesn't create the .sav file when exporting. Frankly though, runs better on my current machine in DosBox than it EVER ran back in the day.
QFG4: Runs like hammer yack ass. Overspeed problems out the woozoh. Combat nearly impossible to do to overspeed. Error 42 at tomb unresolvable. Can't get patches to apply properly. Clocking DosBox down to as slow as I can possibly get it fixes combat, but doesn't resolve error 42 at the tomb which makes the game unfinishable.
QFGV: Runs great in Vista64 natively set to compatability mode for Windows '95, visual themes, colors, dpi scaling (basically everything on the compability tab) diabled. The problem here is not the game. The problem here is the patches. The .exe files for the 1.1 and 1.2 patches are 16bit applications and won't run on a 64bit OS, so I can play the game as it is just fine, but can't patch it, so I have to play around those issues. What's REALLY wierd is I only have about half the issues and none of the major ones... for instance, Newar's discription contains typos, but I don't get the in-escapable snoring in the Adventurer's Guild, and I can enter the Dragon's Blood Pool multiple times. I'll have to see if it let's me finish the Ring of Truth, and marry Katrina (though clearly not with the same toon
![Happy :D](./images/smilies/happy.gif)
Anyway, if anyone has any thoughts... (or incites into fixing QFGIV) I'd appriciate the feedback.