It's day 2 of QFG2, and I'm walking around Shapeir when suddenly combat music starts, the hero pulls out his weapon, and then the game crashes with the following error message:
------
Adventure Game Studio
An error has occurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS.
(ACI version 3.20.1110)
in "room359.asc", line 344
Error: Error running function 'room_a':
Error: Integer divide by zero
--------
This doesn't just happen in room359; it's happened in several other rooms as well.
QFG2 Bug: divides by zero
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Re: QFG2 Bug: divides by zero
I managed to fix it by using the Map to get to the stables, and then walking into the desert, getting into combat, defeating the enemy, and then walking back into the city.