Wizards Technocwha? Institute

This forum is for discussion about the Quest for Glory II remake. Hints, tips, opinions, etc.

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XboxNation
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Wizards Technocwha? Institute

#1 Post by XboxNation » Tue Aug 26, 2008 1:02 am

I got to this place

The Wizards Techsomethingorother Institute

The answer, obviously, was 'SPOILER WARNING...

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.MAGIC

(discovered after several more long-winded answers such as "Knowledge" and "To Learn Magic" failed)

Anyway, and so, I chose Erasmus/Fernus for obvious reasons (and that might be the only valid chose, who knows?)

And now I have bells I have to ring and am stuck.

Anyone know what I'm talking about here?

I wander REALLY GOOOD when I get to it. I also found a door with an eye in it, but that just knocked me out when I tried to cast my way in. Woah.

Anyway, advice is appreciated and acknowledged.

adeyke
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Posts: 1734
Joined: Fri Aug 10, 2001 6:01 am

Re: Wizards Technocwha? Institute

#2 Post by adeyke » Tue Aug 26, 2008 1:22 am

"Wizard" also works.

For that bell puzzle, there are three steps:
1. You need to find out which bell is the right one.
2. You need to move that bell to its destination.
3. You need to activate the magic on the bell.

As for that other door, you should just knock. Someone should have told you about the person living there.

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