The Sierra VGA Background Remakes Thread

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Alias
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#76 Post by Alias » Fri Dec 03, 2004 6:13 pm

I see great progress. :D

Maybe this game could be released under the IA title and crediting everyone who worked on it of course.

I'll have to wait to get my new motherboard comes this monday. |I :\

adeyke
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#77 Post by adeyke » Fri Dec 03, 2004 6:47 pm

There is no game. There are only backgrounds.

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#78 Post by Blackthorne519 » Fri Dec 03, 2004 9:34 pm

adeyke wrote:There is no game. There are only backgrounds.
Yes. If I wanted an IA project, I'd post it on IA's forums.

Bt

Alias
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#79 Post by Alias » Fri Dec 03, 2004 9:57 pm

adeyke wrote:There is no game. There are only backgrounds.
You think I dont know that? I was just saying.

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#80 Post by Alias » Fri Dec 03, 2004 11:23 pm

Okay guys, Im working on this screen.

Image


Its looking good so far. :D

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#81 Post by navynuke04 » Sat Dec 04, 2004 12:22 am

*Wonders if Rog knows where the edit button is...*

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#82 Post by Broomie » Sat Dec 04, 2004 12:41 am

Not bad Rog. Not bad at all for a beginner.

Alias
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#83 Post by Alias » Sat Dec 04, 2004 10:19 am

No no, thats BT's background, I said I am working on it. And I said it looks good so far to me. I'll post it when Im done.  ;)

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#84 Post by Alias » Sat Dec 04, 2004 11:48 am

Are we making a 1:1 remake or can I add a few extra things?

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And another screen.

#85 Post by moonlit » Sat Dec 04, 2004 12:11 pm

Well spend alot of time this weekend doing the following image.

Image

For a scaled down version click here http://moonlit.xs4all.nl/pics/sq2002s.png.

Regards, Ron AF Greve
[/img]

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#86 Post by Alias » Sat Dec 04, 2004 12:15 pm

Very cool.

Heres a sample for a sprite im working on:
Image >>> Image

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#87 Post by moonlit » Sat Dec 04, 2004 12:18 pm

Looks great rog!
Are we making a 1:1 remake or can I add a few extra things?
I don't think small changes matter. We have more possibilities with VGA than the original creators.

But I also think the original thread creator should decide.

Regards, Ron AF Greve.

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#88 Post by Alias » Sat Dec 04, 2004 12:20 pm

Your backgrouns is really really nice.  ;)
Keep up the good work guys.

I'll post my other background later on today.  :D

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#89 Post by moonlit » Sat Dec 04, 2004 12:28 pm

If nobody is working on the following pic then I have a start with it.

http://www.spacequest.net/sq2/screenshots/5.html

Regards, Ron AF Greve

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#90 Post by Alias » Sat Dec 04, 2004 12:30 pm

Go for it.  ;)

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#91 Post by Klytos » Sat Dec 04, 2004 1:39 pm

Oooh Ooooh Ooooh Blackthorne, are you making a game? Can I join in? I have lots of new and neat ideas for the story. I can't write, draw, sprite or make music, but I have downloaded AGS a while back and it seems pretty easy so maybe I could help there. Ooohh, I think we could add so much cool stuff to the game, but I think for censorship reasons we should get rid of the "mofo".

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#92 Post by Alias » Sat Dec 04, 2004 1:41 pm

It would be nice to add much more easter eggs and hidden sectrets in the game.

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#93 Post by Klytos » Sat Dec 04, 2004 1:44 pm

YO! DUMBASS! Read the thread. No-one's making a frickin' game. They're drawing pretty pictures.

Sheesh.

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#94 Post by Alias » Sat Dec 04, 2004 1:46 pm

Calm down! Whats up with you.

I only said it would be nice. Once the game gets on its feet.

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#95 Post by Klytos » Sat Dec 04, 2004 2:01 pm

Rog wrote:Calm down! Whats up with you.

I only said it would be nice. Once the game gets on its feet.
Okay for starters, there is no game. "Once" the game gets on it's feet implys that there is going to be a game sometime.

Secondly, this is a great idea for a thread and I can't see why people can't be bothered reading the original post and grasping the basic concept.

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#96 Post by Alias » Sat Dec 04, 2004 2:11 pm

:rolleyes

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#97 Post by JLM5 » Sat Dec 04, 2004 2:16 pm

Ok, here is my version (paintover) of the Bt's vinetrap maze.

As you can see, I have added forest to behind of the bushes, edited ground and sharpened the deadly vine a little.

Image

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#98 Post by moonlit » Sat Dec 04, 2004 3:32 pm

That vine picture is starting to look great.

BTW, does anyone have a zip archive of all the sq2 backgrounds (or knows a utility to extract them from the sq2 resources)?

Regards, Ron AF Greve.

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#99 Post by adeyke » Sat Dec 04, 2004 6:20 pm

You can extract backgrounds from AGI games using AGI Studio.

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#100 Post by Alias » Sat Dec 04, 2004 6:27 pm

I thought it was www.agidev.com ? Is that an old one?

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