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Posted: Mon Mar 24, 2008 1:24 pm
by Lambonius
MusicallyInspired wrote:I surrender. You win. You're way better at this than me :P.
Haha! Sorry, MI, I certainly didn't mean to hijack your thread! I just couldn't help it; you inspired me! :p
I wish other people would add to this thread with their own AGI versions of the VGA classics. It'd be cool to get a kind of gallery going! *looks encouragingly over at other members* Come on!

Posted: Mon Mar 24, 2008 2:43 pm
by MusicallyInspired
Incidentally, I took the VGA version of that scene and ran it through the SCI Companion converter and the results look arguably better than Sierra's EGA version. Take a gander.
Sierra's:
SCI Companion:

Posted: Sat Mar 29, 2008 2:33 am
by Shalkar
I don't know about the rest of you guys but I liked Quest For Glory I. In AGI? Or was it Ega lol. I get confused with that stuff. Anywho, I think that was one of the coolest games released in the late 80's. Cuz the atmosphere was just awesome.
What do you think?
Posted: Sat Mar 29, 2008 3:45 am
by MusicallyInspired
AGI is an interpreter engine. EGA is a graphics standard. They're completely different. Technically, AGI games have EGA graphics but we refer to them as AGI so as not to confuse them with EGA SCI games (SCI is another interpreter engine). And yes the EGA version of QFG1 is good.
Posted: Sat Mar 29, 2008 3:59 am
by Fender178
Ya the SCI does look clearer than the Sierra's EGA.
Re: King's Quest V AGI
Posted: Sun Jan 25, 2009 5:17 pm
by DrJones
I know I shouldn't disturb the dead threads, but I just became a fan of Lambonius! His AGI mockups are colorful and awesome, and the retro feeling just makes it even better due to the constraints he had to work around. A truly piece of art!

Re: King's Quest V AGI
Posted: Fri Feb 27, 2009 5:14 pm
by 1234567890
Re: King's Quest V AGI
Posted: Fri Feb 27, 2009 5:18 pm
by 1234567890
i am gonna make a kq7 one soon. wait about a week probably.
Re: King's Quest V AGI
Posted: Fri Feb 27, 2009 7:29 pm
by DrJones
What's most amazing is that if they are truly AGI screens, they have been done with just "line" and "fill color" tools.
Re: King's Quest V AGI
Posted: Fri Feb 27, 2009 9:24 pm
by Lambonius
DrJones wrote:What's most amazing is that if they are truly AGI screens, they have been done with just "line" and "fill color" tools.
They were indeed. It's definitely an interesting way to work, if rather unintuitive.