Saurus??? *possible spoiler* sort of...

This forum is for discussion about the Quest for Glory II remake. Hints, tips, opinions, etc.

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mademoiselle_meena
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Saurus??? *possible spoiler* sort of...

#1 Post by mademoiselle_meena » Tue Apr 20, 2010 11:45 pm

Great game...I just love all the extras. I really long for more!!! I just discovered something I had never found before in the game. The Saurus repair shop at the end of Dambi Darb. This is so funny. Is it just for fun or can I actually do something here?

Thanks!
~meena

adeyke
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Re: Saurus??? *possible spoiler* sort of...

#2 Post by adeyke » Wed Apr 21, 2010 1:36 am

It's just for fun.

Erpy
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Re: Saurus??? *possible spoiler* sort of...

#3 Post by Erpy » Wed Apr 21, 2010 9:14 am

Yeah, it's just there. It isn't even in the simplified alleyway system. It's like one big easter egg. (like it was originally meant to be)

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mademoiselle_meena
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Re: Saurus??? *possible spoiler* sort of...

#4 Post by mademoiselle_meena » Sat Apr 24, 2010 2:17 pm

Okay, thanks!! :-)
~meena

Markus Ramikin
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Re: Saurus??? *possible spoiler* sort of...

#5 Post by Markus Ramikin » Sun May 23, 2010 8:04 pm

Holy crap, there needs to be some clearer indication of how much you will miss when choosing the simplified system.

Erpy
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Re: Saurus??? *possible spoiler* sort of...

#6 Post by Erpy » Sun May 23, 2010 9:03 pm

Two things. The saurus repair shop (which is an easter egg room more or less salvaged from scrapped material from the original QFG2) and the warrior's diary sidequest. (which is fun, but the diary doesn't serve an actual practical purpose in the game) Also, both systems have a few katta merchants unique to them.

The reason for keeping those things out of the simplified system was simple...both gimmicks were meant to be hidden and only uncovered by exploration. Since the simplified system doesn't contain any streets I would call optional, hiding stuff in there isn't very effective since just about every player is still going to stumble upon them without a great deal of trying.

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