[spoiler]Complete Point List for King's Quest 2 1/4: Breast Intentions
Room 65 (Palace living room)
open cabinet 2 / 2
get bottles 4 / 6
get breast pump 4 / 10
pump left breast 1 / 11
pump right breast 1 / 12
put two bottles on shelf
look under bed
get knife 1 / 13
open drawer
get key 1 / 14
(close drawer)
(close cabinet)
(take note)
Room 47 (Raging River)
look river
get coin 1 / 15
Room 12 (Outside the well)
pump left breast
pump right breast
Room 19 (Door in mountain)
look keyhole
get flint 1 / 16
Room 44 (Outside the woodcutter's house)
(look tree)
climb tree
Room 63 (Climbing the tree)
get lantern 2 / 18
Room 79 (Inside the woodcutter's house)
talk man
ask about son 2 / 20
ask about path 4 / 24
Rooms 56 - 60 (On the path leading out of Daventry)
pump left breast
pump right breast
Room 57 (Inside the mountain cave world)
strike flint
look cave (get pick) 2 / 26
Room 60 (The Abominable Snowman's Cave)
look ground
get clothes 1 / 27
Rooms 20 - 24, 26 (While walking down the mountain path)
pump left breast
pump right breast
(Do this twice until you reach the coast.
Your remaining eight bottles should now be filled.)
Room 27 (At the beach)
wear mens clothes under womans clothes 2 / 29
Room 31 (At the ship, two screens west of the coast)
help 1 / 30
remove womans clothes
Room 93 (At the captain's cabin)
(talk man)
(look desk)
(look map)
look chart 1 / 31
(look chest)
Room 81 (The lower deck)
turn wheel/steer ship 2 / 33
Room 94 (House behind the tavern in Llewdor)
(look house)
(read sign)
open door 2 / 35
Room 146 (Inside the restroom)
change clothes (the controls might be limited at this time)
look
read graffiti
Room 36 (Inside the spider's cave)
give bottles (to men) 8 / 43
give left breast 8 / 51
(kiss son)
(embrace prince)
sing song 4 / 55
(watching Graham feeding Rosella with the two bottles
you left in Daventry) 2 / 57
give right breast 8 / 65
(bonus points) 16 / 81
take baby 4 / 85 (alternate solution: kill men/use knife)
Room 32 (The land of the dead)
(breast feed ghoul)
give man coin
enter boat
Room 33 (After the passage)
exit boat
Room 155/156 (Yet another cave)
dig
Room 49 (Inside the well)
help
jump
Room 40 (Gnome)
talk gnome 2 / 87
Room 2 (The castle)
open door
Room 7 (The throne room)
(return successfully) 1 / 88[/spoiler]
One more point I'd like to add is: When you first play the game and are not aware of the additional information given here in the forum, that bottle filling might often be forgotten during game play and result in dead ends. Of course this makes the game much harder, so a documentation file really is helpful.
I've noticed that the original KQ3, for instance, only created a "logfile" when Alt+D was activated to log any typos. In KQ2 1/4: BI, every command seems to be logged (even without Alt+D), which results in a rapidly growing logfile.
I've recently watched the KQ9 trailer, and I have to confess that their work was most impressing to me. Although I didn't get the grasp of the storyline yet, it now unfortunately seems like "some sequels should never be released". Well, at least not "THIS WINTER". Wait and see.those people who spent years working on KQ9