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 Post subject: KQ1 (and possibly KQ2+) with AGS DOS
PostPosted: Tue Aug 10, 2010 8:09 pm 
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The Master of All Things Musical
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Joined: Tue Aug 20, 2002 8:57 pm
Posts: 4025
Location: Manitoba, Canada
However crazy this notion might be, I was wondering if you guys at AGDI still have the old source for the early versions of KQ1 and KQ2+. If so I was wondering if I could get a .dat file generated for use with the old AGS DOS binary. Just because it would be awesome on my old computer.

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 Post subject: Re: KQ1 (and possibly KQ2+) with AGS DOS
PostPosted: Wed Aug 11, 2010 6:41 am 
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The Prince of Shapeir

Joined: Tue May 08, 2001 4:12 am
Posts: 8872
Location: Phobos
Unfortunately, I don't have those old versions of the source code anymore. I can't even find the final version 1.0 of KQ1VGA anywhere in my backups.

The AGS engine has also gone through so many revisions that even older versions of source code from games made around 2002 aren't backwards-compatible with the original Dos editor.


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 Post subject: Re: KQ1 (and possibly KQ2+) with AGS DOS
PostPosted: Wed Aug 11, 2010 1:19 pm 
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The Master of All Things Musical
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Posts: 4025
Location: Manitoba, Canada
That's sad. It's sad to see that AGS (the successor to SCI Studio) won't even run in DOS anymore, seeing as the whole point was originally to create VGA SCI1-like games. This is why SCI Studio VGA should have still been finished. Too bad Brian Provinciano abandoned all of us.

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