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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Sat Feb 05, 2011 5:39 am 
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The Master of All Things Musical
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Location: Manitoba, Canada
AGDI didn't remove it, the creator of AGS did. There's now a better way to do it. Under the Graphics Filter drop down menu in the setup program you can choose 2x, 3x, 4x, etc. This doubles, triples, etc the screen resolution. Give it a try. Same thing done better. In the same window it shows the resolution outcome depending on which filter you choose.

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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Sat Feb 05, 2011 8:07 pm 
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Joined: Sat Feb 05, 2011 2:11 am
Posts: 4
That doesn't work though because a x4 filter on a 320x200 resolution still doesn't fill out a 1920x1200 size monitor, but when you could set the base resolution to 640x400, it worked perfectly. You'd need a x6 filter on a 320x200 resolution to get the same result and there doesn't seem to be one.

I see now that this is a AGS problem now though, I hope that guy fixes it soon, I can't imagine why'd he remove the number of resolutions you can have.


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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Mon Mar 14, 2011 2:52 am 
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Did you guys tweak the spell functions for the v2.0 release? I seem to remember being unable to remove spells from the original even with debug mode (or am I just remembering incorrectly?).

In any case, I very much appreciate the ability to remove Zap from my honest Paladin-in-training hybrid. Of course, I'll have to do it again for QfG3 and QfG5, but hey, the path of honor isn't easy.

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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Mon Mar 14, 2011 11:19 am 
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I think the ability to remove spells by setting their skill to 0 has always been in there.

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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Tue Apr 05, 2011 5:18 am 
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Joined: Thu Nov 20, 2008 2:14 am
Posts: 32
Location: Somewhere east of St. Paul
I'm lovin' the 2.0 version, all of the little pet peeve bugs that I found on my first playthrough are gone, so in my eyes this game is now perfect ;)

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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Sun Dec 18, 2011 2:20 pm 
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Joined: Sun Dec 18, 2011 2:15 pm
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I can't install the game! Downloading was fine, but can open the file to install. Tried downloading again & again, but problem still persists!

Help me!!! I really wanna play the game! :cry


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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Thu May 10, 2012 8:23 am 
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Joined: Sun May 03, 2009 1:26 am
Posts: 103
Quote:
- Removed: Paladin disqualification when using the X-Ray glasses to look at Zayishah

Thank youuuuuu! *cough*

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 Post subject: Re: QFG2 News & Updates: Version 2.0 Released on PC and Mac!
PostPosted: Sat Feb 09, 2013 3:35 pm 
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Joined: Sat Feb 09, 2013 3:31 pm
Posts: 5
Syco wrote:
I can't install the game! Downloading was fine, but can open the file to install. Tried downloading again & again, but problem still persists!

Help me!!! I really wanna play the game! :cry


I spent forever trying to figure it out and came across this link:
http://portingteam.com/tutorials/articl ... -or-newer/

It takes like 2 minutes max and the step by step video shows you exactly what to do. It's the wineskin app that comes inside the QFG2 app that needs to be updated. So follow this and you'll be good to go!


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