how to freeze it intentionally in a particular scene

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Zeus
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how to freeze it intentionally in a particular scene

#1 Post by Zeus » Sat Dec 07, 2002 5:04 pm

When it was dark i went to the house of little redhood<br>Sporadically a wolf was "sleeping" in the bed.<br>Now, if you enter the house while the wolf is sleeping, and click the inventory, and wait, then the animation sequence showing the wolf attacking you will start (i.e will not pause because you are in the inventory) , thus making the game freeze.<br><br>a very minor bug, if you consider the fact that the player should NOT play with the inventory and take a different approach in this situation <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <p></p><i></i>

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#2 Post by Guest » Sat Dec 07, 2002 5:06 pm

How do you get this scene to happen? <p></p><i></i>

Erpy
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Re: -

#3 Post by Erpy » Sat Dec 07, 2002 5:12 pm

It won't happen if you already have the means to defeat him.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nasht ... <!--EZCODE IMAGE END--> <p></p><i></i>

Zeus
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more specific ?

#4 Post by Zeus » Sat Dec 07, 2002 5:13 pm

you mean how do i find wolf ?<br><br>the wolf appears if you finish some tasks first (visit the church at night if i am correct, or for sure when it is night).<br>Then all you have to do is to enter and exit the house in order to catch the trans-grandma-wolfy. <p></p><i></i>

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#5 Post by Guest » Sat Dec 07, 2002 5:17 pm

I mean which act? The one after the cloud test or when you return looking for the tiarra? <p></p><i></i>

Zeus
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keep grandma's house clean :)

#6 Post by Zeus » Sat Dec 07, 2002 5:17 pm

SPOILER<br><br><br><br><br><br><br><br><br><br><br><br><br>"slaughter in the forest" hehe what a butcher! <p></p><i></i>

Zeus
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scene

#7 Post by Zeus » Sat Dec 07, 2002 5:18 pm

before tiarra, after cloud test <p></p><i></i>

Guest

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#8 Post by Guest » Sat Dec 07, 2002 5:19 pm

Spoiler<br><br><br><br><br><br><br><br><br>Erpy, I can't see that scene if I have the needle and reed? Is that what you mean? <p></p><i></i>

Anonymous Game Creator 2
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Re: -

#9 Post by Anonymous Game Creator 2 » Sat Dec 07, 2002 5:58 pm

No, if you have either the needle or reed in your inventory then he won't appear. This discussion should be continued in the other KQ2 forum though.<br><br>As for the lock-up in the wolf/house scene, this isn't a 'freeze' per-se, but it's still a bug. Thanks for the report. <p></p><i></i>

Guest

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#10 Post by Guest » Sat Dec 07, 2002 6:11 pm

AGC, well I just saw the scene. I had only the needle and not the reed in my inventory. You can't get Possum to be the woods crying, withouth doing the haystack puzzle. I also got the bug when you try to access options while being in the room with the wolf. <p></p><i></i>

Anonymous Game Creator 2
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Re: -

#11 Post by Anonymous Game Creator 2 » Sat Dec 07, 2002 8:28 pm

Ok, I've tracked it down and fixed the bug. <br><br>A better way of saying it is: If Graham is carrying the pea shooter, or any of the items that will allow him to construct the peashooter then the wolf won't be present. <p></p><i></i>

Zeus
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woooooooolf!

#12 Post by Zeus » Sat Dec 07, 2002 9:20 pm

wolf exists in house after finding tiarra, and only if you do NOT have the reed. <p></p><i></i>

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