This forum is for discussion about the Quest for Glory II remake. Hints, tips, opinions, etc.
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ATMachine
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#1
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by ATMachine » Wed Aug 27, 2008 2:37 pm
I can't successfully walk the tightrope even with 200 agility! Damn you AGDI for making the minigames harder.
Any tips, or should I give up and ask for a saved game?
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Erpy
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#2
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by Erpy » Wed Aug 27, 2008 2:38 pm
Are you using mouse or keyboard? And what actions are you using to get across the rope?
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Kekataag
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#3
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by Kekataag » Wed Aug 27, 2008 2:44 pm
It's difficult yes, but not impossible. I did it succesfully with agility of 127 all three times. Just take patience and a lot of save and reload :-P
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ulmont
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#4
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by ulmont » Wed Aug 27, 2008 2:53 pm
ATMachine wrote:I can't successfully walk the tightrope even with 200 agility! Damn you AGDI for making the minigames harder.
![Mad >:](./images/smilies/mad.gif)
I found that I would almost always take my right foot up as I started to lose balance, which was countered by the up arrow, so my path went kinda like this:
1) Push left arrow to take a step.
2) Wait for the right foot to raise.
3) Push up arrow to cancel.
4) Immediately push left to take another step.
Only in a very few cases (like 2 across the rope) did I need to hit the down arrow.
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Erpy
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#5
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by Erpy » Wed Aug 27, 2008 2:56 pm
That's probably a coincidence. But whatever works for you. Whatever you do, don't use the hold position-action as anything other than an emergency option...using it too often will make you fall.
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ulmont
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#6
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by ulmont » Wed Aug 27, 2008 3:08 pm
Erpy wrote:That's probably a coincidence. But whatever works for you. Whatever you do, don't use the hold position-action as anything other than an emergency option...using it too often will make you fall.
I didn't ever use the hold position, but this ended up working for me 3 times in a row.
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ATMachine
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#7
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by ATMachine » Wed Aug 27, 2008 4:59 pm
Sorry about the tone of my earlier post, I've had some time to cool off now.
I'm using the keyboard. I tend to be pushing forward, then leaning alternately left and right.
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oxygen1234
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#8
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by oxygen1234 » Wed Aug 27, 2008 5:02 pm
I found it a little easier when I made sure not to push forward until I knew I was steady. I think pushing forward while you are leaning might make you fall faster. Or not, I have no idea :P.
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Quest For Glory Fan
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#9
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by Quest For Glory Fan » Wed Aug 27, 2008 5:03 pm
When I did it I just watched the heroes legs carefully and whenever I adjusted him I pushed forward. The higher you're agility skill the more you can press forward in a row. At the end of the game when you have to walk the tightrope I just kept pressing forward the whole time.
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Erpy
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#10
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by Erpy » Wed Aug 27, 2008 5:26 pm
Yes, if you try to step forward while you're tilting, you'll tilt even more. Best thing to do is take a step, wait half a second to see if you lose your balance and then take another step. If you do start tilting, correct with up/down and then quickly step forward again before you lose your balance again. Hold position is a panic button, if you're not a panicky guy.
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LonemanX
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#11
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by LonemanX » Wed Aug 27, 2008 9:05 pm
My agility was about 130 when I did it the three times. My method was quick steps forward going to the rhythm of the music (I'm a drummer, sue me
![Laugh :lol](./images/smilies/laugh.gif)
).
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kosch
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#12
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by kosch » Wed Aug 27, 2008 9:18 pm
I walked the rope 3 times in a row >_< with 100 agilities (i think). same method as lone
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nightlite
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#13
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by nightlite » Wed Aug 27, 2008 9:34 pm
Just up agility (stealth too I think?) until you can tap forward the hell out of it and get through without balancing. I couldnt do the balance as it's too ambiguous on my eyes as to which way the leaning is.
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ATMachine
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#14
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by ATMachine » Thu Aug 28, 2008 3:31 am
Well, I just finished a Thief playthrough.
I must say, the ropewalk at the end was much different - I had 250 agility (thank you djinni!) and steamrollered over it, just repeatedly hitting forward. Of course it took me several tries before I hit on this technique, but it's really necessary given that the puzzle is timed.
Whose idea was it to add Khaveen in? That was diabolical! (Though it does give him a suitable demise in the Thief ending which was lacking before.)
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Erpy
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#15
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by Erpy » Thu Aug 28, 2008 9:16 am
I love being diabolical every once in a while.
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Quest For Glory Fan
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#16
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by Quest For Glory Fan » Thu Aug 28, 2008 9:22 am
ack Evil Nash! I asked that question too as I hadn't played the older QFG2. Khaveen's addition made that scene much more intense than I could imagine. The thief ending in QFG2VGA is the best QFG ending I've ever seen. QFG1VGA coming close.